Player Matchup

Janus
Janus
Meap225
Janus
Level 157
God Stats
2W - 0L
1,891 SR
Queue Stats
63W - 59L
1,628 Elo+
Party 2
Bacchus
Bacchus
ThatGudJamaican
Bacchus
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
264W - 255L
1,648 Elo+
Party 1
Artemis
Artemis
bbxcharly
Artemis
Level 145
God Stats
5W - 0L
1,791 SR
Queue Stats
135W - 134L
1,591 Elo+
Party 1
Bakasura
Bakasura
detectivexs
Bakasura
Level 156
God Stats
1W - 3L
1,227 SR
Queue Stats
63W - 59L
1,628 Elo+
Party 2
Pele
Pele
tigershark413
Pele
Level 156
God Stats
2W - 0L
1,882 SR
Queue Stats
18W - 10L
1,814 Elo+
Solo
Team Averages
Level 154
1,701 SR
1,662 Elo+

VS

Team Averages
Level 121
1,692 SR
1,627 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Capt Bad Knees
Aphrodite
Level 68
God Stats
2W - 2L
1,736 SR
Queue Stats
178W - 171L
1,638 Elo+
Solo
Scylla
Scylla
STAR_BUCS
Scylla
Level 155
God Stats
3W - 6L
1,704 SR
Queue Stats
301W - 272L
1,672 Elo+
Solo
Arachne
Arachne
Say Less Bro
Arachne
Level 146
God Stats
13W - 6L
1,712 SR
Queue Stats
127W - 72L
1,708 Elo+
Solo
Neith
Neith
cookmonk12
Neith
Level 84
God Stats
2W - 1L
1,807 SR
Queue Stats
140W - 110L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Meap225
Janus
19
6 / 1 / 5
11,309
595
12,338
9,828
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 6
9,166
482
8,194
9,680
5,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
bbxcharly
Artemis
17
2 / 5 / 2
9,822
517
7,762
15,804
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
detectivexs
Bakasura
17
3 / 2 / 5
10,146
534
7,631
14,615
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 0 / 1
12,130
638
21,635
19,663
16,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 1 / 1
8,687
457
8,903
16,632
11,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Capt Bad Knees
Aphrodite
14
2 / 5 / 6
8,975
472
7,950
14,620
11,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
STAR_BUCS
Scylla
13
0 / 7 / 0
8,527
449
5,939
13,813
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Say Less Bro
Arachne
17
5 / 4 / 0
9,950
524
10,752
19,977
10,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
16
3 / 4 / 1
9,834
518
11,511
11,928
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
21
Kills
10
10
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
1
0.5
L
Aphrodite
Capt Bad Knees
Aphrodite
2
5
6
1
W
Janus
Meap225
Janus
6
1
5
8.5
L
Scylla
STAR_BUCS
Scylla
0
7
0
0
L
Arachne
Say Less Bro
Arachne
5
4
0
1.25
W
5
2
6
4
W
Artemis
bbxcharly
Artemis
2
5
2
0.6
L
Neith
3
4
1
0.88
W
Bakasura
detectivexs
Bakasura
3
2
5
2.75
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,560
Damage
45,055
69,590
Taken
76,970
35,767
Mitigated
41,999
28,430
Healing
25,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,903
1,097
540
5,454
16,632
11,951
0
1,162
14,495
3,866
47,793
L
Aphrodite
Capt Bad Knees
Aphrodite
7,950
729
3,567
5,938
14,620
11,267
0
6,443
7,914
37,854
6,464
W
Janus
Meap225
Janus
12,338
474
0
2,237
9,828
3,201
306
3,757
5,913
90,461
0
L
Scylla
STAR_BUCS
Scylla
5,939
420
0
1,352
13,813
4,512
0
6,239
7,209
53,528
0
L
Arachne
Say Less Bro
Arachne
10,752
7,212
0
5,129
19,977
10,215
0
3,469
15,556
0
79,498
W
8,194
610
0
1,104
9,680
5,305
344
2,810
6,870
32,270
0
W
Artemis
bbxcharly
Artemis
7,762
3,342
0
6,633
15,804
5,099
816
1,504
14,300
0
78,833
L
Neith
11,511
3,665
0
3,789
11,928
4,054
0
3,219
8,662
0
76,918
W
Bakasura
detectivexs
Bakasura
7,631
5,233
0
2,770
14,615
5,963
0
3,637
10,842
0
66,698
W
21,635
6,206
0
15,686
19,663
16,199
702
1,904
17,719
0
114,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,573
Gold Earned
45,973
696
Minions Killed
525
0
Camps Cleared
0
1,986,085
Distance Traveled
1,844,705
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,687
457
98
5
0
386,419
2
L
Aphrodite
8,975
472
57
3
0
355,592
1
W
Janus
11,309
595
175
9
0
394,248
8
L
Scylla
8,527
449
126
7
0
310,493
4
L
Arachne
9,950
524
108
6
0
423,461
1
W
Bacchus
9,166
482
42
2
0
389,009
1
W
Artemis
9,822
517
122
6
0
346,432
0
L
Neith
9,834
518
136
7
0
368,740
5
W
Bakasura
10,146
534
151
8
0
457,134
6
W
Pele
12,130
638
206
11
0
399,262
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role