Player Matchup

Chaac
Chaac
Apsaslee
Chaac
Level 67
God Stats
7W - 18L
1,355 SR
Queue Stats
106W - 128L
1,408 Elo+
Party 2
Charybdis
Charybdis
KhaledFelfal
Charybdis
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 94L
1,273 Elo+
Party 1
Izanami
Izanami
X3ibX
Izanami
Level 28
God Stats
2W - 8L
1,148 SR
Queue Stats
7W - 16L
1,192 Elo+
Party 1
Susano
Susano
aonozora
Susano
Level 22
God Stats
4W - 14L
1,351 SR
Queue Stats
14W - 37L
1,245 Elo+
Party 1
Cthulhu
Cthulhu
pLinda
Cthulhu
Level 109
God Stats
16W - 8L
1,685 SR
Queue Stats
167W - 167L
1,463 Elo+
Party 2
Team Averages
Level 58
1,408 SR
1,316 Elo+

VS

Team Averages
Level 56
1,610 SR
1,491 Elo+
Athena
Athena
Rokisuma
Athena
Level 49
God Stats
6W - 6L
1,748 SR
Queue Stats
39W - 29L
1,703 Elo+
Party 4
Erlang Shen
Erlang Shen
TechnoVikingas
Erlang Shen
Level 121
God Stats
1W - 0L
1,710 SR
Queue Stats
40W - 30L
1,742 Elo+
Party 4
Hachiman
Hachiman
hellboy1992
Hachiman
Level 39
God Stats
3W - 2L
1,533 SR
Queue Stats
32W - 29L
1,376 Elo+
Solo
Hades
Hades
ihuyjugm435
Hades
Level 14
God Stats
5W - 10L
1,505 SR
Queue Stats
5W - 15L
1,320 Elo+
Party 3
Arachne
Arachne
хомяк8
Arachne
Level 57
God Stats
7W - 10L
1,551 SR
Queue Stats
14W - 27L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Apsaslee
Chaac
16
1 / 10 / 1
9,533
353
13,970
32,990
57,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
KhaledFelfal
Charybdis
17
2 / 5 / 2
11,275
418
12,135
15,839
6,513
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
X3ibX
Izanami
10
0 / 3 / 1
8,792
326
1,196
5,527
1,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
aonozora
Susano
15
5 / 9 / 2
10,683
396
14,443
20,734
8,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
pLinda
Cthulhu
17
2 / 5 / 2
11,762
436
19,669
33,826
58,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Rokisuma
Athena
20
4 / 2 / 12
13,607
504
12,165
26,134
42,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
TechnoVikingas
Erlang Shen
20
16 / 3 / 6
15,728
583
43,774
33,848
51,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
hellboy1992
Hachiman
20
1 / 3 / 8
13,807
511
9,610
18,297
8,625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 2 / 6
13,914
515
11,718
13,691
9,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
хомяк8
Arachne
20
5 / 1 / 7
14,271
529
10,854
21,476
11,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
10
Kills
32
32
Deaths
11
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chaac
Apsaslee
Chaac
1
10
1
0.15
L
Charybdis
KhaledFelfal
Charybdis
2
5
2
0.6
W
Athena
Rokisuma
Athena
4
2
12
5
W
Erlang Shen
TechnoVikingas
Erlang Shen
16
3
6
6.33
L
Izanami
X3ibX
Izanami
0
3
1
0.17
L
Susano
aonozora
Susano
5
9
2
0.67
W
Hachiman
hellboy1992
Hachiman
1
3
8
1.67
W
6
2
6
4.5
L
Cthulhu
pLinda
Cthulhu
2
5
2
0.6
W
Arachne
хомяк8
Arachne
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,413
Damage
88,121
108,916
Taken
113,446
133,648
Mitigated
123,934
25,627
Healing
49,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Apsaslee
Chaac
13,970
4,804
804
12,022
32,990
57,942
20
4,065
28,925
572
53,030
L
Charybdis
KhaledFelfal
Charybdis
12,135
6,028
0
1,686
15,839
6,513
811
5,882
9,957
65
75,803
W
Athena
Rokisuma
Athena
12,165
3,343
0
3,910
26,134
42,382
1,286
5,446
20,688
57,680
0
W
Erlang Shen
TechnoVikingas
Erlang Shen
43,774
26,784
0
19,105
33,848
51,368
3,572
8,221
25,627
0
128,740
L
Izanami
X3ibX
Izanami
1,196
411
16
1,851
5,527
1,620
0
2,245
3,282
0
32,821
L
Susano
aonozora
Susano
14,443
3,943
0
3,536
20,734
8,633
170
7,028
13,706
0
58,878
W
Hachiman
hellboy1992
Hachiman
9,610
4,578
0
9,093
18,297
8,625
1,560
3,114
15,183
0
159,437
W
11,718
2,221
485
5,948
13,691
9,781
2,273
191
13,500
78,828
0
L
Cthulhu
pLinda
Cthulhu
19,669
2,537
986
4,726
33,826
58,940
882
4,663
29,163
86,242
0
W
Arachne
хомяк8
Arachne
10,854
8,470
0
11,416
21,476
11,778
3,978
3,334
18,142
0
102,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
71,327
490
Minions Killed
756
0
Camps Cleared
0
1,877,013
Distance Traveled
2,664,256
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,533
353
69
3
0
437,269
1
L
Charybdis
11,275
418
130
5
0
385,861
7
W
Athena
13,607
504
96
4
0
615,497
4
W
Erlang Shen
15,728
583
166
6
0
503,916
5
L
Izanami
8,792
326
71
3
0
172,948
0
L
Susano
10,683
396
90
3
0
415,598
2
W
Hachiman
13,807
511
175
6
0
488,128
0
W
Hades
13,914
515
138
5
0
490,843
4
L
Cthulhu
11,762
436
130
5
0
465,337
5
W
Arachne
14,271
529
181
7
0
565,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role