Player Matchup

Shiva
Shiva
 
Shiva
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Goyetagamer02
Ah Puch
Level 86
God Stats
3W - 7L
1,571 SR
Queue Stats
107W - 93L
1,567 Elo+
Solo
Mercury
Mercury
ThePriceIsBryce
Mercury
Level 148
God Stats
11W - 12L
1,723 SR
Queue Stats
436W - 371L
1,616 Elo+
Solo
Team Averages
Level 112
1,598 SR
1,561 Elo+

VS

Team Averages
Level 90
1,661 SR
1,546 Elo+
Fenrir
Fenrir
Boooree
Fenrir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 27L
1,386 Elo+
Solo
Ymir
Ymir
LordMushroom399
Ymir
Level 60
God Stats
13W - 16L
1,653 SR
Queue Stats
103W - 122L
1,566 Elo+
Solo
Scylla
Scylla
Mo InteractiveZ
Scylla
Level 144
God Stats
0W - 1L
1,829 SR
Queue Stats
109W - 93L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 0 / 6
7,460
746
6,816
5,334
4,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
12
3 / 0 / 6
7,561
756
8,812
4,862
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 4
7,481
748
6,657
6,580
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boooree
Fenrir
8
1 / 2 / 0
5,975
598
1,166
6,638
1,769
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,954
595
4,169
12,092
9,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 1
5,956
596
5,635
7,236
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
6
6
L
Fenrir
Boooree
Fenrir
1
2
0
0.5
W
Ah Puch
3
0
6
6
L
0
3
0
0
L
0
5
1
0.1
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,285
Damage
10,970
16,776
Taken
25,966
8,926
Mitigated
13,092
6,336
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,816
1,695
359
1,239
5,334
4,380
357
2,704
2,523
0
18,377
L
Fenrir
Boooree
Fenrir
1,166
150
0
100
6,638
1,769
0
2,751
3,552
0
6,761
W
Ah Puch
8,812
212
0
2,915
4,862
1,639
103
3,190
1,498
27,466
0
L
4,169
825
269
3,106
12,092
9,686
0
3,950
7,570
15,800
0
L
5,635
673
0
941
7,236
1,637
0
1,610
5,226
14,637
0
W
6,657
1,779
0
1,823
6,580
2,907
1,398
3,887
2,437
0
21,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,502
Gold Earned
17,885
112
Minions Killed
67
8
Camps Cleared
1
606,876
Distance Traveled
492,009
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,460
746
27
3
4
183,600
1
L
Fenrir
5,975
598
10
1
1
149,820
0
W
Ah Puch
7,561
756
56
6
2
199,836
1
L
Ymir
5,954
595
30
3
0
173,572
2
L
Scylla
5,956
596
27
3
0
168,617
2
W
Mercury
7,481
748
29
3
2
223,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role