Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AlpineEy
Bastet
Level 81
God Stats
20W - 9L
1,726 SR
Queue Stats
113W - 87L
1,692 Elo+
Solo
Kumbhakarna
Kumbhakarna
HoopDragon
Kumbhakarna
Level 101
God Stats
6W - 4L
1,388 SR
Queue Stats
134W - 117L
1,563 Elo+
Solo
Team Averages
Level 126
1,523 SR
1,551 Elo+

VS

Team Averages
Level 139
1,448 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Retcon
Heimdallr
Level 160
God Stats
17W - 14L
1,424 SR
Queue Stats
786W - 787L
1,613 Elo+
Solo
Kuzenbo
Kuzenbo
Xxandes
Kuzenbo
Level 158
God Stats
0W - 2L
1,316 SR
Queue Stats
43W - 41L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 0 / 1
6,712
671
6,396
2,918
958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
11
2 / 0 / 1
6,319
632
5,050
4,175
4,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
 
Chang'e
11
5 / 0 / 4
6,170
617
4,140
4,980
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
AlpineEy
Bastet
11
4 / 0 / 4
6,454
645
6,179
7,143
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
HoopDragon
Kumbhakarna
10
0 / 0 / 7
5,915
592
2,416
8,011
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 4 / 0
4,592
459
2,079
7,144
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
 
King Arthur
8
0 / 1 / 0
4,536
454
2,723
7,341
3,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
 
Discordia
7
0 / 5 / 0
4,361
436
3,620
4,686
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Retcon
Heimdallr
9
0 / 2 / 0
4,872
487
2,817
6,135
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Xxandes
Kuzenbo
6
0 / 5 / 0
4,010
401
1,858
8,333
5,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
17
Kills
0
0
Deaths
17
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
1
6.5
W
Cabrakan
 
Cabrakan
2
0
1
2.5
W
Chang'e
 
Chang'e
5
0
4
7
L
Tsukuyomi
 
Tsukuyomi
0
4
0
0
L
King Arthur
 
King Arthur
0
1
0
0
L
Discordia
 
Discordia
0
5
0
0
W
Bastet
AlpineEy
Bastet
4
0
4
6
W
Kumbhakarna
HoopDragon
Kumbhakarna
0
0
7
3.5
L
Heimdallr
Retcon
Heimdallr
0
2
0
0
L
Kuzenbo
Xxandes
Kuzenbo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
13,097
27,227
Taken
33,639
14,507
Mitigated
13,121
12,161
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,396
3,231
0
1,330
2,918
958
270
189
2,729
0
45,972
W
Cabrakan
 
Cabrakan
5,050
721
0
663
4,175
4,235
0
360
3,815
37,048
0
W
Chang'e
 
Chang'e
4,140
514
1,268
2,379
4,980
1,391
29
1,484
3,496
30,062
0
L
Tsukuyomi
 
Tsukuyomi
2,079
510
0
1,483
7,144
1,807
0
2,253
4,860
0
21,756
L
King Arthur
 
King Arthur
2,723
625
0
3,416
7,341
3,478
0
3,954
3,083
0
20,983
L
Discordia
 
Discordia
3,620
344
0
503
4,686
1,204
0
2,196
2,454
20,160
0
W
Bastet
AlpineEy
Bastet
6,179
1,256
0
4,423
7,143
2,170
153
1,717
5,426
0
38,198
W
Kumbhakarna
HoopDragon
Kumbhakarna
2,416
656
0
2,098
8,011
5,753
65
1,728
6,283
21,056
0
L
Heimdallr
Retcon
Heimdallr
2,817
2,130
0
1,355
6,135
1,619
0
412
5,723
0
29,315
L
Kuzenbo
Xxandes
Kuzenbo
1,858
770
32
1,013
8,333
5,013
0
2,420
5,913
11,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
22,371
356
Minions Killed
213
0
Camps Cleared
0
986,393
Distance Traveled
923,816
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,712
671
95
10
0
190,468
2
W
Cabrakan
6,319
632
84
8
0
175,313
7
W
Chang'e
6,170
617
60
6
0
192,145
4
L
Tsukuyomi
4,592
459
46
5
0
211,882
0
L
King Arthur
4,536
454
48
5
0
213,459
0
L
Discordia
4,361
436
36
4
0
170,948
3
W
Bastet
6,454
645
91
9
0
232,578
3
W
Kumbhakarna
5,915
592
26
3
0
195,889
3
L
Heimdallr
4,872
487
65
7
0
170,169
2
L
Kuzenbo
4,010
401
18
2
0
157,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role