Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Chrona-7
Zeus
Level 56
God Stats
2W - 4L
1,391 SR
Queue Stats
33W - 39L
1,382 Elo+
Party 3
Nu Wa
Nu Wa
fattypattydaddy
Nu Wa
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
25W - 36L
1,500 Elo+
Party 3
Chaac
Chaac
jamokinick
Chaac
Level 109
God Stats
25W - 35L
1,491 SR
Queue Stats
649W - 666L
1,461 Elo+
Solo
Team Averages
Level 80
1,476 SR
1,469 Elo+

VS

Team Averages
Level 123
1,534 SR
1,565 Elo+
Loki
Loki
BIDIMAN3445
Loki
Level 136
God Stats
5W - 1L
1,500 SR
Queue Stats
18W - 8L
1,610 Elo+
Party 1
Neith
Neith
BrunoSpikeLee
Neith
Level 84
God Stats
12W - 18L
1,361 SR
Queue Stats
88W - 90L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
ChrisKiller2341
Ao Kuang
Level 129
God Stats
35W - 19L
1,615 SR
Queue Stats
37W - 26L
1,566 Elo+
Party 1
Tyr
Tyr
Mr2Eivil
Tyr
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 40L
1,668 Elo+
Party 1
Chronos
Chronos
piti1452
Chronos
Level 128
God Stats
3W - 0L
1,693 SR
Queue Stats
23W - 11L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 5 / 1
7,578
1,083
2,624
8,095
2,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
 
Bakasura
12
0 / 1 / 0
6,870
981
350
1,793
671
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
13
0 / 4 / 0
7,431
1,062
7,247
6,291
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 1
7,506
1,072
4,099
2,912
993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
12
1 / 3 / 0
7,556
1,079
2,981
5,573
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

252

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,754
1,251
3,510
3,478
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 7
8,129
1,161
3,547
3,388
1,069
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
14
5 / 0 / 8
8,956
1,279
5,744
4,104
1,360
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 10
8,458
1,208
6,118
5,880
3,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
piti1452
Chronos
14
3 / 0 / 7
8,420
1,203
3,821
4,081
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
15
15
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
L
Bakasura
 
Bakasura
0
1
0
0
W
4
1
5
6.5
W
1
0
7
4.5
W
Ao Kuang
5
0
8
9
L
Zeus
0
4
0
0
W
2
0
10
7
L
0
2
1
0.25
L
Chaac
1
3
0
0.33
W
Chronos
piti1452
Chronos
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,301
Damage
22,740
24,664
Taken
20,931
9,916
Mitigated
8,514
1,338
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,624
2,558
0
291
8,095
2,562
0
2,776
5,088
0
21,148
L
Bakasura
 
Bakasura
350
207
0
129
1,793
671
0
941
852
0
1,424
W
3,510
737
0
75
3,478
1,283
0
1,571
1,834
0
15,574
W
3,547
936
0
419
3,388
1,069
0
2,099
1,183
0
18,898
W
Ao Kuang
5,744
723
0
1,438
4,104
1,360
0
2,255
1,726
9,345
0
L
Zeus
7,247
658
0
143
6,291
1,735
0
2,519
3,741
15,645
0
W
6,118
749
0
2,104
5,880
3,277
0
3,126
2,445
0
12,731
L
4,099
1,182
0
0
2,912
993
0
604
2,275
13,615
0
L
Chaac
2,981
427
0
775
5,573
3,955
0
2,390
3,115
0
13,912
W
Chronos
piti1452
Chronos
3,821
1,684
0
346
4,081
1,525
0
1,707
2,201
27,494
1,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,941
Gold Earned
42,717
122
Minions Killed
147
4
Camps Cleared
6
453,651
Distance Traveled
673,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,578
1,083
50
7
0
107,637
0
L
Bakasura
6,870
981
3
0
1
24,127
0
W
Loki
8,754
1,251
21
3
2
135,289
0
W
Neith
8,129
1,161
35
5
1
113,799
0
W
Ao Kuang
8,956
1,279
8
1
1
158,669
0
L
Zeus
7,431
1,062
29
4
1
117,131
0
W
Tyr
8,458
1,208
13
2
0
129,834
0
L
Nu Wa
7,506
1,072
28
4
2
121,016
0
L
Chaac
7,556
1,079
12
2
0
83,740
0
W
Chronos
8,420
1,203
70
10
2
136,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role