Player Matchup

Cthulhu
Cthulhu
GuiltyDoughnut2
Cthulhu
Level 116
God Stats
2W - 0L
1,297 SR
Queue Stats
98W - 77L
1,535 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HeavysetTexas17
Morgan Le Fay
Level 45
God Stats
5W - 4L
1,684 SR
Queue Stats
74W - 51L
1,624 Elo+
Party 2
Chaac
Chaac
Mohogeny katana
Chaac
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 113L
1,405 Elo+
Solo
Susano
Susano
Velzhi
Susano
Level 124
God Stats
41W - 12L
1,956 SR
Queue Stats
430W - 192L
1,679 Elo+
Solo
Ra
Ra
skullhead216
Ra
Level 125
God Stats
13W - 21L
1,420 SR
Queue Stats
349W - 362L
1,560 Elo+
Solo
Team Averages
Level 106
1,571 SR
1,561 Elo+

VS

Team Averages
Level 130
1,606 SR
1,533 Elo+
Hachiman
Hachiman
Boooree
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Brad McTowlie
Khepri
Level 160
God Stats
15W - 11L
1,569 SR
Queue Stats
629W - 616L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
II Yurei
Cthulhu
Level 152
God Stats
1W - 8L
1,500 SR
Queue Stats
105W - 122L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
PlzDntFiteMe
Tsukuyomi
Level 112
God Stats
5W - 8L
1,786 SR
Queue Stats
345W - 330L
1,482 Elo+
Solo
Zeus
Zeus
sNeAkY gNoMe
Zeus
Level 159
God Stats
27W - 17L
1,675 SR
Queue Stats
248W - 201L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 11
11,927
1,193
14,862
11,877
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
HeavysetTexas17
Morgan Le Fay
17
1 / 6 / 12
10,742
1,074
5,396
13,457
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 2 / 12
11,132
1,113
8,390
19,964
15,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Velzhi
Susano
18
16 / 2 / 7
14,608
1,461
26,255
12,506
3,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 10
11,494
1,149
8,849
6,752
2,073
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

226

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boooree
Hachiman
16
0 / 5 / 5
10,125
1,013
2,822
8,313
2,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 8
11,266
1,127
8,223
15,647
19,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
II Yurei
Cthulhu
17
4 / 3 / 7
11,813
1,181
13,062
16,156
20,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
PlzDntFiteMe
Tsukuyomi
17
1 / 7 / 5
10,638
1,064
11,305
16,463
5,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 6 / 4
12,439
1,244
24,037
12,164
3,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
25
Kills
12
12
Deaths
25
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Boooree
Hachiman
0
5
5
0.5
L
1
4
8
1.25
W
4
0
11
9.5
W
Morgan Le Fay
HeavysetTexas17
Morgan Le Fay
1
6
12
1.17
L
Cthulhu
II Yurei
Cthulhu
4
3
7
2.5
W
2
2
12
4
L
Tsukuyomi
PlzDntFiteMe
Tsukuyomi
1
7
5
0.5
W
Susano
Velzhi
Susano
16
2
7
9.75
L
6
6
4
1.33
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,752
Damage
59,449
64,556
Taken
68,743
38,698
Mitigated
51,226
16,062
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Boooree
Hachiman
2,822
2,139
0
345
8,313
2,157
0
1,087
7,069
0
9,477
L
8,223
546
0
630
15,647
19,565
0
7,626
7,210
29,334
0
W
14,862
978
932
918
11,877
13,494
0
8,030
3,650
22,269
0
W
Morgan Le Fay
HeavysetTexas17
Morgan Le Fay
5,396
982
400
1,251
13,457
4,146
0
8,782
4,585
13,702
0
L
Cthulhu
II Yurei
Cthulhu
13,062
740
615
1,409
16,156
20,394
0
8,562
6,992
33,701
0
W
8,390
1,465
732
5,833
19,964
15,147
0
13,319
6,215
0
26,744
L
Tsukuyomi
PlzDntFiteMe
Tsukuyomi
11,305
1,873
0
433
16,463
5,434
0
7,373
8,075
0
27,205
W
Susano
Velzhi
Susano
26,255
10,888
0
1,573
12,506
3,838
0
8,793
3,600
0
37,940
L
24,037
1,667
126
1,169
12,164
3,676
0
2,978
8,981
52,175
0
W
8,849
715
3,743
680
6,752
2,073
0
5,486
1,184
40,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,903
Gold Earned
56,281
190
Minions Killed
194
4
Camps Cleared
7
972,895
Distance Traveled
885,426
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,125
1,013
18
2
4
136,538
0
L
Khepri
11,266
1,127
35
4
0
190,969
2
W
Cthulhu
11,927
1,193
18
2
2
206,967
2
W
Morgan Le Fay
10,742
1,074
24
2
0
167,191
0
L
Cthulhu
11,813
1,181
46
5
0
204,619
1
W
Chaac
11,132
1,113
40
4
0
197,431
2
L
Tsukuyomi
10,638
1,064
25
3
2
190,562
0
W
Susano
14,608
1,461
20
2
2
202,464
3
L
Zeus
12,439
1,244
70
7
1
162,738
0
W
Ra
11,494
1,149
88
9
0
198,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role