Player Matchup

Da Ji
Da Ji
JeremiahBro
Da Ji
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
299W - 301L
1,361 Elo+
Solo
Jing Wei
Jing Wei
SosiMoi4ypa4yps
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,478 Elo+
Party 1
Janus
Janus
crevette_enragee
Janus
Level 119
God Stats
8W - 4L
1,977 SR
Queue Stats
341W - 352L
1,520 Elo+
Solo
Sobek
Sobek
eXcont
Sobek
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
iAkao
Gilgamesh
Level 107
God Stats
5W - 1L
1,811 SR
Queue Stats
247W - 192L
1,515 Elo+
Party 1
Team Averages
Level 107
1,658 SR
1,463 Elo+

VS

Team Averages
Level 94
1,481 SR
1,481 Elo+
Neith
Neith
Chronostempo
Neith
Level 106
God Stats
7W - 5L
1,495 SR
Queue Stats
307W - 310L
1,483 Elo+
Solo
Chaac
Chaac
Leppur
Chaac
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 98L
1,516 Elo+
Solo
Bastet
Bastet
Luniv
Bastet
Level 77
God Stats
9W - 8L
1,409 SR
Queue Stats
242W - 255L
1,485 Elo+
Solo
Charybdis
Charybdis
Odamita
Charybdis
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
647W - 638L
1,475 Elo+
Solo
Chiron
Chiron
ShadowClone1412
Chiron
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 185L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 13
14,782
739
18,761
21,037
30,814
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
20
5 / 6 / 13
12,994
650
16,861
18,009
8,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 3 / 15
13,353
668
14,768
13,061
5,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
eXcont
Sobek
20
3 / 4 / 19
13,198
660
12,238
27,861
52,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
iAkao
Gilgamesh
20
6 / 4 / 13
13,672
684
19,336
31,927
30,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
12,663
633
19,212
17,785
9,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
Leppur
Chaac
20
3 / 6 / 16
12,852
643
17,829
27,232
35,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Luniv
Bastet
19
3 / 7 / 13
12,323
616
15,358
17,749
11,029
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Odamita
Charybdis
20
7 / 6 / 10
12,876
644
19,234
18,753
9,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 4 / 10
13,001
650
21,381
11,306
6,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
83
26
Kills
23
23
Deaths
28
73
Assists
60
Player
Kills
Deaths
Assists
KDA
L
6
5
11
2.3
W
9
6
13
2.58
L
Chaac
Leppur
Chaac
3
6
16
1.83
L
Bastet
Luniv
Bastet
3
7
13
1.36
L
Charybdis
Odamita
Charybdis
7
6
10
2
L
4
4
10
2.25
W
Jing Wei
5
6
13
1.92
W
3
3
15
3.5
W
Sobek
eXcont
Sobek
3
4
19
3.13
W
Gilgamesh
iAkao
Gilgamesh
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,964
Damage
93,014
111,895
Taken
92,825
127,370
Mitigated
72,241
39,776
Healing
27,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,212
5,593
1,348
4,175
17,785
9,402
1,961
5,527
12,258
0
37,154
W
18,761
2,187
527
5,098
21,037
30,814
648
0
21,037
0
26,752
L
Chaac
Leppur
Chaac
17,829
3,089
2,031
6,373
27,232
35,979
71
6,843
20,389
0
32,157
L
Bastet
Luniv
Bastet
15,358
3,365
1,158
2,802
17,749
11,029
0
5,139
12,610
0
23,125
L
Charybdis
Odamita
Charybdis
19,234
7,356
1,623
3,982
18,753
9,542
1,540
7,398
11,355
0
40,753
L
21,381
5,163
2,556
1,949
11,306
6,289
1,695
2,099
9,202
0
52,472
W
Jing Wei
16,861
13,681
1,511
3,879
18,009
8,624
3,776
0
18,009
0
43,623
W
14,768
1,234
1,482
2,288
13,061
5,466
0
0
13,061
46,653
0
W
Sobek
eXcont
Sobek
12,238
948
1,397
7,853
27,861
52,227
688
0
27,861
23,690
0
W
Gilgamesh
iAkao
Gilgamesh
19,336
5,435
3,072
12,669
31,927
30,239
1,651
0
31,927
0
44,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,999
Gold Earned
63,715
210
Minions Killed
200
0
Camps Cleared
0
1,708,313
Distance Traveled
1,720,301
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,663
633
30
2
0
335,604
2
W
Da Ji
14,782
739
15
1
0
349,836
0
L
Chaac
12,852
643
37
2
0
349,057
2
L
Bastet
12,323
616
16
1
0
397,092
1
L
Charybdis
12,876
644
56
3
0
304,646
0
L
Chiron
13,001
650
61
3
0
333,902
2
W
Jing Wei
12,994
650
81
4
0
338,201
2
W
Janus
13,353
668
62
3
0
278,056
0
W
Sobek
13,198
660
20
1
0
362,424
0
W
Gilgamesh
13,672
684
32
2
0
379,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role