Player Matchup

Neith
Neith
Corwaa
Neith
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 25L
1,212 Elo+
Party 1
Hel
Hel
bunnypaii
Hel
Level 28
God Stats
5W - 9L
1,444 SR
Queue Stats
56W - 82L
1,316 Elo+
Party 1
Eset
Eset
finpaii
Eset
Level 37
God Stats
7W - 12L
1,441 SR
Queue Stats
34W - 63L
1,262 Elo+
Party 1
Vamana
Vamana
i-UnkuT-i-92-i
Vamana
Level 44
God Stats
3W - 2L
1,404 SR
Queue Stats
23W - 30L
1,339 Elo+
Solo
Da Ji
Da Ji
moonipaii
Da Ji
Level 67
God Stats
3W - 9L
1,342 SR
Queue Stats
84W - 128L
1,261 Elo+
Party 1
Team Averages
Level 39
1,426 SR
1,278 Elo+

VS

Team Averages
Level 61
1,413 SR
1,453 Elo+
Cabrakan
Cabrakan
Fummelpo
Cabrakan
Level 40
God Stats
18W - 16L
1,463 SR
Queue Stats
160W - 172L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Nemesis6667
Gilgamesh
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Anubis
Anubis
SZAAMANII
Anubis
Level 92
God Stats
2W - 6L
1,419 SR
Queue Stats
249W - 247L
1,500 Elo+
Solo
Thanatos
Thanatos
Samuelo-Abuelo
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Samurai_Cake
Thor
Level 44
God Stats
1W - 5L
1,185 SR
Queue Stats
305W - 336L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Corwaa
Neith
10
2 / 0 / 0
5,833
530
3,609
2,831
772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
4,879
444
1,418
3,427
805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Eset
finpaii
Eset
11
3 / 1 / 2
6,858
623
3,007
6,682
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 0
5,771
525
4,785
7,865
3,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
moonipaii
Da Ji
11
8 / 2 / 3
7,200
655
7,181
9,817
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fummelpo
Cabrakan
9
0 / 1 / 0
5,367
488
2,279
6,925
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Nemesis6667
Gilgamesh
11
1 / 0 / 1
6,649
604
4,276
9,227
4,441
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SZAAMANII
Anubis
11
1 / 5 / 1
6,509
592
4,898
7,681
2,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
7
2 / 7 / 1
5,759
524
3,939
6,481
1,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 3 / 0
4,781
435
1,673
5,344
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
14
Kills
5
5
Deaths
16
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Corwaa
Neith
2
0
0
2
L
Cabrakan
Fummelpo
Cabrakan
0
1
0
0
L
Gilgamesh
Nemesis6667
Gilgamesh
1
0
1
1.5
L
Anubis
SZAAMANII
Anubis
1
5
1
0.3
L
Thanatos
2
7
1
0.36
L
1
3
0
0.33
W
0
0
0
0
W
Eset
finpaii
Eset
3
1
2
4
W
1
2
0
0.5
W
Da Ji
moonipaii
Da Ji
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
17,065
30,622
Taken
35,658
10,043
Mitigated
16,371
11,107
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Corwaa
Neith
3,609
1,753
0
901
2,831
772
735
1,072
1,759
0
21,598
L
Cabrakan
Fummelpo
Cabrakan
2,279
324
0
2,071
6,925
6,357
0
1,236
5,689
18,808
0
L
Gilgamesh
Nemesis6667
Gilgamesh
4,276
1,507
0
3,563
9,227
4,441
588
87
9,140
0
32,202
L
Anubis
SZAAMANII
Anubis
4,898
354
0
3,159
7,681
2,732
0
1,937
5,552
34,673
0
L
Thanatos
3,939
1,527
0
2,416
6,481
1,571
0
421
6,036
0
13,738
L
1,673
894
0
195
5,344
1,270
0
511
4,729
0
14,368
W
1,418
124
667
1,252
3,427
805
71
1,207
2,220
14,971
678
W
Eset
finpaii
Eset
3,007
209
181
1,756
6,682
1,603
644
2,769
3,913
31,247
0
W
4,785
2,243
0
1,894
7,865
3,970
886
93
7,772
149
26,820
W
Da Ji
moonipaii
Da Ji
7,181
1,600
0
4,456
9,817
2,893
0
2,036
7,781
0
31,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
29,065
241
Minions Killed
210
0
Camps Cleared
0
1,102,207
Distance Traveled
973,796
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,833
530
48
4
0
196,555
0
L
Cabrakan
5,367
488
23
2
0
192,030
4
L
Gilgamesh
6,649
604
73
7
0
221,331
3
L
Anubis
6,509
592
79
7
0
172,941
3
L
Thanatos
5,759
524
11
1
0
234,210
1
L
Thor
4,781
435
24
2
0
153,284
0
W
Hel
4,879
444
22
2
0
202,211
1
W
Eset
6,858
623
78
7
0
228,612
0
W
Vamana
5,771
525
40
4
0
239,054
3
W
Da Ji
7,200
655
53
5
0
235,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role