Player Matchup

Neith
Neith
 
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ALEKTO__x
Pele
Level 147
God Stats
5W - 6L
1,417 SR
Queue Stats
240W - 249L
1,532 Elo+
Solo
Amaterasu
Amaterasu
BurgerXtraCheeze
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 131L
1,458 Elo+
Solo
Ymir
Ymir
jack_collins42
Ymir
Level 139
God Stats
3W - 3L
1,560 SR
Queue Stats
129W - 106L
1,544 Elo+
Solo
Team Averages
Level 129
1,495 SR
1,507 Elo+

VS

Team Averages
Level 113
1,655 SR
1,542 Elo+
Xbalanque
Xbalanque
Cr4ftyPuLs3
Xbalanque
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 134L
1,598 Elo+
Party 2
Shiva
Shiva
Fat_amyy
Shiva
Level 126
God Stats
13W - 11L
1,765 SR
Queue Stats
364W - 367L
1,562 Elo+
Party 1
Ares
Ares
ItsNowooo
Ares
Level 122
God Stats
1W - 2L
1,752 SR
Queue Stats
24W - 31L
1,365 Elo+
Party 1
Fenrir
Fenrir
andymfc1997
Fenrir
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
128W - 138L
1,587 Elo+
Solo
Chang'e
Chang'e
oBambi Q
Chang'e
Level 107
God Stats
9W - 7L
1,760 SR
Queue Stats
211W - 209L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 4 / 0
7,488
535
6,467
9,167
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
 
The Morrigan
8
1 / 8 / 1
6,079
434
3,432
8,756
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
14
2 / 4 / 3
8,179
584
7,483
10,778
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
13
0 / 2 / 0
7,334
524
4,092
10,461
7,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 6 / 1
5,788
413
3,247
13,204
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cr4ftyPuLs3
Xbalanque
15
4 / 0 / 5
8,651
618
8,385
8,756
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Fat_amyy
Shiva
14
7 / 1 / 7
8,806
629
7,660
11,136
7,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ares
15
2 / 0 / 2
8,247
589
5,763
8,087
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
15
8 / 2 / 7
9,056
647
7,663
8,750
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
oBambi Q
Chang'e
13
3 / 3 / 8
7,941
567
8,451
9,351
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
24
24
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
0
0.75
L
The Morrigan
 
The Morrigan
1
8
1
0.19
L
Pele
2
4
3
0.88
L
Amaterasu
0
2
0
0
W
Xbalanque
Cr4ftyPuLs3
Xbalanque
4
0
5
6.5
W
Shiva
Fat_amyy
Shiva
7
1
7
10.5
W
Ares
2
0
2
3
W
Fenrir
8
2
7
5.75
L
0
6
1
0.08
W
Chang'e
oBambi Q
Chang'e
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
37,922
52,366
Taken
46,080
22,057
Mitigated
22,789
13,141
Healing
20,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,467
1,301
0
2,438
9,167
1,828
770
372
8,795
0
47,449
L
The Morrigan
 
The Morrigan
3,432
627
0
624
8,756
2,117
0
3,252
5,464
22,263
170
L
Pele
7,483
1,409
0
3,850
10,778
3,401
0
1,882
8,867
0
54,939
L
Amaterasu
4,092
1,877
0
3,684
10,461
7,756
0
5,151
4,763
0
49,059
W
Xbalanque
Cr4ftyPuLs3
Xbalanque
8,385
4,359
0
4,251
8,756
2,429
2,883
1,242
7,472
0
60,831
W
Shiva
Fat_amyy
Shiva
7,660
1,041
2,048
3,115
11,136
7,514
192
1,983
8,717
0
32,946
W
Ares
5,763
467
0
3,542
8,087
6,957
0
0
8,087
43,273
0
W
Fenrir
7,663
1,297
0
3,521
8,750
3,262
268
627
7,845
0
48,721
L
3,247
731
215
2,330
13,204
6,955
0
2,944
10,260
15,775
0
W
Chang'e
oBambi Q
Chang'e
8,451
532
959
3,256
9,351
2,627
189
2,243
6,906
47,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
42,701
349
Minions Killed
402
0
Camps Cleared
0
1,207,207
Distance Traveled
1,321,467
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,488
535
95
7
0
236,064
5
L
The Morrigan
6,079
434
39
3
0
207,708
0
L
Pele
8,179
584
102
7
0
276,704
5
L
Amaterasu
7,334
524
95
7
0
247,125
0
W
Xbalanque
8,651
618
110
8
0
259,137
2
W
Shiva
8,806
629
53
4
0
288,735
7
W
Ares
8,247
589
77
6
0
243,980
2
W
Fenrir
9,056
647
82
6
0
280,693
4
L
Ymir
5,788
413
18
1
0
239,606
3
W
Chang'e
7,941
567
80
6
0
248,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role