Player Matchup

Medusa
Medusa
Crxnic_MikeX
Medusa
Level 46
God Stats
21W - 14L
1,504 SR
Queue Stats
54W - 54L
1,324 Elo+
Party 2
Agni
Agni
JC Limits
Agni
Level 14
God Stats
1W - 5L
1,203 SR
Queue Stats
74W - 83L
1,218 Elo+
Party 1
Atlas
Atlas
Kanguro-azteca
Atlas
Level 69
God Stats
30W - 28L
1,452 SR
Queue Stats
187W - 195L
1,307 Elo+
Party 2
Sun Wukong
Sun Wukong
Mejia-_-
Sun Wukong
Level 46
God Stats
3W - 7L
1,229 SR
Queue Stats
172W - 170L
1,338 Elo+
Party 1
Neith
Neith
virtud-rodante
Neith
Level 49
God Stats
16W - 8L
1,735 SR
Queue Stats
67W - 76L
1,325 Elo+
Party 2
Team Averages
Level 45
1,425 SR
1,302 Elo+

VS

Team Averages
Level 46
1,446 SR
1,315 Elo+
Kumbhakarna
Kumbhakarna
DeniSam12
Kumbhakarna
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
King Arthur
King Arthur
Gz_WozPanda
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 117L
1,207 Elo+
Party 3
Scylla
Scylla
Gz_WuzPanda
Scylla
Level 28
God Stats
0W - 7L
1,230 SR
Queue Stats
82W - 132L
1,245 Elo+
Party 3
Bastet
Bastet
IcyWolfo
Bastet
Level 46
God Stats
1W - 3L
1,502 SR
Queue Stats
53W - 61L
1,414 Elo+
Solo
Izanami
Izanami
ginsengxoxo
Izanami
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
1 / 0 / 0
3,350
670
1,355
1,983
602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
6
0 / 1 / 0
3,416
683
20
2,533
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 0 / 0
3,243
649
0
2,453
997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Mejia-_-
Sun Wukong
5
0 / 0 / 0
3,302
660
678
2,401
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,192
638
79
853
199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeniSam12
Kumbhakarna
2
0 / 0 / 0
2,632
526
0
904
266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Gz_WozPanda
King Arthur
5
0 / 1 / 0
3,218
644
624
3,026
817
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
1
0 / 0 / 0
2,421
484
0
0
0
Bastet
IcyWolfo
Bastet
6
1 / 0 / 0
3,666
733
1,856
1,856
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
ginsengxoxo
Izanami
1
0 / 0 / 0
2,421
484
0
0
0

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
0
1
L
Kumbhakarna
DeniSam12
Kumbhakarna
0
0
0
0
L
King Arthur
Gz_WozPanda
King Arthur
0
1
0
0
L
Scylla
0
0
0
0
L
Bastet
IcyWolfo
Bastet
1
0
0
1
W
Agni
0
1
0
0
W
0
0
0
0
W
Sun Wukong
Mejia-_-
Sun Wukong
0
0
0
0
L
Izanami
ginsengxoxo
Izanami
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,132
Damage
2,480
10,223
Taken
5,786
3,066
Mitigated
1,700
3,742
Healing
1,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,355
718
53
597
1,983
602
81
0
1,983
0
9,843
L
Kumbhakarna
DeniSam12
Kumbhakarna
0
0
0
125
904
266
0
0
904
1,589
0
L
King Arthur
Gz_WozPanda
King Arthur
624
16
0
125
3,026
817
0
0
2,904
0
9,476
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
IcyWolfo
Bastet
1,856
588
0
937
1,856
617
0
20
1,836
0
13,041
W
Agni
20
0
0
791
2,533
555
0
0
2,533
11,284
0
W
0
0
0
628
2,453
997
523
0
2,453
7,299
0
W
Sun Wukong
Mejia-_-
Sun Wukong
678
100
0
1,407
2,401
713
0
0
2,401
0
12,699
L
Izanami
ginsengxoxo
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
79
0
0
266
853
199
1,243
0
853
0
12,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,503
Gold Earned
14,358
118
Minions Killed
53
0
Camps Cleared
0
459,932
Distance Traveled
238,916
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,350
670
23
5
0
97,954
0
L
Kumbhakarna
2,632
526
5
1
0
34,012
0
L
King Arthur
3,218
644
17
3
0
95,958
0
L
Scylla
2,421
484
0
0
0
0
0
L
Bastet
3,666
733
31
6
0
108,946
1
W
Agni
3,416
683
28
6
0
98,309
0
W
Atlas
3,243
649
13
3
0
91,751
0
W
Sun Wukong
3,302
660
26
5
0
105,699
2
L
Izanami
2,421
484
0
0
0
0
0
W
Neith
3,192
638
28
6
0
66,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role