Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
FozySi
Apollo
Level 138
God Stats
24W - 20L
1,492 SR
Queue Stats
224W - 198L
1,572 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OmkarK
Morgan Le Fay
Level 160
God Stats
12W - 14L
1,628 SR
Queue Stats
364W - 365L
1,512 Elo+
Party 2
Cerberus
Cerberus
Rajgadh
Cerberus
Level 154
God Stats
10W - 8L
1,480 SR
Queue Stats
182W - 161L
1,498 Elo+
Party 2
Shiva
Shiva
zJIobnbIi
Shiva
Level 29
God Stats
4W - 3L
1,603 SR
Queue Stats
25W - 22L
1,556 Elo+
Party 3
Team Averages
Level 101
1,541 SR
1,527 Elo+

VS

Team Averages
Level 110
1,645 SR
1,607 Elo+
Osiris
Osiris
BigBoiSnis
Osiris
Level 106
God Stats
1W - 3L
1,365 SR
Queue Stats
166W - 186L
1,455 Elo+
Solo
Fenrir
Fenrir
Flachhobel
Fenrir
Level 124
God Stats
5W - 7L
1,505 SR
Queue Stats
110W - 123L
1,506 Elo+
Party 4
Freya
Freya
Klötus
Freya
Level 153
God Stats
0W - 1L
1,483 SR
Queue Stats
10W - 7L
1,666 Elo+
Party 4
Nox
Nox
SoLowStrikeYT
Nox
Level 41
God Stats
1W - 2L
1,879 SR
Queue Stats
45W - 26L
1,795 Elo+
Party 1
Serqet
Serqet
ralphrezk
Serqet
Level 125
God Stats
9W - 5L
1,990 SR
Queue Stats
232W - 208L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
1 / 2 / 12
10,028
528
5,389
11,082
9,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
FozySi
Apollo
17
7 / 4 / 5
11,234
591
11,420
14,103
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
OmkarK
Morgan Le Fay
18
3 / 4 / 6
11,149
587
9,511
10,590
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Rajgadh
Cerberus
16
5 / 2 / 7
10,643
560
11,277
15,896
16,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
zJIobnbIi
Shiva
17
11 / 2 / 8
11,349
597
15,851
12,767
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigBoiSnis
Osiris
15
0 / 4 / 3
9,010
474
5,716
13,447
10,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Flachhobel
Fenrir
12
2 / 7 / 7
8,344
439
5,811
19,633
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Klötus
Freya
16
5 / 8 / 5
10,564
556
12,745
14,079
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 5
9,485
499
6,769
10,141
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
ralphrezk
Serqet
17
6 / 5 / 5
10,482
552
9,114
15,495
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
27
Kills
14
14
Deaths
27
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
2
12
3.5
L
Osiris
BigBoiSnis
Osiris
0
4
3
0.38
L
Fenrir
Flachhobel
Fenrir
2
7
7
0.79
W
Apollo
FozySi
Apollo
7
4
5
2.38
L
Freya
Klötus
Freya
5
8
5
0.94
W
Morgan Le Fay
OmkarK
Morgan Le Fay
3
4
6
1.5
W
Cerberus
Rajgadh
Cerberus
5
2
7
4.25
L
1
3
5
1.17
L
Serqet
ralphrezk
Serqet
6
5
5
1.7
W
Shiva
zJIobnbIi
Shiva
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,448
Damage
40,155
64,438
Taken
72,795
39,786
Mitigated
39,592
24,948
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,389
721
2,628
2,904
11,082
9,030
81
4,606
6,376
22,813
0
L
Osiris
BigBoiSnis
Osiris
5,716
3,029
108
2,346
13,447
10,612
0
7,607
5,806
0
58,210
L
Fenrir
Flachhobel
Fenrir
5,811
2,117
0
3,293
19,633
16,112
0
6,474
13,051
0
22,432
W
Apollo
FozySi
Apollo
11,420
6,892
0
5,540
14,103
5,114
2,537
5,906
8,177
0
89,967
L
Freya
Klötus
Freya
12,745
5,374
0
4,269
14,079
4,528
0
2,080
11,979
65,753
0
W
Morgan Le Fay
OmkarK
Morgan Le Fay
9,511
356
138
2,534
10,590
3,929
620
2,916
7,259
70,635
0
W
Cerberus
Rajgadh
Cerberus
11,277
959
0
6,178
15,896
16,086
0
3,889
11,891
51,984
0
L
6,769
220
0
1,748
10,141
3,564
0
3,722
6,121
67,198
0
L
Serqet
ralphrezk
Serqet
9,114
1,729
0
375
15,495
4,776
0
5,730
9,661
0
71,974
W
Shiva
zJIobnbIi
Shiva
15,851
2,789
1,411
3,615
12,767
5,627
332
4,646
7,550
0
77,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,403
Gold Earned
47,885
492
Minions Killed
480
0
Camps Cleared
0
1,823,297
Distance Traveled
1,763,711
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,028
528
36
2
0
336,260
5
L
Osiris
9,010
474
112
6
0
333,680
5
L
Fenrir
8,344
439
29
2
0
342,487
6
W
Apollo
11,234
591
112
6
0
368,509
6
L
Freya
10,564
556
112
6
0
301,275
4
W
Morgan Le Fay
11,149
587
132
7
0
361,830
4
W
Cerberus
10,643
560
107
6
0
330,652
2
L
Nox
9,485
499
114
6
0
358,925
6
L
Serqet
10,482
552
113
6
0
427,344
4
W
Shiva
11,349
597
105
6
0
426,046
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role