Player Matchup

Olorun
Olorun
ForgedFromFire
Olorun
Level 25
God Stats
8W - 0L
2,012 SR
Queue Stats
63W - 22L
1,746 Elo+
Party 1
Kuzenbo
Kuzenbo
MajorNutDude
Kuzenbo
Level 83
God Stats
8W - 1L
1,859 SR
Queue Stats
162W - 143L
1,641 Elo+
Party 1
Mulan
Mulan
Sailum
Mulan
Level 160
God Stats
9W - 8L
1,577 SR
Queue Stats
239W - 216L
1,619 Elo+
Party 1
Agni
Agni
SenseiMuz
Agni
Level 122
God Stats
16W - 6L
1,871 SR
Queue Stats
104W - 79L
1,716 Elo+
Party 1
Bastet
Bastet
hanchenzhu
Bastet
Level 147
God Stats
9W - 9L
1,687 SR
Queue Stats
162W - 138L
1,620 Elo+
Party 1
Team Averages
Level 107
1,801 SR
1,668 Elo+

VS

Team Averages
Level 73
1,535 SR
1,588 Elo+
Merlin
Merlin
Jcrain1991
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,730 Elo+
Party 2
King Arthur
King Arthur
Madmedic30
King Arthur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,357 Elo+
Solo
Khepri
Khepri
Mossflayer
Khepri
Level 119
God Stats
5W - 7L
1,500 SR
Queue Stats
109W - 108L
1,633 Elo+
Solo
Hera
Hera
ZxMACHETExZ
Hera
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 134L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
ndragneel4th
Erlang Shen
Level 59
God Stats
1W - 1L
1,677 SR
Queue Stats
2W - 1L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 5
8,464
651
10,841
9,151
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
MajorNutDude
Kuzenbo
12
2 / 0 / 11
7,473
575
6,416
7,857
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Sailum
Mulan
14
5 / 3 / 6
8,616
663
8,136
12,119
11,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
13
7 / 1 / 3
8,141
626
9,909
7,118
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
hanchenzhu
Bastet
14
5 / 1 / 6
8,149
627
5,737
8,995
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jcrain1991
Merlin
10
0 / 4 / 1
5,837
449
4,378
6,683
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Madmedic30
King Arthur
7
0 / 8 / 1
4,931
379
1,523
11,817
6,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
Mossflayer
Khepri
11
2 / 5 / 1
6,496
500
3,901
12,204
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 1
7,015
540
6,068
6,250
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ndragneel4th
Erlang Shen
9
1 / 7 / 3
5,947
457
5,207
11,763
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
27
Kills
5
6
Deaths
27
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Merlin
Jcrain1991
Merlin
0
4
1
0.13
L
King Arthur
Madmedic30
King Arthur
0
8
1
0.06
W
Kuzenbo
MajorNutDude
Kuzenbo
2
0
11
7.5
L
Khepri
Mossflayer
Khepri
2
5
1
0.5
W
Mulan
Sailum
Mulan
5
3
6
2.67
W
Agni
7
1
3
8.5
L
2
3
1
0.83
W
Bastet
hanchenzhu
Bastet
5
1
6
8
L
Erlang Shen
ndragneel4th
Erlang Shen
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,039
Damage
21,077
45,240
Taken
48,717
28,481
Mitigated
21,917
18,186
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,841
5,987
908
5,174
9,151
3,106
2,368
3,044
6,067
57,703
2,007
L
Merlin
Jcrain1991
Merlin
4,378
494
0
500
6,683
1,836
0
4,189
2,452
36,529
0
L
King Arthur
Madmedic30
King Arthur
1,523
307
109
2,020
11,817
6,475
0
9,204
2,523
0
11,460
W
Kuzenbo
MajorNutDude
Kuzenbo
6,416
3,631
341
1,663
7,857
8,437
315
3,388
4,389
22,037
0
L
Khepri
Mossflayer
Khepri
3,901
668
35
1,828
12,204
4,552
0
8,402
3,712
22,382
0
W
Mulan
Sailum
Mulan
8,136
1,275
0
3,967
12,119
11,762
1,204
1,720
10,335
0
47,462
W
Agni
9,909
315
0
880
7,118
2,337
934
2,572
4,468
51,124
0
L
6,068
1,332
0
210
6,250
2,020
0
3,155
2,957
36,572
0
W
Bastet
hanchenzhu
Bastet
5,737
1,978
0
5,253
8,995
2,839
0
3,237
5,634
0
53,814
L
Erlang Shen
ndragneel4th
Erlang Shen
5,207
2,913
0
2,611
11,763
7,034
0
1,589
10,130
0
22,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
30,226
392
Minions Killed
252
0
Camps Cleared
0
1,302,832
Distance Traveled
1,193,535
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,464
651
101
8
0
251,091
6
L
Merlin
5,837
449
67
5
0
236,940
1
L
King Arthur
4,931
379
16
1
0
216,823
2
W
Kuzenbo
7,473
575
28
2
0
264,871
4
L
Khepri
6,496
500
43
3
0
260,555
5
W
Mulan
8,616
663
94
7
0
206,209
2
W
Agni
8,141
626
85
7
0
272,287
2
L
Hera
7,015
540
87
7
0
262,430
2
W
Bastet
8,149
627
84
6
0
308,374
3
L
Erlang Shen
5,947
457
39
3
0
216,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role