Player Matchup

Mulan
Mulan
Gold II
Broncio
Mulan
Gold II
Level 129
God Stats
7W - 2L
1,500 SR
Queue Stats
223W - 228L
1,674 MMR
Solo
Izanami
Izanami
Gold III
Joiteri
Izanami
Gold III
Level 101
God Stats
0W - 2L
1,572 SR
Queue Stats
20W - 18L
1,671 MMR
Solo
Arachne
Arachne
Platinum V
Nathаnn
Arachne
Platinum V
Level 75
God Stats
8W - 2L
1,738 SR
Queue Stats
65W - 60L
1,671 MMR
Solo
Chang'e
Chang'e
Platinum III
Theprats
Chang'e
Platinum III
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
334W - 338L
1,708 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
ZEEXY
Gilgamesh
Gold III
Level 146
God Stats
2W - 4L
1,533 SR
Queue Stats
20W - 16L
1,700 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,569 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,525 SR
1,654 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
AzureSparkle
Sylvanus
Gold III
Level 154
God Stats
2W - 0L
1,483 SR
Queue Stats
35W - 33L
1,639 MMR
Solo
Kukulkan
Kukulkan
Platinum III
NirvanaYT
Kukulkan
Platinum III
Level 140
God Stats
11W - 13L
1,759 SR
Queue Stats
387W - 398L
1,695 MMR
Solo
Fenrir
Fenrir
Gold I
Sneksual
Fenrir
Gold I
Level 101
God Stats
6W - 6L
1,532 SR
Queue Stats
192W - 182L
1,569 MMR
Party 1
Thor
Thor
Platinum I
Snêk
Thor
Platinum I
Level 158
God Stats
6W - 4L
1,353 SR
Queue Stats
325W - 311L
1,865 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Broncio
Mulan
12
1 / 6 / 0
6,988
538
8,515
14,152
8,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Joiteri
Izanami
14
1 / 2 / 3
8,035
618
4,654
7,124
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Nathаnn
Arachne
11
3 / 5 / 2
7,303
562
4,314
11,813
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Theprats
Chang'e
13
2 / 3 / 1
7,729
595
2,716
6,183
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ZEEXY
Gilgamesh
13
0 / 3 / 0
6,900
531
2,869
10,865
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThothLokiAtlasBastet

VS

Bans
CliodhnaAgniKaliApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 4 / 3
7,682
591
4,644
10,051
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
AzureSparkle
Sylvanus
12
0 / 0 / 5
7,069
544
1,914
5,724
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
NirvanaYT
Kukulkan
14
4 / 1 / 2
8,385
645
6,783
4,090
1,557
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Sneksual
Fenrir
15
7 / 1 / 1
8,737
672
11,026
10,686
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
Snêk
Thor
15
4 / 1 / 8
8,554
658
7,108
7,793
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
19
19
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
4
3
1.38
W
Sylvanus
AzureSparkle
Sylvanus
0
0
5
2.5
L
Mulan
Broncio
Mulan
1
6
0
0.17
L
Izanami
Joiteri
Izanami
1
2
3
1.25
L
Arachne
Nathаnn
Arachne
3
5
2
0.8
W
Kukulkan
NirvanaYT
Kukulkan
4
1
2
5
W
Fenrir
Sneksual
Fenrir
7
1
1
7.5
W
Thor
Snêk
Thor
4
1
8
8
L
Chang'e
Theprats
Chang'e
2
3
1
0.83
L
Gilgamesh
ZEEXY
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,068
Damage
31,475
50,137
Taken
38,344
21,888
Mitigated
19,635
15,688
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,644
3,557
0
3,311
10,051
2,582
0
115
9,936
0
48,503
W
Sylvanus
AzureSparkle
Sylvanus
1,914
614
1,584
2,709
5,724
4,244
0
442
5,282
16,771
0
L
Mulan
Broncio
Mulan
8,515
2,285
0
5,869
14,152
8,500
0
422
13,730
2,369
34,962
L
Izanami
Joiteri
Izanami
4,654
2,198
0
2,938
7,124
2,188
133
850
6,274
0
63,640
L
Arachne
Nathаnn
Arachne
4,314
2,464
0
3,381
11,813
4,383
111
3,237
8,576
0
30,934
W
Kukulkan
NirvanaYT
Kukulkan
6,783
196
0
250
4,090
1,557
0
873
3,217
71,317
0
W
Fenrir
Sneksual
Fenrir
11,026
4,230
0
4,876
10,686
8,459
0
293
10,007
2,675
43,465
W
Thor
Snêk
Thor
7,108
2,054
0
330
7,793
2,793
0
1,286
6,386
0
59,621
L
Chang'e
Theprats
Chang'e
2,716
44
227
1,681
6,183
1,922
0
3,386
2,797
44,421
0
L
Gilgamesh
ZEEXY
Gilgamesh
2,869
725
0
1,592
10,865
4,895
0
1,359
9,506
0
52,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,955
Gold Earned
40,427
458
Minions Killed
513
0
Camps Cleared
0
1,327,554
Distance Traveled
1,378,054
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,682
591
110
8
0
241,293
3
W
Sylvanus
7,069
544
39
3
0
264,584
6
L
Mulan
6,988
538
86
7
0
229,088
0
L
Izanami
8,035
618
124
10
0
261,488
5
L
Arachne
7,303
562
47
4
0
261,312
5
W
Kukulkan
8,385
645
153
12
0
296,011
8
W
Fenrir
8,737
672
90
7
0
288,420
2
W
Thor
8,554
658
121
9
0
287,746
4
L
Chang'e
7,729
595
96
7
0
277,107
4
L
Gilgamesh
6,900
531
105
8
0
298,559
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role