Player Matchup

Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Azulito13
Guan Yu
Platinum II
Level 156
God Stats
2W - 3L
1,441 SR
Queue Stats
29W - 24L
2,028 MMR
Party 2
Chiron
Chiron
Diamond V
Froostty
Chiron
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
2,087 MMR
Party 2
Nox
Nox
Diamond IV
xXxJIEBAxXx
Nox
Diamond IV
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 62L
2,055 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,488 SR
1,834 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 91
1,440 SR
2,047 MMR
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Diamond I
Boïngo
Apollo
Diamond I
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 219L
2,521 MMR
Solo
Athena
Athena
Diamond III
DebbieDøwner
Athena
Diamond III
Level 69
God Stats
1W - 7L
1,171 SR
Queue Stats
66W - 59L
2,148 MMR
Party 3
Medusa
Medusa
Platinum II
Legitdogs
Medusa
Platinum II
Level 101
God Stats
13W - 12L
1,530 SR
Queue Stats
218W - 208L
1,994 MMR
Party 1
Odin
Odin
Diamond V
MuhammedSweden
Odin
Diamond V
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
434W - 412L
2,072 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 6 / 2
6,670
513
4,624
12,546
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
 
Zeus
11
1 / 8 / 0
6,613
509
4,610
8,683
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
Azulito13
Guan Yu
11
2 / 4 / 0
6,884
530
6,083
12,352
11,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
Froostty
Chiron
11
0 / 4 / 1
6,449
496
2,034
8,273
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 0
5,118
394
2,383
5,963
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
LokiHou YiArtio

VS

Bans
Ah Muzen CabAtlasNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
12 / 1 / 8
9,148
704
14,030
8,871
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Boïngo
Apollo
14
8 / 2 / 8
8,687
668
8,698
8,033
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 10
7,321
563
5,542
10,363
8,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Legitdogs
Medusa
15
4 / 0 / 1
8,212
632
6,268
5,265
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 8
7,542
580
2,473
3,628
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
28
28
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
2
0.17
L
Zeus
 
Zeus
1
8
0
0.13
W
Poseidon
 
Poseidon
12
1
8
16
L
Guan Yu
Azulito13
Guan Yu
2
4
0
0.5
W
Apollo
Boïngo
Apollo
8
2
8
6
W
1
0
10
6
L
Chiron
Froostty
Chiron
0
4
1
0.13
W
Medusa
Legitdogs
Medusa
4
0
1
4.5
W
3
0
8
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
37,011
47,817
Taken
36,160
20,688
Mitigated
19,575
13,612
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,624
1,666
0
4,408
12,546
3,959
0
5,285
7,261
0
44,075
L
Zeus
 
Zeus
4,610
719
0
726
8,683
1,938
0
3,833
4,850
42,271
0
W
Poseidon
 
Poseidon
14,030
2,956
0
2,670
8,871
2,901
0
1,925
6,705
63,900
3,612
L
Guan Yu
Azulito13
Guan Yu
6,083
938
383
5,570
12,352
11,457
0
5,689
6,663
0
40,133
W
Apollo
Boïngo
Apollo
8,698
6,105
0
3,045
8,033
3,004
362
2,234
5,550
0
59,109
W
5,542
1,691
0
4,752
10,363
8,445
294
1,234
8,588
38,232
0
L
Chiron
Froostty
Chiron
2,034
763
105
2,228
8,273
1,343
0
740
7,533
0
39,655
W
Medusa
Legitdogs
Medusa
6,268
2,613
0
3,136
5,265
1,985
58
330
4,935
0
71,321
W
2,473
478
0
847
3,628
3,240
0
778
2,741
0
13,840
L
2,383
574
0
192
5,963
1,991
0
3,595
2,368
10,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
40,910
348
Minions Killed
449
0
Camps Cleared
0
1,197,623
Distance Traveled
1,433,579
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,670
513
79
6
0
270,685
3
L
Zeus
6,613
509
87
7
0
211,433
5
W
Poseidon
9,148
704
114
9
0
320,683
2
L
Guan Yu
6,884
530
76
6
0
270,337
1
W
Apollo
8,687
668
120
9
0
274,194
3
W
Athena
7,321
563
71
5
0
282,629
6
L
Chiron
6,449
496
80
6
0
256,735
4
W
Medusa
8,212
632
127
10
0
258,308
1
W
Odin
7,542
580
17
1
0
297,765
2
L
Nox
5,118
394
26
2
0
188,433
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role