Player Matchup

Athena
Athena
Ancilla
Athena
Level 160
God Stats
1W - 0L
1,519 SR
Queue Stats
9W - 8L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eraticus1234
Ah Muzen Cab
Level 139
God Stats
18W - 13L
1,672 SR
Queue Stats
209W - 212L
1,529 Elo+
Solo
Tyr
Tyr
Joaquinito
Tyr
Level 107
God Stats
3W - 1L
1,720 SR
Queue Stats
85W - 96L
1,447 Elo+
Solo
Cliodhna
Cliodhna
Kriksos72
Cliodhna
Level 96
God Stats
2W - 5L
1,225 SR
Queue Stats
108W - 110L
1,497 Elo+
Solo
Janus
Janus
godplx
Janus
Level 160
God Stats
22W - 18L
1,732 SR
Queue Stats
333W - 350L
1,506 Elo+
Solo
Team Averages
Level 132
1,573 SR
1,488 Elo+

VS

Team Averages
Level 96
1,556 SR
1,475 Elo+
Skadi
Skadi
Occie
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 46L
1,413 Elo+
Party 1
Chronos
Chronos
Stonebro
Chronos
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 86L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
Uninstal
Sylvanus
Level 61
God Stats
6W - 3L
1,701 SR
Queue Stats
84W - 86L
1,478 Elo+
Party 1
Nemesis
Nemesis
Weszie
Nemesis
Level 99
God Stats
5W - 10L
1,402 SR
Queue Stats
99W - 92L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
trake97
Gilgamesh
Level 152
God Stats
16W - 17L
1,678 SR
Queue Stats
61W - 52L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ancilla
Athena
19
5 / 3 / 13
13,001
520
11,170
25,085
35,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Eraticus1234
Ah Muzen Cab
20
5 / 1 / 11
14,790
592
26,101
16,304
7,215
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 1 / 7
12,549
502
11,341
26,814
26,223
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Kriksos72
Cliodhna
20
5 / 8 / 7
12,642
506
13,455
25,360
11,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
godplx
Janus
20
9 / 4 / 5
14,280
571
21,995
12,467
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Occie
Skadi
18
2 / 7 / 4
12,324
493
10,169
18,208
7,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Stonebro
Chronos
19
2 / 6 / 1
12,274
491
9,541
20,953
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Uninstal
Sylvanus
14
1 / 7 / 6
9,813
393
7,878
22,179
21,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Weszie
Nemesis
20
9 / 3 / 3
13,842
554
17,593
21,067
9,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
trake97
Gilgamesh
20
2 / 2 / 3
13,492
540
20,492
23,681
31,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
25
Kills
16
17
Deaths
25
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
Ancilla
Athena
5
3
13
3.83
W
Ah Muzen Cab
Eraticus1234
Ah Muzen Cab
5
1
11
10.5
W
1
1
7
4.5
W
Cliodhna
Kriksos72
Cliodhna
5
8
7
1.06
L
Skadi
Occie
Skadi
2
7
4
0.57
L
Chronos
Stonebro
Chronos
2
6
1
0.42
L
Sylvanus
Uninstal
Sylvanus
1
7
6
0.57
L
Nemesis
Weszie
Nemesis
9
3
3
3.5
W
Janus
godplx
Janus
9
4
5
2.88
L
Gilgamesh
trake97
Gilgamesh
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,062
Damage
65,673
106,030
Taken
106,088
85,549
Mitigated
76,662
39,711
Healing
22,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ancilla
Athena
11,170
2,900
0
3,915
25,085
35,876
12
7,529
17,353
42,800
0
W
Ah Muzen Cab
Eraticus1234
Ah Muzen Cab
26,101
12,282
0
11,170
16,304
7,215
4,656
4,462
11,804
0
157,213
W
11,341
640
0
11,121
26,814
26,223
181
5,485
21,294
0
83,272
W
Cliodhna
Kriksos72
Cliodhna
13,455
1,364
0
11,559
25,360
11,538
0
2,630
22,629
0
106,687
L
Skadi
Occie
Skadi
10,169
4,244
0
2,816
18,208
7,656
1,155
7,661
10,547
0
74,026
L
Chronos
Stonebro
Chronos
9,541
5,069
0
5,809
20,953
6,185
6,234
6,431
14,522
95,835
0
L
Sylvanus
Uninstal
Sylvanus
7,878
1,750
2,982
3,605
22,179
21,798
0
9,046
13,133
23,214
9,705
L
Nemesis
Weszie
Nemesis
17,593
7,586
0
2,108
21,067
9,874
0
6,598
14,469
0
102,935
W
Janus
godplx
Janus
21,995
1,134
0
1,946
12,467
4,697
453
1,986
10,338
130,427
0
L
Gilgamesh
trake97
Gilgamesh
20,492
2,422
0
4,683
23,681
31,149
174
3,429
20,252
21,914
84,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,262
Gold Earned
61,745
787
Minions Killed
730
0
Camps Cleared
0
2,538,914
Distance Traveled
2,354,837
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,001
520
41
2
0
517,560
7
W
Ah Muzen Cab
14,790
592
246
10
0
527,222
9
W
Tyr
12,549
502
161
6
0
523,766
11
W
Cliodhna
12,642
506
138
6
0
484,833
0
L
Skadi
12,324
493
153
6
0
419,030
2
L
Chronos
12,274
491
182
7
0
470,687
11
L
Sylvanus
9,813
393
61
2
0
408,153
9
L
Nemesis
13,842
554
144
6
0
559,726
9
W
Janus
14,280
571
201
8
0
485,533
5
L
Gilgamesh
13,492
540
190
8
0
497,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role