Player Matchup

Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Anlo4sure
Cu Chulainn
Level 154
God Stats
4W - 1L
1,878 SR
Queue Stats
268W - 150L
1,618 Elo+
Party 1
Zeus
Zeus
Flashheart88
Zeus
Level 160
God Stats
17W - 3L
1,872 SR
Queue Stats
1,347W - 919L
1,591 Elo+
Party 1
Ares
Ares
Killimanjar0
Ares
Level 158
God Stats
10W - 1L
1,500 SR
Queue Stats
666W - 294L
1,727 Elo+
Party 1
Thor
Thor
XxBD7TOPSHOTTAxX
Thor
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,622 Elo+
Solo
Team Averages
Level 133
1,650 SR
1,612 Elo+

VS

Team Averages
Level 147
1,405 SR
1,570 Elo+
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Baradir
Tiamat
Level 148
God Stats
0W - 2L
1,288 SR
Queue Stats
105W - 98L
1,610 Elo+
Solo
Aphrodite
Aphrodite
Slink
Aphrodite
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
548W - 517L
1,611 Elo+
Solo
Nemesis
Nemesis
TehBossaru
Nemesis
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 141L
1,534 Elo+
Solo
He Bo
He Bo
Zymirius
He Bo
Level 160
God Stats
3W - 7L
1,237 SR
Queue Stats
527W - 404L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 2 / 13
8,345
835
4,719
7,491
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Anlo4sure
Cu Chulainn
14
5 / 3 / 14
8,967
897
8,524
11,273
12,747
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 2 / 14
9,059
906
15,405
7,189
3,584
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 17
8,402
840
4,897
13,900
14,118
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
11 / 3 / 12
10,449
1,045
11,462
12,602
9,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 6 / 6
8,193
819
4,108
13,597
16,137
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Baradir
Tiamat
12
2 / 6 / 7
7,192
719
10,645
8,443
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Slink
Aphrodite
13
0 / 3 / 11
7,296
730
3,890
8,438
8,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
TehBossaru
Nemesis
14
6 / 5 / 4
8,163
816
11,194
12,582
7,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Zymirius
He Bo
13
1 / 5 / 6
7,320
732
6,732
8,033
4,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
46
25
Kills
12
12
Deaths
25
70
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
13
4.25
L
Ares
 
Ares
3
6
6
1
W
Cu Chulainn
Anlo4sure
Cu Chulainn
5
3
14
4
L
Tiamat
Baradir
Tiamat
2
6
7
0.92
W
5
2
14
6
W
2
2
17
5.25
L
Aphrodite
Slink
Aphrodite
0
3
11
1.83
L
Nemesis
TehBossaru
Nemesis
6
5
4
1.6
W
11
3
12
5.67
L
He Bo
Zymirius
He Bo
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,007
Damage
36,569
52,455
Taken
51,093
43,332
Mitigated
43,210
25,516
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,719
180
13,343
4,175
7,491
3,863
1,458
4,872
2,619
16,663
0
L
Ares
 
Ares
4,108
125
0
526
13,597
16,137
0
6,215
7,314
6,058
0
W
Cu Chulainn
Anlo4sure
Cu Chulainn
8,524
616
619
1,049
11,273
12,747
365
4,059
7,214
0
15,309
L
Tiamat
Baradir
Tiamat
10,645
458
245
717
8,443
6,357
0
4,584
3,824
18,608
0
W
15,405
467
1,085
920
7,189
3,584
1,651
4,028
3,161
34,971
0
W
4,897
47
288
1,516
13,900
14,118
769
5,734
8,166
6,546
0
L
Aphrodite
Slink
Aphrodite
3,890
458
4,019
3,473
8,438
8,877
0
4,000
4,283
17,203
0
L
Nemesis
TehBossaru
Nemesis
11,194
2,635
0
1,543
12,582
7,568
0
5,801
6,591
0
18,517
W
11,462
2,233
929
1,592
12,602
9,020
866
6,682
5,780
0
25,594
L
He Bo
Zymirius
He Bo
6,732
480
0
443
8,033
4,271
0
4,421
3,510
17,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
38,164
110
Minions Killed
84
0
Camps Cleared
0
937,963
Distance Traveled
873,161
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,345
835
31
3
0
177,570
0
L
Ares
8,193
819
3
0
0
162,202
2
W
Cu Chulainn
8,967
897
12
1
0
207,690
0
L
Tiamat
7,192
719
9
1
0
172,930
2
W
Zeus
9,059
906
42
4
0
198,543
0
W
Ares
8,402
840
2
0
0
188,446
3
L
Aphrodite
7,296
730
19
2
0
193,008
1
L
Nemesis
8,163
816
19
2
0
182,901
2
W
Thor
10,449
1,045
23
2
0
165,714
0
L
He Bo
7,320
732
34
3
0
162,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role