Player Matchup

Kuzenbo
Kuzenbo
Beziks
Kuzenbo
Level 17
God Stats
2W - 1L
1,620 SR
Queue Stats
24W - 26L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
FouxeN
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,424 Elo+
Party 1
Chaac
Chaac
Olciax2137
Chaac
Level 18
God Stats
9W - 8L
1,531 SR
Queue Stats
14W - 23L
1,181 Elo+
Party 1
Bakasura
Bakasura
kadelion
Bakasura
Level 67
God Stats
5W - 2L
1,714 SR
Queue Stats
53W - 50L
1,540 Elo+
Party 1
Hera
Hera
xVortul
Hera
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 49L
1,502 Elo+
Party 1
Team Averages
Level 34
1,573 SR
1,416 Elo+

VS

Team Averages
Level 83
1,439 SR
1,491 Elo+
Hel
Hel
ColdlronDruid
Hel
Level 77
God Stats
1W - 1L
1,685 SR
Queue Stats
99W - 106L
1,485 Elo+
Solo
Tiamat
Tiamat
SkYpPeRRs
Tiamat
Level 38
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Verelya
Sun Wukong
Level 85
God Stats
2W - 2L
1,198 SR
Queue Stats
21W - 19L
1,544 Elo+
Solo
Charybdis
Charybdis
badema72
Charybdis
Level 126
God Stats
15W - 25L
1,499 SR
Queue Stats
301W - 358L
1,470 Elo+
Party 2
Camazotz
Camazotz
vikipiki
Camazotz
Level 89
God Stats
21W - 21L
1,564 SR
Queue Stats
349W - 420L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beziks
Kuzenbo
11
2 / 4 / 12
7,613
476
7,099
10,641
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
FouxeN
Heimdallr
12
4 / 5 / 6
7,459
466
6,758
9,405
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
12
0 / 4 / 3
7,241
453
5,680
13,699
8,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
kadelion
Bakasura
16
10 / 3 / 4
9,525
595
13,728
12,420
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
xVortul
Hera
16
9 / 2 / 5
10,029
627
14,823
7,064
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
6,887
430
1,214
11,284
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
SkYpPeRRs
Tiamat
8
0 / 3 / 3
6,048
378
2,762
5,095
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Verelya
Sun Wukong
15
5 / 3 / 0
9,186
574
11,068
15,996
9,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
badema72
Charybdis
13
4 / 7 / 7
8,619
539
10,145
14,773
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
vikipiki
Camazotz
13
7 / 4 / 4
8,373
523
7,649
17,485
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
25
Kills
17
18
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Beziks
Kuzenbo
2
4
12
2
L
1
8
4
0.38
W
Heimdallr
FouxeN
Heimdallr
4
5
6
1.4
W
Chaac
0
4
3
0.38
L
Tiamat
SkYpPeRRs
Tiamat
0
3
3
0.5
L
Sun Wukong
Verelya
Sun Wukong
5
3
0
1.67
L
Charybdis
badema72
Charybdis
4
7
7
1.07
W
Bakasura
kadelion
Bakasura
10
3
4
4
L
Camazotz
vikipiki
Camazotz
7
4
4
2.25
W
Hera
xVortul
Hera
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,088
Damage
32,838
53,229
Taken
64,633
28,481
Mitigated
25,715
10,052
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Beziks
Kuzenbo
7,099
2,629
0
661
10,641
10,515
34
1,007
9,634
22,234
0
L
1,214
258
1,110
2,004
11,284
4,901
246
6,082
5,062
16,081
0
W
Heimdallr
FouxeN
Heimdallr
6,758
2,577
0
2,099
9,405
2,512
0
763
8,624
0
39,007
W
Chaac
5,680
1,088
0
4,759
13,699
8,132
314
0
13,699
0
37,254
L
Tiamat
SkYpPeRRs
Tiamat
2,762
169
0
1,131
5,095
1,857
29
3,283
1,782
15,370
0
L
Sun Wukong
Verelya
Sun Wukong
11,068
4,459
0
2,257
15,996
9,234
814
3,683
11,122
0
54,776
L
Charybdis
badema72
Charybdis
10,145
4,158
0
3,930
14,773
3,895
1,127
5,919
8,653
0
50,903
W
Bakasura
kadelion
Bakasura
13,728
8,520
0
2,283
12,420
5,091
90
850
11,494
113
51,520
L
Camazotz
vikipiki
Camazotz
7,649
2,759
0
7,529
17,485
5,828
0
3,068
13,451
0
45,651
W
Hera
xVortul
Hera
14,823
4,065
0
250
7,064
2,231
1,066
1,050
5,802
78,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
39,113
401
Minions Killed
324
0
Camps Cleared
0
1,529,546
Distance Traveled
1,311,359
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,613
476
20
1
0
285,776
0
L
Hel
6,887
430
34
2
0
279,206
4
W
Heimdallr
7,459
466
50
3
0
298,707
1
W
Chaac
7,241
453
85
5
0
293,913
2
L
Tiamat
6,048
378
26
2
0
176,606
0
L
Sun Wukong
9,186
574
104
7
0
263,575
3
L
Charybdis
8,619
539
83
5
0
253,724
3
W
Bakasura
9,525
595
102
6
0
346,102
3
L
Camazotz
8,373
523
77
5
0
338,248
4
W
Hera
10,029
627
144
9
0
305,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role