Player Matchup

Sol
Sol
BabyDaeQuanX
Sol
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 38L
1,588 Elo+
Party 1
Bastet
Bastet
PPFOREHEAD
Bastet
Level 67
God Stats
25W - 14L
1,694 SR
Queue Stats
175W - 218L
1,498 Elo+
Party 3
Osiris
Osiris
TrulyFaLLen8
Osiris
Level 38
God Stats
5W - 3L
1,443 SR
Queue Stats
111W - 106L
1,472 Elo+
Party 1
Vamana
Vamana
swagmoneyflex
Vamana
Level 23
God Stats
7W - 12L
1,717 SR
Queue Stats
43W - 63L
1,483 Elo+
Party 3
Persephone
Persephone
xXBaeBlaydeXx
Persephone
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 125L
1,414 Elo+
Party 3
Team Averages
Level 39
1,571 SR
1,491 Elo+

VS

Team Averages
Level 65
1,577 SR
1,474 Elo+
Shiva
Shiva
 
Shiva
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Dodgydavinna
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Thoth
Thoth
FuzzyHOBOS
Thoth
Level 86
God Stats
1W - 1L
1,620 SR
Queue Stats
71W - 69L
1,429 Elo+
Party 2
Atlas
Atlas
GIANT_CEPHALOPOD
Atlas
Level 43
God Stats
6W - 4L
1,763 SR
Queue Stats
310W - 322L
1,427 Elo+
Party 4
Bakasura
Bakasura
xXSPIKE302Xx
Bakasura
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 87L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,340
634
7,941
4,515
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
PPFOREHEAD
Bastet
10
4 / 0 / 3
6,168
617
4,021
4,589
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
9
1 / 0 / 4
5,167
517
2,480
4,273
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 1 / 1
4,938
494
1,203
6,443
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
xXBaeBlaydeXx
Persephone
10
1 / 1 / 4
5,917
592
3,374
3,703
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 1 / 0
5,938
594
5,924
5,290
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
8
1 / 2 / 0
4,640
464
1,192
5,779
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thoth
9
0 / 3 / 1
5,119
512
1,987
4,508
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,711
471
1,934
7,680
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
xXSPIKE302Xx
Bakasura
9
0 / 2 / 0
5,076
508
2,137
7,113
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
0
1
W
5
0
2
6
L
Hou Yi
1
2
0
0.5
L
Thoth
0
3
1
0.17
L
0
3
0
0
W
Bastet
PPFOREHEAD
Bastet
4
0
3
5.5
W
Osiris
1
0
4
3
W
0
1
1
0.5
W
Persephone
xXBaeBlaydeXx
Persephone
1
1
4
3
L
Bakasura
xXSPIKE302Xx
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,019
Damage
13,174
23,523
Taken
30,370
8,579
Mitigated
11,687
10,672
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,924
2,008
0
2,119
5,290
3,930
514
0
5,290
0
32,421
W
7,941
4,325
0
1,777
4,515
1,983
650
1,305
2,935
38,428
2,863
L
Hou Yi
1,192
161
0
2,476
5,779
1,394
0
3,220
2,515
0
17,451
L
Thoth
1,987
43
0
170
4,508
1,139
0
1,626
2,804
26,618
0
L
1,934
631
0
1,961
7,680
3,176
0
3,237
4,415
10,389
0
W
Bastet
PPFOREHEAD
Bastet
4,021
1,314
0
3,020
4,589
1,256
0
293
4,226
0
27,168
W
Osiris
2,480
1,083
117
1,939
4,273
2,423
426
1,073
3,200
0
17,979
W
1,203
357
0
2,207
6,443
1,989
0
0
6,443
0
14,793
W
Persephone
xXBaeBlaydeXx
Persephone
3,374
268
0
1,612
3,703
928
165
1,250
2,362
28,078
0
L
Bakasura
xXSPIKE302Xx
Bakasura
2,137
1,478
0
2,959
7,113
2,048
0
2,592
4,333
0
16,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,530
Gold Earned
25,484
253
Minions Killed
228
0
Camps Cleared
0
1,048,274
Distance Traveled
970,667
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,938
594
63
6
0
191,685
3
W
Sol
6,340
634
79
8
0
176,691
1
L
Hou Yi
4,640
464
32
3
0
193,050
0
L
Thoth
5,119
512
57
6
0
190,234
0
L
Atlas
4,711
471
14
1
0
177,372
2
W
Bastet
6,168
617
53
5
0
243,119
2
W
Osiris
5,167
517
38
4
0
231,082
3
W
Vamana
4,938
494
31
3
0
190,941
0
W
Persephone
5,917
592
52
5
0
206,441
2
L
Bakasura
5,076
508
62
6
0
218,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role