Player Matchup

Zeus
Zeus
FluffyBlueBalls
Zeus
Level 66
God Stats
2W - 5L
1,502 SR
Queue Stats
209W - 203L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
I0 Khaos I0
Aphrodite
Level 83
God Stats
30W - 36L
1,515 SR
Queue Stats
717W - 665L
1,574 Elo+
Solo
Artemis
Artemis
JordanJoestarTTV
Artemis
Level 145
God Stats
4W - 7L
1,829 SR
Queue Stats
171W - 173L
1,590 Elo+
Solo
Da Ji
Da Ji
elpapi418
Da Ji
Level 156
God Stats
34W - 47L
1,503 SR
Queue Stats
191W - 204L
1,448 Elo+
Solo
Shiva
Shiva
zourok1
Shiva
Level 109
God Stats
5W - 4L
1,603 SR
Queue Stats
294W - 275L
1,590 Elo+
Party 1
Team Averages
Level 112
1,590 SR
1,549 Elo+

VS

Team Averages
Level 108
1,640 SR
1,603 Elo+
Neith
Neith
 
Neith
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CurtieGato
Mercury
Level 126
God Stats
27W - 25L
1,897 SR
Queue Stats
380W - 383L
1,621 Elo+
Solo
Mulan
Mulan
Ghostayane
Mulan
Level 104
God Stats
11W - 12L
1,620 SR
Queue Stats
306W - 248L
1,649 Elo+
Party 2
Cthulhu
Cthulhu
SquidPsych
Cthulhu
Level 90
God Stats
23W - 23L
1,567 SR
Queue Stats
495W - 445L
1,645 Elo+
Party 2
Scylla
Scylla
pøulpe
Scylla
Level 129
God Stats
4W - 1L
1,618 SR
Queue Stats
51W - 44L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 0
9,090
478
8,755
11,913
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
I0 Khaos I0
Aphrodite
15
1 / 1 / 4
9,568
504
6,925
13,529
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 1
9,044
476
11,270
15,553
5,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
elpapi418
Da Ji
14
3 / 9 / 1
8,492
447
8,472
17,220
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
zourok1
Shiva
18
5 / 2 / 1
10,879
573
17,659
18,552
14,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 1 / 4
10,877
572
13,917
13,343
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
CurtieGato
Mercury
16
4 / 3 / 7
9,769
514
6,585
14,748
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
17
2 / 5 / 0
10,329
544
11,752
21,239
16,959
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SquidPsych
Cthulhu
16
3 / 1 / 5
9,733
512
9,178
14,666
14,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
pøulpe
Scylla
18
11 / 3 / 3
11,208
590
17,250
12,609
3,534
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
13
Kills
25
25
Deaths
13
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
4
7
W
Mercury
CurtieGato
Mercury
4
3
7
2.5
L
2
8
0
0.25
W
Mulan
2
5
0
0.4
L
Aphrodite
I0 Khaos I0
Aphrodite
1
1
4
3
L
2
5
1
0.5
W
Cthulhu
SquidPsych
Cthulhu
3
1
5
5.5
L
Da Ji
elpapi418
Da Ji
3
9
1
0.39
W
Scylla
pøulpe
Scylla
11
3
3
4.17
L
Shiva
zourok1
Shiva
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,081
Damage
58,682
76,767
Taken
76,605
42,912
Mitigated
46,981
28,756
Healing
25,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,917
5,719
0
6,391
13,343
6,839
0
2,976
10,367
0
88,328
W
Mercury
CurtieGato
Mercury
6,585
1,678
0
6,507
14,748
5,202
0
2,338
11,765
0
70,880
L
8,755
1,175
0
728
11,913
2,658
480
7,847
4,066
62,730
0
W
Mulan
11,752
1,356
0
8,154
21,239
16,959
0
1,184
19,078
0
74,268
L
Aphrodite
I0 Khaos I0
Aphrodite
6,925
359
4,763
9,565
13,529
13,975
368
4,935
8,594
54,540
0
L
11,270
5,089
0
4,031
15,553
5,284
185
2,214
13,339
0
68,453
W
Cthulhu
SquidPsych
Cthulhu
9,178
517
448
1,991
14,666
14,447
62
4,122
9,117
31,232
8,888
L
Da Ji
elpapi418
Da Ji
8,472
1,526
0
2,642
17,220
6,142
0
8,253
8,967
0
44,100
W
Scylla
pøulpe
Scylla
17,250
3,572
0
2,377
12,609
3,534
1,559
5,823
6,604
73,517
0
L
Shiva
zourok1
Shiva
17,659
3,787
301
6,726
18,552
14,853
202
2,504
16,048
6,217
71,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,073
Gold Earned
51,916
573
Minions Killed
610
0
Camps Cleared
0
1,717,161
Distance Traveled
1,873,739
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,877
572
165
9
0
347,550
4
W
Mercury
9,769
514
102
5
0
441,851
4
L
Zeus
9,090
478
108
6
0
316,800
1
W
Mulan
10,329
544
156
8
0
358,933
7
L
Aphrodite
9,568
504
113
6
0
355,878
3
L
Artemis
9,044
476
121
6
0
315,160
6
W
Cthulhu
9,733
512
56
3
0
376,248
7
L
Da Ji
8,492
447
79
4
0
344,513
4
W
Scylla
11,208
590
131
7
0
349,157
1
L
Shiva
10,879
573
152
8
0
384,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role