Player Matchup

Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bukottlovag
Ne Zha
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,435 Elo+
Solo
Tiamat
Tiamat
DrunkenMonkeyMS
Tiamat
Level 144
God Stats
1W - 3L
1,297 SR
Queue Stats
208W - 206L
1,529 Elo+
Solo
Zeus
Zeus
Tahu
Zeus
Level 149
God Stats
7W - 6L
1,518 SR
Queue Stats
321W - 315L
1,489 Elo+
Solo
Cthulhu
Cthulhu
zenecil
Cthulhu
Level 149
God Stats
6W - 4L
1,500 SR
Queue Stats
410W - 407L
1,496 Elo+
Solo
Team Averages
Level 135
1,463 SR
1,490 Elo+

VS

Team Averages
Level 102
1,608 SR
1,570 Elo+
Cliodhna
Cliodhna
FrenzyLord
Cliodhna
Level 111
God Stats
8W - 4L
1,845 SR
Queue Stats
557W - 276L
1,679 Elo+
Party 1
Bellona
Bellona
Gotart69
Bellona
Level 82
God Stats
0W - 1L
1,494 SR
Queue Stats
344W - 205L
1,625 Elo+
Party 1
Cerberus
Cerberus
Pogesicht
Cerberus
Level 122
God Stats
7W - 7L
1,490 SR
Queue Stats
630W - 590L
1,519 Elo+
Solo
Mulan
Mulan
santi15355
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,518 Elo+
Party 1
Thanatos
Thanatos
ФоррестГамп
Thanatos
Level 128
God Stats
1W - 1L
1,708 SR
Queue Stats
47W - 49L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 3 / 16
8,776
878
3,787
13,594
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ne Zha
16
8 / 5 / 16
9,785
979
9,970
9,553
4,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 2 / 21
9,794
979
8,281
8,702
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Tahu
Zeus
18
13 / 2 / 16
10,828
1,083
21,908
5,978
2,460
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cthulhu
zenecil
Cthulhu
15
3 / 4 / 18
9,427
943
10,737
15,552
16,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FrenzyLord
Cliodhna
15
1 / 6 / 7
7,736
774
7,508
9,484
5,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
Gotart69
Bellona
16
5 / 7 / 7
9,030
903
10,009
12,599
8,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
Pogesicht
Cerberus
15
1 / 4 / 12
8,184
818
6,916
13,849
16,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
13
3 / 9 / 3
7,884
788
5,243
16,001
7,441
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 5 / 4
8,022
802
5,972
9,685
7,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
48
31
Kills
15
16
Deaths
31
87
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
16
3
W
Ne Zha
8
5
16
3.2
W
6
2
21
8.25
L
Cliodhna
FrenzyLord
Cliodhna
1
6
7
0.75
L
Bellona
Gotart69
Bellona
5
7
7
1.21
L
Cerberus
Pogesicht
Cerberus
1
4
12
1.75
W
Zeus
Tahu
Zeus
13
2
16
10.5
L
Mulan
3
9
3
0.5
W
Cthulhu
zenecil
Cthulhu
3
4
18
3
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,683
Damage
35,648
53,379
Taken
61,618
49,448
Mitigated
45,839
14,317
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,787
448
706
1,969
13,594
20,782
438
689
12,905
8,500
0
W
Ne Zha
9,970
4,082
1,252
923
9,553
4,713
1,404
1,763
7,790
0
12,860
W
8,281
495
1,461
3,441
8,702
4,988
558
1,263
7,439
21,760
0
L
Cliodhna
FrenzyLord
Cliodhna
7,508
551
490
456
9,484
5,712
164
5,992
3,492
0
19,313
L
Bellona
Gotart69
Bellona
10,009
2,502
624
1,837
12,599
8,698
0
9,482
3,117
0
17,871
L
Cerberus
Pogesicht
Cerberus
6,916
162
0
3,780
13,849
16,327
398
10,249
3,600
18,980
0
W
Zeus
Tahu
Zeus
21,908
2,636
0
606
5,978
2,460
2,247
1,238
4,740
35,984
0
L
Mulan
5,243
820
286
570
16,001
7,441
0
12,593
3,408
0
9,765
W
Cthulhu
zenecil
Cthulhu
10,737
559
1,308
2,651
15,552
16,505
573
1,963
13,589
27,300
0
L
5,972
98
522
4,330
9,685
7,661
0
6,397
3,288
0
8,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,610
Gold Earned
40,856
102
Minions Killed
91
0
Camps Cleared
0
1,018,431
Distance Traveled
926,823
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,776
878
10
1
0
186,445
0
W
Ne Zha
9,785
979
3
0
0
184,489
0
W
Tiamat
9,794
979
21
2
0
222,579
0
L
Cliodhna
7,736
774
25
3
0
192,347
4
L
Bellona
9,030
903
12
1
0
200,811
1
L
Cerberus
8,184
818
43
4
0
173,766
0
W
Zeus
10,828
1,083
35
4
0
218,105
2
L
Mulan
7,884
788
9
1
0
170,526
1
W
Cthulhu
9,427
943
33
3
0
206,813
0
L
Thanatos
8,022
802
2
0
0
189,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role