Player Matchup

Horus
Horus
CrookedStick
Horus
Level 157
God Stats
8W - 1L
1,917 SR
Queue Stats
595W - 321L
1,769 Elo+
Party 2
Scylla
Scylla
Fëxx
Scylla
Level 126
God Stats
22W - 9L
1,729 SR
Queue Stats
349W - 211L
1,721 Elo+
Party 2
Da Ji
Da Ji
Reivax61
Da Ji
Level 29
God Stats
4W - 4L
1,562 SR
Queue Stats
81W - 79L
1,488 Elo+
Party 1
Bellona
Bellona
lMouettel63l
Bellona
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 85L
1,468 Elo+
Party 1
Izanami
Izanami
theeeDeViaNT
Izanami
Level 45
God Stats
8W - 3L
1,795 SR
Queue Stats
136W - 80L
1,746 Elo+
Party 2
Team Averages
Level 84
1,701 SR
1,638 Elo+

VS

Team Averages
Level 73
1,532 SR
1,547 Elo+
Sun Wukong
Sun Wukong
GENERAL SLINK
Sun Wukong
Level 26
God Stats
40W - 38L
1,630 SR
Queue Stats
97W - 105L
1,531 Elo+
Party 3
Cerberus
Cerberus
POOCHE5
Cerberus
Level 125
God Stats
0W - 1L
1,910 SR
Queue Stats
71W - 64L
1,606 Elo+
Party 3
Ah Puch
Ah Puch
Pishacha
Ah Puch
Level 91
God Stats
4W - 7L
1,360 SR
Queue Stats
649W - 663L
1,473 Elo+
Solo
Apollo
Apollo
Posioncoffee
Apollo
Level 37
God Stats
0W - 4L
1,260 SR
Queue Stats
36W - 50L
1,533 Elo+
Solo
Bakasura
Bakasura
boze44
Bakasura
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 179L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 9
6,938
694
8,144
7,260
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Fëxx
Scylla
10
4 / 1 / 5
5,998
600
5,839
2,918
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Reivax61
Da Ji
11
2 / 0 / 2
5,968
597
2,984
5,840
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
lMouettel63l
Bellona
10
0 / 2 / 0
5,459
546
2,443
5,134
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
theeeDeViaNT
Izanami
12
3 / 0 / 6
6,994
699
4,166
3,683
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GENERAL SLINK
Sun Wukong
9
0 / 0 / 2
5,310
531
2,692
4,634
1,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
POOCHE5
Cerberus
6
0 / 5 / 0
4,203
420
969
8,508
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Pishacha
Ah Puch
7
0 / 4 / 0
4,782
478
2,942
7,278
1,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
8
0 / 3 / 0
4,621
462
2,453
5,909
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
boze44
Bakasura
10
3 / 3 / 0
5,652
565
2,466
7,994
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
3
3
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
Scylla
Fëxx
Scylla
4
1
5
6.5
L
Sun Wukong
GENERAL SLINK
Sun Wukong
0
0
2
1
L
Cerberus
POOCHE5
Cerberus
0
5
0
0
L
Ah Puch
Pishacha
Ah Puch
0
4
0
0
L
Apollo
0
3
0
0
W
Da Ji
Reivax61
Da Ji
2
0
2
3
L
Bakasura
boze44
Bakasura
3
3
0
1
W
Bellona
lMouettel63l
Bellona
0
2
0
0
W
Izanami
theeeDeViaNT
Izanami
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
11,522
24,835
Taken
34,323
10,815
Mitigated
7,283
11,765
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,144
3,372
435
2,920
7,260
3,977
0
2,398
4,862
0
18,597
W
Scylla
Fëxx
Scylla
5,839
655
0
284
2,918
824
144
952
1,966
30,459
0
L
Sun Wukong
GENERAL SLINK
Sun Wukong
2,692
96
0
1,297
4,634
1,649
0
0
4,634
0
20,828
L
Cerberus
POOCHE5
Cerberus
969
53
0
1,478
8,508
1,924
0
1,884
6,520
7,748
0
L
Ah Puch
Pishacha
Ah Puch
2,942
381
0
2,326
7,278
1,257
0
2,382
4,733
23,851
0
L
Apollo
2,453
1,010
306
1,916
5,909
892
0
316
5,571
0
24,783
W
Da Ji
Reivax61
Da Ji
2,984
624
0
3,802
5,840
1,921
0
340
5,430
0
36,425
L
Bakasura
boze44
Bakasura
2,466
1,909
0
1,691
7,994
1,561
0
868
7,026
0
25,461
W
Bellona
lMouettel63l
Bellona
2,443
632
0
2,049
5,134
3,111
476
0
4,897
0
23,044
W
Izanami
theeeDeViaNT
Izanami
4,166
2,378
0
2,275
3,683
982
0
221
3,462
0
53,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
24,568
332
Minions Killed
245
0
Camps Cleared
0
962,743
Distance Traveled
955,605
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,938
694
12
1
0
220,137
2
W
Scylla
5,998
600
71
7
0
187,166
3
L
Sun Wukong
5,310
531
47
5
0
178,547
2
L
Cerberus
4,203
420
25
3
0
196,981
3
L
Ah Puch
4,782
478
47
5
0
165,328
1
L
Apollo
4,621
462
58
6
0
191,122
0
W
Da Ji
5,968
597
81
8
0
225,828
0
L
Bakasura
5,652
565
68
7
0
223,627
4
W
Bellona
5,459
546
55
6
0
147,821
4
W
Izanami
6,994
699
113
11
0
181,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role