Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
AckermanBCL13
Tsukuyomi
Gold I
Level 126
God Stats
57W - 53L
1,589 SR
Queue Stats
122W - 123L
1,720 MMR
Solo
Bakasura
Bakasura
Platinum V
CruMBLYp00
Bakasura
Platinum V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,720 MMR
Solo
Persephone
Persephone
Platinum IV
Daanniieel06
Persephone
Platinum IV
Level 128
God Stats
3W - 6L
1,467 SR
Queue Stats
528W - 526L
1,710 MMR
Solo
Medusa
Medusa
Gold IV
PoOisKillingYou
Medusa
Gold IV
Level 114
God Stats
22W - 22L
1,651 SR
Queue Stats
45W - 49L
1,756 MMR
Solo
Horus
Horus
Gold I
The_RuSHER_220
Horus
Gold I
Level 146
God Stats
29W - 38L
1,742 SR
Queue Stats
767W - 747L
1,695 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,590 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,600 SR
1,721 MMR
Skadi
Skadi
Gold II
BIG BAD R33DER
Skadi
Gold II
Level 98
God Stats
3W - 3L
1,469 SR
Queue Stats
61W - 64L
1,693 MMR
Solo
Bellona
Bellona
Platinum V
Mr-MaLBaC
Bellona
Platinum V
Level 113
God Stats
29W - 23L
1,583 SR
Queue Stats
248W - 228L
1,685 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Wapitiz64
Morgan Le Fay
Platinum III
Level 159
God Stats
13W - 13L
1,600 SR
Queue Stats
368W - 353L
1,752 MMR
Solo
Fenrir
Fenrir
Gold V
hurricanefly11
Fenrir
Gold V
Level 67
God Stats
11W - 8L
1,845 SR
Queue Stats
22W - 29L
1,690 MMR
Party 1
Set
Set
Gold II
jam3465
Set
Gold II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AckermanBCL13
Tsukuyomi
18
0 / 10 / 4
11,976
399
11,189
25,904
20,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
CruMBLYp00
Bakasura
20
8 / 9 / 8
14,965
499
15,936
29,987
15,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Daanniieel06
Persephone
20
4 / 9 / 10
15,034
501
24,803
24,321
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 10 / 3
16,113
537
18,908
26,817
10,312
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 8 / 13
14,399
480
12,981
29,211
33,419
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SolCliodhnaGilgameshJormungandr

VS

Bans
LokiGebBastetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 13
17,408
580
16,071
18,327
6,095
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Mr-MaLBaC
Bellona
20
5 / 4 / 20
16,010
534
18,406
26,938
31,580
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Wapitiz64
Morgan Le Fay
20
11 / 8 / 17
17,745
592
31,485
22,889
10,224
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 8 / 21
13,925
464
6,231
22,694
22,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Set
20
23 / 3 / 11
19,035
635
31,893
27,715
22,364
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
128
28
Kills
46
46
Deaths
28
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AckermanBCL13
Tsukuyomi
0
10
4
0.2
W
6
5
13
2.5
L
Bakasura
CruMBLYp00
Bakasura
8
9
8
1.33
L
Persephone
Daanniieel06
Persephone
4
9
10
1
W
Bellona
Mr-MaLBaC
Bellona
5
4
20
3.75
L
11
10
3
1.25
L
5
8
13
1.44
W
Morgan Le Fay
Wapitiz64
Morgan Le Fay
11
8
17
2.44
W
1
8
21
1.44
W
Set
23
3
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,817
Damage
104,086
136,240
Taken
118,563
86,515
Mitigated
93,019
31,759
Healing
33,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AckermanBCL13
Tsukuyomi
11,189
1,968
0
6,292
25,904
20,315
137
6,432
19,349
0
74,469
W
16,071
7,312
0
7,538
18,327
6,095
6,772
3,856
14,294
0
162,578
L
Bakasura
CruMBLYp00
Bakasura
15,936
10,354
0
8,209
29,987
15,847
368
6,863
23,024
0
106,867
L
Persephone
Daanniieel06
Persephone
24,803
1,294
139
3,528
24,321
6,622
65
11,169
12,703
122,708
0
W
Bellona
Mr-MaLBaC
Bellona
18,406
6,834
0
7,293
26,938
31,580
1,008
6,864
19,354
12,609
92,951
L
18,908
9,643
0
6,638
26,817
10,312
682
5,037
21,704
0
126,926
L
12,981
4,719
1,903
5,050
29,211
33,419
35
4,285
24,790
8,268
39,389
W
Morgan Le Fay
Wapitiz64
Morgan Le Fay
31,485
1,416
349
5,516
22,889
10,224
2,528
7,185
15,524
132,391
0
W
6,231
868
0
3,786
22,694
22,756
614
4,071
17,883
776
30,127
W
Set
31,893
13,987
0
9,159
27,715
22,364
663
6,623
20,550
0
167,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,487
Gold Earned
84,123
761
Minions Killed
829
0
Camps Cleared
0
2,690,293
Distance Traveled
2,831,356
40
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,976
399
133
4
0
488,954
9
W
Skadi
17,408
580
231
8
0
567,283
3
L
Bakasura
14,965
499
178
6
0
606,855
10
L
Persephone
15,034
501
197
7
0
566,529
4
W
Bellona
16,010
534
181
6
0
580,866
4
L
Medusa
16,113
537
203
7
0
481,205
8
L
Horus
14,399
480
50
2
0
546,750
9
W
Morgan Le Fay
17,745
592
200
7
0
498,994
2
W
Fenrir
13,925
464
35
1
0
558,978
4
W
Set
19,035
635
182
6
0
625,235
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role