Player Matchup

Da Ji
Da Ji
Evil2Panda
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,284 Elo+
Party 2
Bacchus
Bacchus
Pashtet152
Bacchus
Level 45
God Stats
2W - 2L
1,743 SR
Queue Stats
7W - 12L
1,284 Elo+
Party 2
Kukulkan
Kukulkan
Versikolor
Kukulkan
Level 29
God Stats
0W - 5L
1,137 SR
Queue Stats
4W - 11L
1,196 Elo+
Party 2
Team Averages
Level 60
1,460 SR
1,255 Elo+

VS

Team Averages
Level 140
1,449 SR
1,480 Elo+
Odin
Odin
 
Odin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Wilrat
Camazotz
Level 160
God Stats
7W - 10L
1,304 SR
Queue Stats
341W - 388L
1,445 Elo+
Solo
Merlin
Merlin
XIDROM
Merlin
Level 150
God Stats
11W - 9L
1,545 SR
Queue Stats
595W - 647L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
0 / 10 / 3
8,116
541
5,989
12,454
4,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Pashtet152
Bacchus
13
5 / 6 / 1
9,540
636
10,053
22,406
19,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Versikolor
Kukulkan
14
2 / 7 / 3
9,396
626
8,663
9,616
3,204
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 4 / 13
11,063
738
7,396
13,589
14,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Wilrat
Camazotz
15
9 / 1 / 8
11,397
760
13,429
14,176
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
XIDROM
Merlin
17
9 / 2 / 11
12,126
808
18,922
9,797
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
23
23
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
4
13
2.88
L
Da Ji
0
10
3
0.15
L
Bacchus
Pashtet152
Bacchus
5
6
1
0.92
L
Kukulkan
Versikolor
Kukulkan
2
7
3
0.5
W
Camazotz
Wilrat
Camazotz
9
1
8
13
W
Merlin
XIDROM
Merlin
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
39,747
44,476
Taken
37,562
27,915
Mitigated
25,815
4,285
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,396
2,035
345
3,118
13,589
14,191
383
7,892
5,697
2,971
13,585
L
Da Ji
5,989
1,056
0
21
12,454
4,722
0
5,110
6,671
0
16,769
L
Bacchus
Pashtet152
Bacchus
10,053
1,228
0
4,264
22,406
19,989
0
11,738
9,872
20,910
0
L
Kukulkan
Versikolor
Kukulkan
8,663
797
0
0
9,616
3,204
0
2,893
6,204
37,656
0
W
Camazotz
Wilrat
Camazotz
13,429
2,789
242
9,450
14,176
7,829
604
5,418
8,758
0
40,051
W
Merlin
XIDROM
Merlin
18,922
1,593
0
2,821
9,797
3,795
977
6,369
3,428
58,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,052
Gold Earned
34,586
109
Minions Killed
148
5
Camps Cleared
8
709,556
Distance Traveled
861,943
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,063
738
19
1
0
298,381
4
L
Da Ji
8,116
541
24
2
3
223,584
5
L
Bacchus
9,540
636
16
1
0
242,260
1
L
Kukulkan
9,396
626
69
5
2
243,712
0
W
Camazotz
11,397
760
31
2
4
289,682
3
W
Merlin
12,126
808
98
7
4
273,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role