Player Matchup

Odin
Odin
jo5eph
Odin
Level 69
God Stats
10W - 7L
1,545 SR
Queue Stats
134W - 155L
1,432 Elo+
Party 2
Poseidon
Poseidon
kel1ng
Poseidon
Level 53
God Stats
2W - 10L
1,287 SR
Queue Stats
147W - 181L
1,443 Elo+
Party 2
Neith
Neith
yugovnokiruhae
Neith
Level 6
God Stats
32W - 61L
1,414 SR
Queue Stats
95W - 144L
1,306 Elo+
Party 2
Team Averages
Level 43
1,415 SR
1,394 Elo+

VS

Team Averages
Level 55
1,609 SR
1,358 Elo+
Ah Puch
Ah Puch
DievSepid
Ah Puch
Level 69
God Stats
3W - 7L
1,568 SR
Queue Stats
13W - 21L
1,327 Elo+
Party 1
Neith
Neith
emvrys
Neith
Level 29
God Stats
2W - 2L
1,546 SR
Queue Stats
3W - 3L
1,338 Elo+
Party 1
Da Ji
Da Ji
omidrad123op
Da Ji
Level 68
God Stats
1W - 1L
1,714 SR
Queue Stats
45W - 60L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
jo5eph
Odin
16
8 / 9 / 1
12,594
700
13,653
26,098
21,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
kel1ng
Poseidon
17
2 / 12 / 5
12,204
678
10,541
16,448
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 10 / 7
11,511
640
4,527
14,833
3,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DievSepid
Ah Puch
18
5 / 4 / 22
13,407
745
16,236
12,742
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
emvrys
Neith
18
4 / 3 / 23
13,425
746
7,227
9,067
3,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
22 / 5 / 9
16,014
890
28,845
17,064
8,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
12
Kills
31
31
Deaths
12
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DievSepid
Ah Puch
5
4
22
4
W
Neith
emvrys
Neith
4
3
23
5.17
L
Odin
jo5eph
Odin
8
9
1
0.94
L
Poseidon
kel1ng
Poseidon
2
12
5
0.38
W
22
5
9
5.3
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,721
Damage
52,308
57,379
Taken
38,873
28,194
Mitigated
16,285
4,094
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DievSepid
Ah Puch
16,236
608
0
3,457
12,742
4,950
265
2,923
9,819
42,970
0
W
Neith
emvrys
Neith
7,227
3,983
284
3,063
9,067
3,280
1,791
2,610
6,457
0
35,979
L
Odin
jo5eph
Odin
13,653
4,100
0
3,599
26,098
21,440
0
6,319
19,215
0
33,480
L
Poseidon
kel1ng
Poseidon
10,541
977
0
442
16,448
3,185
0
6,011
10,024
50,020
0
W
28,845
8,962
0
4,022
17,064
8,055
271
5,419
11,645
0
70,632
L
4,527
1,570
0
53
14,833
3,569
0
2,987
11,664
0
19,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
42,846
152
Minions Killed
169
6
Camps Cleared
8
800,866
Distance Traveled
895,219
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,407
745
52
3
2
311,156
0
W
Neith
13,425
746
62
3
3
293,489
0
L
Odin
12,594
700
34
2
2
260,642
4
L
Poseidon
12,204
678
88
5
3
262,518
0
W
Da Ji
16,014
890
55
3
3
290,574
3
L
Neith
11,511
640
30
2
1
277,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role