Player Matchup

Shiva
Shiva
CoolN00b 25
Shiva
Level 123
God Stats
25W - 10L
2,018 SR
Queue Stats
359W - 186L
1,630 Elo+
Party 2
Hercules
Hercules
Not MxsonP9
Hercules
Level 16
God Stats
23W - 12L
1,743 SR
Queue Stats
258W - 124L
1,670 Elo+
Party 2
Zeus
Zeus
SloopyNoodle468
Zeus
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 38L
1,614 Elo+
Party 2
Team Averages
Level 95
1,753 SR
1,638 Elo+

VS

Team Averages
Level 83
1,557 SR
1,448 Elo+
Hou Yi
Hou Yi
Boooree
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,177 Elo+
Solo
Zeus
Zeus
StayStrappedd1
Zeus
Level 24
God Stats
0W - 2L
1,329 SR
Queue Stats
23W - 16L
1,589 Elo+
Party 1
Chaac
Chaac
mini-luke
Chaac
Level 159
God Stats
0W - 1L
1,843 SR
Queue Stats
32W - 10L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 9
12,863
757
19,170
17,203
19,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Not MxsonP9
Hercules
16
0 / 0 / 14
11,265
663
3,154
11,502
11,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
10 / 3 / 5
12,788
752
15,688
12,544
3,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Boooree
Hou Yi
15
0 / 5 / 4
10,189
599
4,286
10,898
2,610
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 13 / 2
10,356
609
8,115
14,928
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
mini-luke
Chaac
18
3 / 1 / 2
12,167
716
20,136
15,601
15,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
5
5
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Boooree
Hou Yi
0
5
4
0.4
W
9
2
9
6.75
W
Hercules
Not MxsonP9
Hercules
0
0
14
7
W
10
3
5
4.17
L
2
13
2
0.23
L
Chaac
mini-luke
Chaac
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,012
Damage
32,537
41,249
Taken
41,427
34,220
Mitigated
21,385
14,698
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Boooree
Hou Yi
4,286
1,865
0
214
10,898
2,610
0
3,531
7,334
0
23,130
W
19,170
5,474
2,969
4,025
17,203
19,176
1,683
3,442
13,307
0
58,723
W
Hercules
Not MxsonP9
Hercules
3,154
847
707
2,936
11,502
11,064
584
2,503
8,683
0
21,307
W
15,688
1,544
363
3,698
12,544
3,980
617
2,551
9,785
54,819
0
L
8,115
790
0
0
14,928
2,807
0
6,478
8,450
19,218
0
L
Chaac
mini-luke
Chaac
20,136
3,015
0
5,320
15,601
15,968
0
5,976
9,347
1,007
63,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
32,712
187
Minions Killed
176
9
Camps Cleared
7
998,352
Distance Traveled
879,137
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,189
599
41
2
1
287,784
0
W
Shiva
12,863
757
71
4
4
352,191
1
W
Hercules
11,265
663
47
3
1
354,311
0
W
Zeus
12,788
752
69
4
4
291,850
4
L
Zeus
10,356
609
14
1
1
237,312
0
L
Chaac
12,167
716
121
7
5
354,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role