Player Matchup

Discordia
Discordia
Gold V
CrazyGranny
Discordia
Gold V
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
327W - 347L
1,686 MMR
Party 3
Awilix
Awilix
Gold II
CrøwnlessKing
Awilix
Gold II
Level 157
God Stats
4W - 0L
1,621 SR
Queue Stats
153W - 136L
1,582 MMR
Party 2
Sol
Sol
Platinum I
FumαFαso
Sol
Platinum I
Level 84
God Stats
15W - 11L
1,751 SR
Queue Stats
126W - 113L
1,870 MMR
Party 3
Geb
Geb
Gold I
JoaoPauloF
Geb
Gold I
Level 148
God Stats
47W - 27L
1,510 SR
Queue Stats
645W - 688L
1,632 MMR
Solo
Anhur
Anhur
Platinum IV
M4N14K
Anhur
Platinum IV
Level 140
God Stats
7W - 5L
1,686 SR
Queue Stats
74W - 68L
1,693 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,614 SR
1,693 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,608 SR
1,698 MMR
Agni
Agni
Gold III
 
Agni
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
BobTheConstrutor
Vamana
Gold IV
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 91L
1,690 MMR
Party 1
Scylla
Scylla
Platinum V
ChiguaChigua
Scylla
Platinum V
Level 125
God Stats
7W - 7L
1,774 SR
Queue Stats
290W - 291L
1,749 MMR
Solo
Rama
Rama
Silver I
FuucK17
Rama
Silver I
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,697 MMR
Solo
Odin
Odin
Platinum III
NEKA3DEDOS
Odin
Platinum III
Level 158
God Stats
1W - 1L
1,767 SR
Queue Stats
67W - 65L
1,854 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrazyGranny
Discordia
16
5 / 1 / 5
10,072
630
6,904
6,887
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 5
10,463
654
16,450
12,235
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 0 / 0
10,899
681
10,105
9,013
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 2 / 11
8,283
518
3,278
11,779
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
M4N14K
Anhur
17
2 / 1 / 4
10,161
635
4,597
9,996
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothBastetAresGilgamesh

VS

Bans
Ah Muzen CabArtioMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 2 / 1
7,896
494
5,397
8,402
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 7 / 1
8,569
536
8,471
15,154
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
12
1 / 3 / 1
7,455
466
6,137
8,864
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
FuucK17
Rama
11
1 / 5 / 2
7,387
462
5,559
9,401
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 1
6,912
432
2,803
11,980
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
21
Kills
6
6
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
1
0.25
L
3
7
1
0.5
L
Scylla
1
3
1
0.5
W
Discordia
CrazyGranny
Discordia
5
1
5
7.5
W
8
2
5
5.25
W
6
0
0
6
L
Rama
FuucK17
Rama
1
5
2
0.4
W
0
2
11
2.75
W
Anhur
M4N14K
Anhur
2
1
4
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,334
Damage
28,367
49,910
Taken
53,801
23,308
Mitigated
20,405
22,932
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,397
252
0
2,069
8,402
2,957
0
5,043
3,359
49,579
0
L
8,471
4,080
0
1,347
15,154
5,220
0
3,598
11,556
0
57,553
L
Scylla
6,137
685
0
1,301
8,864
1,856
0
2,962
5,902
53,706
0
W
Discordia
CrazyGranny
Discordia
6,904
758
0
2,181
6,887
2,358
0
1,200
5,687
76,199
0
W
16,450
5,919
0
6,258
12,235
4,289
0
2,363
9,872
0
78,389
W
10,105
4,054
0
6,180
9,013
3,364
1,096
4,938
4,075
72,820
7,548
L
Rama
FuucK17
Rama
5,559
3,850
0
2,729
9,401
2,038
0
2,922
6,479
0
44,697
W
3,278
308
0
2,229
11,779
10,154
0
3,033
8,746
15,603
3,785
W
Anhur
M4N14K
Anhur
4,597
2,020
0
6,084
9,996
3,143
796
0
9,996
0
81,828
L
2,803
718
0
2,076
11,980
8,334
0
4,421
7,559
0
15,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,878
Gold Earned
38,219
556
Minions Killed
441
0
Camps Cleared
0
1,708,763
Distance Traveled
1,447,216
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,896
494
116
7
0
293,179
5
L
Vamana
8,569
536
102
6
0
327,533
1
L
Scylla
7,455
466
105
7
0
316,029
1
W
Discordia
10,072
630
145
9
0
313,776
6
W
Awilix
10,463
654
111
7
0
419,138
7
W
Sol
10,899
681
141
9
0
330,410
8
L
Rama
7,387
462
94
6
0
225,527
3
W
Geb
8,283
518
14
1
0
340,217
2
W
Anhur
10,161
635
145
9
0
305,222
4
L
Odin
6,912
432
24
2
0
284,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role