Player Matchup

Scylla
Scylla
BIGwillyDELUXE
Scylla
Level 68
God Stats
12W - 14L
1,385 SR
Queue Stats
186W - 237L
1,390 Elo+
Party 2
Pele
Pele
Darionishigh
Pele
Level 46
God Stats
14W - 7L
1,859 SR
Queue Stats
164W - 138L
1,510 Elo+
Party 3
Bacchus
Bacchus
Zavic
Bacchus
Level 46
God Stats
3W - 1L
1,478 SR
Queue Stats
22W - 18L
1,497 Elo+
Solo
Chiron
Chiron
itsmeluigi2
Chiron
Level 75
God Stats
8W - 4L
1,826 SR
Queue Stats
63W - 53L
1,585 Elo+
Party 3
Neith
Neith
sctrojans420
Neith
Level 45
God Stats
140W - 169L
1,402 SR
Queue Stats
157W - 202L
1,311 Elo+
Party 2
Team Averages
Level 56
1,590 SR
1,459 Elo+

VS

Team Averages
Level 31
1,477 SR
1,401 Elo+
Cu Chulainn
Cu Chulainn
DaddyLagsALot
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 53L
1,327 Elo+
Party 1
Nu Wa
Nu Wa
Paladin Mist
Nu Wa
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,395 Elo+
Party 1
Thor
Thor
SOULTITAN8965
Thor
Level 4
God Stats
4W - 6L
1,510 SR
Queue Stats
7W - 16L
1,390 Elo+
Party 1
Mulan
Mulan
SavageConfirmed
Mulan
Level 69
God Stats
2W - 4L
1,373 SR
Queue Stats
277W - 280L
1,428 Elo+
Party 1
Chang'e
Chang'e
lLariatl
Chang'e
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 11
10,673
1,067
6,914
5,746
2,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
28 / 1 / 7
16,041
1,604
41,635
16,125
7,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Zavic
Bacchus
18
2 / 2 / 19
11,429
1,143
11,757
13,330
20,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
18
4 / 2 / 19
11,908
1,191
15,843
10,524
4,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
5 / 2 / 20
12,159
1,216
17,959
7,892
3,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

273

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaddyLagsALot
Cu Chulainn
16
0 / 5 / 4
9,616
962
12,316
24,810
16,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
1 / 9 / 3
10,529
1,053
9,553
13,900
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 13 / 4
10,203
1,020
11,277
20,568
7,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 6 / 2
11,751
1,175
11,333
20,081
18,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
lLariatl
Chang'e
16
0 / 7 / 4
10,091
1,009
6,105
22,564
10,256
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
40
Kills
7
7
Deaths
40
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Cu Chulainn
DaddyLagsALot
Cu Chulainn
0
5
4
0.4
W
28
1
7
31.5
L
1
9
3
0.28
L
1
13
4
0.23
L
5
6
2
1
W
Bacchus
Zavic
Bacchus
2
2
19
5.75
W
Chiron
4
2
19
6.75
L
Chang'e
lLariatl
Chang'e
0
7
4
0.29
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,108
Damage
50,584
53,617
Taken
101,923
37,960
Mitigated
57,613
13,467
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,914
666
0
0
5,746
2,209
0
2,098
3,501
21,803
0
L
Cu Chulainn
DaddyLagsALot
Cu Chulainn
12,316
2,071
0
2,332
24,810
16,797
0
5,751
19,059
4,926
17,156
W
41,635
13,949
100
7,580
16,125
7,185
0
4,709
11,166
148
57,156
L
9,553
4,192
78
824
13,900
4,026
0
2,435
11,465
30,970
0
L
11,277
2,684
0
256
20,568
7,909
0
3,113
17,455
0
20,764
L
11,333
2,837
0
1,396
20,081
18,625
0
3,032
17,049
0
25,733
W
Bacchus
Zavic
Bacchus
11,757
1,534
0
180
13,330
20,541
0
5,262
7,872
25,907
0
W
Chiron
15,843
7,067
629
2,428
10,524
4,170
0
3,568
6,920
0
32,032
L
Chang'e
lLariatl
Chang'e
6,105
1,104
2,493
3,800
22,564
10,256
0
4,421
18,143
23,097
0
W
17,959
12,196
0
2,550
7,892
3,855
0
2,638
5,110
0
48,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,210
Gold Earned
52,190
212
Minions Killed
161
9
Camps Cleared
4
890,169
Distance Traveled
804,372
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,673
1,067
33
3
1
175,791
0
L
Cu Chulainn
9,616
962
20
2
1
163,375
3
W
Pele
16,041
1,604
34
3
6
198,962
1
L
Nu Wa
10,529
1,053
51
5
1
139,207
0
L
Thor
10,203
1,020
20
2
0
153,956
2
L
Mulan
11,751
1,175
36
4
1
185,936
0
W
Bacchus
11,429
1,143
22
2
0
197,981
0
W
Chiron
11,908
1,191
28
3
1
157,019
0
L
Chang'e
10,091
1,009
34
3
1
161,898
2
W
Neith
12,159
1,216
95
10
1
160,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role