Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Bajsegon
Ares
Level 48
God Stats
1W - 1L
1,757 SR
Queue Stats
40W - 32L
1,664 Elo+
Party 1
Agni
Agni
DamoclHV
Agni
Level 128
God Stats
6W - 13L
1,910 SR
Queue Stats
382W - 393L
1,547 Elo+
Solo
Nox
Nox
Hydrophix
Nox
Level 109
God Stats
139W - 120L
1,740 SR
Queue Stats
198W - 184L
1,575 Elo+
Solo
Izanami
Izanami
Ruppie
Izanami
Level 34
God Stats
12W - 13L
1,601 SR
Queue Stats
14W - 16L
1,526 Elo+
Solo
Team Averages
Level 93
1,702 SR
1,562 Elo+

VS

Team Averages
Level 91
1,417 SR
1,522 Elo+
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Daveee98
Ymir
Level 49
God Stats
4W - 2L
1,460 SR
Queue Stats
96W - 92L
1,559 Elo+
Solo
Nemesis
Nemesis
Panktastic
Nemesis
Level 158
God Stats
1W - 4L
1,125 SR
Queue Stats
123W - 106L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 0
7,234
1,447
3,598
9,967
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ares
11
0 / 5 / 0
6,361
1,272
1,617
10,296
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Agni
11
0 / 1 / 1
6,347
1,269
5,620
4,815
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 1
6,392
1,278
3,946
3,963
993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Ruppie
Izanami
11
0 / 2 / 2
6,033
1,207
1,915
3,205
762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

344

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 3
7,398
1,480
4,487
4,160
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thoth
 
Thoth
12
1 / 1 / 8
6,932
1,386
11,065
2,109
677
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
 
Agni
12
1 / 0 / 6
6,600
1,320
4,943
1,680
591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
3 / 0 / 4
7,588
1,518
3,309
7,063
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Panktastic
Nemesis
12
1 / 0 / 3
6,259
1,252
3,361
3,369
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
9
9
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
0
2
W
Ra
 
Ra
3
1
3
4.5
W
Thoth
 
Thoth
1
1
8
5
W
Agni
 
Agni
1
0
6
4
L
Ares
0
5
0
0
L
Agni
0
1
1
0.5
W
Ymir
3
0
4
5
L
0
0
1
0.5
W
Nemesis
Panktastic
Nemesis
1
0
3
2.5
L
Izanami
Ruppie
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,696
Damage
27,165
32,246
Taken
18,381
14,085
Mitigated
10,479
5,235
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,598
936
934
3,252
9,967
4,950
0
7,091
2,749
0
10,605
W
Ra
 
Ra
4,487
716
1,012
1,329
4,160
1,399
0
2,498
1,538
26,877
0
W
Thoth
 
Thoth
11,065
208
0
151
2,109
677
0
802
1,251
20,650
0
W
Agni
 
Agni
4,943
919
0
211
1,680
591
0
799
807
13,979
0
L
Ares
1,617
37
0
610
10,296
6,225
0
7,762
2,341
3,701
0
L
Agni
5,620
464
0
0
4,815
1,155
0
3,398
1,389
21,616
0
W
Ymir
3,309
639
303
980
7,063
6,485
0
4,883
2,008
4,260
0
L
3,946
325
0
0
3,963
993
0
2,726
1,208
14,401
0
W
Nemesis
Panktastic
Nemesis
3,361
1,350
0
1,041
3,369
1,327
0
1,625
1,594
0
5,953
L
Izanami
Ruppie
Izanami
1,915
1,396
228
211
3,205
762
0
2,388
755
0
8,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
34,777
97
Minions Killed
100
4
Camps Cleared
7
522,711
Distance Traveled
584,937
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,234
1,447
13
3
0
122,298
2
W
Ra
7,398
1,480
56
11
4
120,278
2
W
Thoth
6,932
1,386
16
3
1
113,622
2
W
Agni
6,600
1,320
23
5
0
111,911
1
L
Ares
6,361
1,272
8
2
2
101,424
0
L
Agni
6,347
1,269
36
7
2
125,648
3
W
Ymir
7,588
1,518
2
0
1
109,033
1
L
Nox
6,392
1,278
34
7
0
120,857
0
W
Nemesis
6,259
1,252
3
1
1
130,093
3
L
Izanami
6,033
1,207
6
1
0
52,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role