Player Matchup

Chang'e
Chang'e
Silver IV
Exoztic
Chang'e
Silver IV
Level 144
God Stats
21W - 8L
1,664 SR
Queue Stats
463W - 497L
1,039 MMR
Party 2
Medusa
Medusa
Silver III
M4NG0JUIC3
Medusa
Silver III
Level 63
God Stats
8W - 7L
1,600 SR
Queue Stats
275W - 339L
1,032 MMR
Solo
Achilles
Achilles
Silver IV
TheNamesJUNKLE
Achilles
Silver IV
Level 136
God Stats
16W - 17L
1,570 SR
Queue Stats
534W - 607L
882 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,612 SR
985 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,315 SR
987 MMR
Skadi
Skadi
Silver III
Mue777
Skadi
Silver III
Level 145
God Stats
183W - 178L
1,487 SR
Queue Stats
505W - 622L
821 MMR
Solo
Artio
Artio
Silver V
XxCode_Green_xX
Artio
Silver V
Level 129
God Stats
1W - 0L
1,240 SR
Queue Stats
11W - 22L
1,041 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver IV
lemonze16
Morgan Le Fay
Silver IV
Level 104
God Stats
1W - 2L
1,220 SR
Queue Stats
10W - 19L
1,101 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Exoztic
Chang'e
18
9 / 8 / 9
14,401
720
20,191
24,074
8,137
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
M4NG0JUIC3
Medusa
17
6 / 5 / 9
13,603
680
18,222
17,311
5,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
19
6 / 4 / 11
13,679
684
13,654
28,179
26,759
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AtlasGebAphroditeAthenaGilgamesh

VS

Bans
BacchusCupidHerculesArtemisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mue777
Skadi
20
8 / 7 / 9
15,686
784
23,109
16,943
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 8 / 9
13,897
695
9,593
27,000
35,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
lemonze16
Morgan Le Fay
20
7 / 6 / 9
15,075
754
22,472
15,412
6,354
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
21
Kills
17
17
Deaths
21
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Exoztic
Chang'e
9
8
9
1.69
L
Medusa
M4NG0JUIC3
Medusa
6
5
9
2.1
W
Skadi
Mue777
Skadi
8
7
9
1.79
L
Achilles
6
4
11
2.88
W
2
8
9
0.81
W
Morgan Le Fay
lemonze16
Morgan Le Fay
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,067
Damage
55,174
69,564
Taken
59,355
39,926
Mitigated
47,110
20,399
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Exoztic
Chang'e
20,191
1,797
5,623
7,537
24,074
8,137
523
12,497
11,577
57,524
0
L
Medusa
M4NG0JUIC3
Medusa
18,222
7,713
466
1,409
17,311
5,030
1,224
8,088
9,223
0
49,148
W
Skadi
Mue777
Skadi
23,109
10,219
466
870
16,943
5,213
2,298
4,722
12,221
0
64,754
L
Achilles
13,654
3,075
71
5,293
28,179
26,759
62
12,105
16,074
0
44,700
W
9,593
1,088
841
6,188
27,000
35,543
252
10,114
16,886
31,784
0
W
Morgan Le Fay
lemonze16
Morgan Le Fay
22,472
1,451
0
497
15,412
6,354
414
6,199
9,213
61,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
44,658
197
Minions Killed
192
9
Camps Cleared
6
1,014,212
Distance Traveled
995,908
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,401
720
78
4
4
300,969
2
L
Medusa
13,603
680
78
4
2
353,065
6
W
Skadi
15,686
784
93
5
1
311,666
3
L
Achilles
13,679
684
41
2
3
360,178
9
W
Artio
13,897
695
25
1
1
353,057
4
W
Morgan Le Fay
15,075
754
74
4
4
331,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role