Player Matchup

Da Ji
Da Ji
Amiharan
Da Ji
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 125L
1,444 Elo+
Solo
Hercules
Hercules
BaileyJBathWater
Hercules
Level 143
God Stats
3W - 5L
1,530 SR
Queue Stats
269W - 276L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZombieHobo113
Tsukuyomi
Level 69
God Stats
1W - 1L
1,732 SR
Queue Stats
41W - 43L
1,556 Elo+
Party 1
Bacchus
Bacchus
kmin26
Bacchus
Level 160
God Stats
5W - 7L
1,184 SR
Queue Stats
403W - 408L
1,563 Elo+
Solo
Rama
Rama
shädr
Rama
Level 129
God Stats
2W - 6L
1,301 SR
Queue Stats
77W - 71L
1,589 Elo+
Party 1
Team Averages
Level 129
1,449 SR
1,549 Elo+

VS

Team Averages
Level 141
1,557 SR
1,538 Elo+
Heimdallr
Heimdallr
BILLyTSR
Heimdallr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 137L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TheGodNC
Sun Wukong
Level 108
God Stats
20W - 10L
1,735 SR
Queue Stats
595W - 604L
1,511 Elo+
Solo
Thor
Thor
TheMasterJP
Thor
Level 155
God Stats
3W - 0L
1,298 SR
Queue Stats
54W - 43L
1,653 Elo+
Solo
Poseidon
Poseidon
XShadowxMosesX
Poseidon
Level 160
God Stats
21W - 7L
1,695 SR
Queue Stats
1,145W - 1,180L
1,586 Elo+
Solo
Scylla
Scylla
usmilitary
Scylla
Level 159
God Stats
1W - 1L
1,556 SR
Queue Stats
200W - 139L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amiharan
Da Ji
16
5 / 8 / 11
9,888
706
9,574
12,718
7,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 6 / 9
9,798
700
5,137
27,389
27,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ZombieHobo113
Tsukuyomi
17
8 / 6 / 8
10,758
768
11,869
15,483
6,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
kmin26
Bacchus
17
1 / 4 / 17
10,397
743
13,121
17,600
16,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
shädr
Rama
17
3 / 4 / 13
9,859
704
12,159
11,123
4,738
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BILLyTSR
Heimdallr
18
6 / 7 / 12
11,055
790
15,594
13,131
5,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TheGodNC
Sun Wukong
17
5 / 5 / 14
10,638
760
10,367
17,312
22,555
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

17
4 / 5 / 19
10,610
758
10,267
13,758
9,424
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
20
9 / 2 / 12
12,340
881
16,369
7,877
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
usmilitary
Scylla
17
4 / 4 / 13
10,357
740
14,445
10,124
4,828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
98
21
Kills
28
28
Deaths
23
58
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Amiharan
Da Ji
5
8
11
1.31
W
Heimdallr
BILLyTSR
Heimdallr
6
7
12
1.71
L
4
6
9
1.42
W
Sun Wukong
TheGodNC
Sun Wukong
5
5
14
2.4
W
4
5
19
2.7
W
Poseidon
9
2
12
7.5
L
Tsukuyomi
ZombieHobo113
Tsukuyomi
8
6
8
2
L
Bacchus
kmin26
Bacchus
1
4
17
2.38
L
Rama
shädr
Rama
3
4
13
2.38
W
Scylla
usmilitary
Scylla
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,860
Damage
67,042
84,313
Taken
62,202
62,757
Mitigated
46,228
22,816
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Amiharan
Da Ji
9,574
2,506
455
640
12,718
7,380
72
4,801
7,717
0
14,237
W
Heimdallr
BILLyTSR
Heimdallr
15,594
8,652
23
2,198
13,131
5,463
533
1,742
11,389
0
33,622
L
5,137
1,846
687
7,486
27,389
27,811
50
11,035
16,036
0
10,290
W
Sun Wukong
TheGodNC
Sun Wukong
10,367
928
1,013
3,317
17,312
22,555
526
3,843
11,615
0
13,428
W
10,267
2,363
604
2,120
13,758
9,424
1,123
3,725
9,199
0
15,688
W
Poseidon
16,369
3,331
962
2,204
7,877
3,958
1,902
2,170
5,707
40,752
0
L
Tsukuyomi
ZombieHobo113
Tsukuyomi
11,869
2,789
844
3,302
15,483
6,456
86
6,473
8,738
0
21,059
L
Bacchus
kmin26
Bacchus
13,121
721
1,473
5,136
17,600
16,372
366
4,055
13,245
24,145
0
L
Rama
shädr
Rama
12,159
8,573
708
2,085
11,123
4,738
1,332
3,226
7,763
0
37,287
W
Scylla
usmilitary
Scylla
14,445
2,231
93
2,099
10,124
4,828
900
1,641
8,483
31,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,700
Gold Earned
55,000
116
Minions Killed
144
0
Camps Cleared
0
1,148,344
Distance Traveled
1,243,085
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,888
706
20
1
0
219,350
3
W
Heimdallr
11,055
790
40
3
0
245,104
1
L
Hercules
9,798
700
3
0
0
202,503
0
W
Sun Wukong
10,638
760
8
1
0
266,222
3
W
Thor
10,610
758
6
0
0
236,968
1
W
Poseidon
12,340
881
57
4
0
254,409
1
L
Tsukuyomi
10,758
768
17
1
0
277,944
0
L
Bacchus
10,397
743
23
2
0
259,865
0
L
Rama
9,859
704
53
4
0
188,682
2
W
Scylla
10,357
740
33
2
0
240,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role