Player Matchup

Morgan Le Fay
Morgan Le Fay
Chanks
Morgan Le Fay
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,172 Elo+
Party 1
Hercules
Hercules
Smaleczagrestem
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,180 Elo+
Solo
Fenrir
Fenrir
moresky
Fenrir
Level 14
God Stats
1W - 2L
1,294 SR
Queue Stats
1W - 5L
1,040 Elo+
Party 1
Team Averages
Level 63
1,431 SR
1,131 Elo+

VS

Team Averages
Level 101
1,424 SR
1,458 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
rjanssen980
Neith
Level 89
God Stats
3W - 2L
1,271 SR
Queue Stats
8W - 12L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chanks
Morgan Le Fay
12
2 / 7 / 3
7,331
733
6,062
9,771
2,917
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
2 / 4 / 5
7,287
729
3,686
13,351
8,920
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
moresky
Fenrir
9
3 / 5 / 1
6,980
698
1,888
8,658
3,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
11 / 2 / 5
8,794
879
14,149
7,207
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
 
Khepri
10
1 / 4 / 11
7,152
715
3,028
10,163
10,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 2 / 11
8,150
815
7,893
6,942
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
16
16
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
11
2
5
6.75
W
Khepri
 
Khepri
1
4
11
1.63
L
Morgan Le Fay
Chanks
Morgan Le Fay
2
7
3
0.5
L
Hercules
2
4
5
1.13
L
Fenrir
moresky
Fenrir
3
5
1
0.7
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,636
Damage
25,070
31,780
Taken
24,312
15,699
Mitigated
17,449
3,759
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,149
1,898
38
490
7,207
3,094
951
1,997
5,210
32,692
0
W
Khepri
 
Khepri
3,028
195
427
599
10,163
10,671
135
2,436
7,727
10,949
0
L
Morgan Le Fay
Chanks
Morgan Le Fay
6,062
1,216
0
1,526
9,771
2,917
0
4,585
5,186
20,154
0
L
Hercules
3,686
721
0
2,117
13,351
8,920
0
7,909
5,442
0
10,860
L
Fenrir
moresky
Fenrir
1,888
441
0
116
8,658
3,862
0
4,683
3,975
0
6,433
W
7,893
2,832
209
1,761
6,942
3,684
967
2,285
4,657
0
24,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
24,096
41
Minions Killed
83
1
Camps Cleared
6
425,935
Distance Traveled
539,321
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,794
879
35
4
2
178,308
3
W
Khepri
7,152
715
10
1
2
189,113
4
L
Morgan Le Fay
7,331
733
21
2
1
129,010
2
L
Hercules
7,287
729
16
2
0
140,928
1
L
Fenrir
6,980
698
4
0
0
155,997
0
W
Neith
8,150
815
38
4
2
171,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role