Player Matchup

Nemesis
Nemesis
Gold IV
FlyguyNai
Nemesis
Gold IV
Level 69
God Stats
3W - 2L
1,529 SR
Queue Stats
54W - 57L
1,486 MMR
Party 2
Fenrir
Fenrir
Gold IV
King Black Mac
Fenrir
Gold IV
Level 149
God Stats
9W - 4L
1,573 SR
Queue Stats
392W - 392L
1,464 MMR
Solo
Tyr
Tyr
Silver I
PrimellD3M0N
Tyr
Silver I
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 52L
1,462 MMR
Solo
Discordia
Discordia
Gold IV
Xyrxeez
Discordia
Gold IV
Level 77
God Stats
1W - 2L
1,473 SR
Queue Stats
82W - 86L
1,491 MMR
Party 2
Hou Yi
Hou Yi
Bronze IV
zebre33charlie
Hou Yi
Bronze IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,461 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,515 SR
1,473 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,473 SR
1,474 MMR
Bastet
Bastet
Gold V
Immortalzone
Bastet
Gold V
Level 139
God Stats
5W - 3L
1,627 SR
Queue Stats
200W - 214L
1,481 MMR
Solo
Da Ji
Da Ji
Bronze IV
Kixuni
Da Ji
Bronze IV
Level 108
God Stats
41W - 46L
1,546 SR
Queue Stats
111W - 106L
1,455 MMR
Party 1
Chaac
Chaac
Silver I
Lolz_AVATAR_
Chaac
Silver I
Level 143
God Stats
1W - 3L
1,283 SR
Queue Stats
19W - 20L
1,477 MMR
Solo
Medusa
Medusa
Bronze III
PixieDlX
Medusa
Bronze III
Level 105
God Stats
1W - 3L
1,411 SR
Queue Stats
56W - 68L
1,500 MMR
Party 1
Ares
Ares
Bronze IV
T-Bagg1ng
Ares
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FlyguyNai
Nemesis
20
16 / 1 / 12
14,470
579
28,470
23,691
13,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 2 / 15
14,188
568
12,028
23,491
37,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 15
13,359
534
11,383
19,543
23,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Discordia
Xyrxeez
Discordia
18
4 / 4 / 16
13,248
530
12,386
12,131
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 2 / 10
15,368
615
24,726
16,945
8,748
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
CliodhnaGilgameshMulanIzanami

VS

Bans
GaneshaArachneDanzaburouPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
0 / 12 / 4
10,135
405
7,221
20,781
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
Kixuni
Da Ji
17
4 / 10 / 0
10,871
435
9,183
19,843
7,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 7 / 1
12,822
513
18,393
31,182
24,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
PixieDlX
Medusa
14
1 / 10 / 2
9,126
365
4,679
16,882
4,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
15
2 / 11 / 0
10,511
420
11,083
27,117
25,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
16
50
Kills
9
9
Deaths
50
68
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FlyguyNai
Nemesis
16
1
12
22
L
Bastet
0
12
4
0.17
W
13
2
15
10.25
L
Da Ji
Kixuni
Da Ji
4
10
0
0.4
L
2
7
1
0.36
L
Medusa
PixieDlX
Medusa
1
10
2
0.2
W
5
0
15
12.5
L
Ares
2
11
0
0.18
W
Discordia
Xyrxeez
Discordia
4
4
16
3
W
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,993
Damage
50,559
95,801
Taken
115,805
88,496
Mitigated
68,499
24,039
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FlyguyNai
Nemesis
28,470
15,782
0
6,867
23,691
13,180
3,662
4,634
19,057
0
130,311
L
Bastet
7,221
3,135
0
2,496
20,781
5,861
549
2,191
18,502
0
53,012
W
12,028
3,282
0
3,564
23,491
37,408
1,843
3,841
18,456
0
45,181
L
Da Ji
Kixuni
Da Ji
9,183
1,977
84
4,802
19,843
7,829
928
5,133
14,532
0
49,095
L
18,393
2,949
0
9,949
31,182
24,898
0
1,608
29,027
8,330
81,396
L
Medusa
PixieDlX
Medusa
4,679
1,693
0
1,505
16,882
4,258
0
1,630
15,205
0
46,117
W
11,383
1,216
858
6,000
19,543
23,930
2,052
1,573
17,970
6,098
64,546
L
Ares
11,083
818
0
1,617
27,117
25,653
0
3,012
23,886
45,986
0
W
Discordia
Xyrxeez
Discordia
12,386
1,751
0
1,993
12,131
5,230
3,160
1,445
10,686
85,677
0
W
24,726
16,682
0
4,757
16,945
8,748
4,588
3,423
13,522
0
134,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,633
Gold Earned
53,465
593
Minions Killed
436
0
Camps Cleared
0
2,425,834
Distance Traveled
1,927,275
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,470
579
143
6
0
568,040
9
L
Bastet
10,135
405
85
3
0
347,998
2
W
Fenrir
14,188
568
56
2
0
510,229
3
L
Da Ji
10,871
435
73
3
0
362,120
2
L
Chaac
12,822
513
152
6
0
413,372
3
L
Medusa
9,126
365
68
3
0
414,766
1
W
Tyr
13,359
534
105
4
0
476,920
1
L
Ares
10,511
420
58
2
0
389,019
1
W
Discordia
13,248
530
126
5
0
461,462
10
W
Hou Yi
15,368
615
163
7
0
409,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role