Player Matchup

Sol
Sol
BLACK LOVE6557
Sol
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,450 Elo+
Party 3
Loki
Loki
Cr8zyman24
Loki
Level 38
God Stats
22W - 26L
1,433 SR
Queue Stats
78W - 97L
1,442 Elo+
Party 2
Khepri
Khepri
LunAight
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,496 Elo+
Party 3
Thoth
Thoth
OminousVoidXCVI
Thoth
Level 116
God Stats
2W - 6L
1,449 SR
Queue Stats
278W - 281L
1,460 Elo+
Party 2
Erlang Shen
Erlang Shen
killerwolf845
Erlang Shen
Level 129
God Stats
27W - 15L
1,700 SR
Queue Stats
184W - 194L
1,578 Elo+
Party 2
Team Averages
Level 74
1,516 SR
1,485 Elo+

VS

Team Averages
Level 56
1,460 SR
1,481 Elo+
Agni
Agni
GoldKnight-_-
Agni
Level 80
God Stats
3W - 2L
1,590 SR
Queue Stats
125W - 105L
1,551 Elo+
Party 1
Set
Set
SM_samurai_777
Set
Level 42
God Stats
9W - 9L
1,695 SR
Queue Stats
119W - 109L
1,535 Elo+
Party 4
Shiva
Shiva
WhatHisLifeLike
Shiva
Level 42
God Stats
1W - 4L
1,277 SR
Queue Stats
107W - 105L
1,438 Elo+
Solo
Bakasura
Bakasura
jc_comando
Bakasura
Level 68
God Stats
6W - 6L
1,298 SR
Queue Stats
586W - 572L
1,457 Elo+
Party 4
Izanami
Izanami
jeremyown
Izanami
Level 47
God Stats
8W - 9L
1,442 SR
Queue Stats
66W - 83L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,861
437
7,770
11,623
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 3 / 2
8,474
471
3,785
13,543
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
LunAight
Khepri
12
1 / 3 / 0
7,563
420
4,981
12,244
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 8 / 2
8,888
494
6,711
11,595
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
killerwolf845
Erlang Shen
16
5 / 6 / 1
10,229
568
14,381
17,203
13,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
10,650
592
7,707
9,718
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 0 / 5
10,572
587
7,306
9,989
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 12
8,808
489
11,313
15,857
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
jc_comando
Bakasura
17
5 / 3 / 5
10,601
589
11,865
14,860
8,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
jeremyown
Izanami
15
3 / 3 / 7
9,252
514
10,352
12,516
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
10
Kills
24
24
Deaths
10
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
3
2
0.67
W
5
3
5
2.5
L
Khepri
LunAight
Khepri
1
3
0
0.33
L
2
8
2
0.38
W
10
0
5
12.5
W
1
1
12
7
W
Bakasura
jc_comando
Bakasura
5
3
5
2.5
W
Izanami
jeremyown
Izanami
3
3
7
2.17
L
Erlang Shen
killerwolf845
Erlang Shen
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,628
Damage
48,543
66,208
Taken
62,940
33,246
Mitigated
36,287
18,552
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,770
3,302
0
3,477
11,623
2,533
997
0
11,623
53,975
0
L
3,785
687
0
5,188
13,543
3,963
0
2,843
10,350
0
52,309
W
7,707
645
0
750
9,718
2,758
594
3,435
6,283
82,012
0
L
Khepri
LunAight
Khepri
4,981
395
0
2,054
12,244
9,955
0
609
11,635
22,420
0
L
6,711
681
0
1,604
11,595
3,054
0
3,627
7,668
51,787
0
W
7,306
3,360
0
779
9,989
4,248
0
1,533
8,456
0
61,770
W
11,313
1,860
920
3,400
15,857
16,071
0
7,681
8,176
0
31,090
W
Bakasura
jc_comando
Bakasura
11,865
8,537
0
6,506
14,860
8,251
632
2,682
12,178
0
59,436
W
Izanami
jeremyown
Izanami
10,352
5,950
0
3,940
12,516
4,959
713
4,860
7,656
0
79,586
L
Erlang Shen
killerwolf845
Erlang Shen
14,381
8,271
0
6,229
17,203
13,741
0
628
15,352
817
66,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,015
Gold Earned
49,883
464
Minions Killed
564
0
Camps Cleared
0
1,744,521
Distance Traveled
1,943,475
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,861
437
113
6
0
338,342
0
L
Loki
8,474
471
98
5
0
387,385
3
W
Agni
10,650
592
147
8
0
368,976
3
L
Khepri
7,563
420
30
2
0
367,788
8
L
Thoth
8,888
494
107
6
0
304,167
4
W
Set
10,572
587
100
6
0
455,473
2
W
Shiva
8,808
489
39
2
0
380,838
4
W
Bakasura
10,601
589
139
8
0
392,005
3
W
Izanami
9,252
514
139
8
0
346,183
5
L
Erlang Shen
10,229
568
116
6
0
346,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role