Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Arma_Grande_1234
Hercules
Level 159
God Stats
7W - 6L
1,664 SR
Queue Stats
229W - 243L
1,405 Elo+
Party 1
Ganesha
Ganesha
Firwind
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,233 Elo+
Solo
Nu Wa
Nu Wa
Miss_sugar_candy
Nu Wa
Level 160
God Stats
5W - 3L
1,293 SR
Queue Stats
235W - 251L
1,407 Elo+
Party 1
Achilles
Achilles
akimusha777
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,376 Elo+
Solo
Team Averages
Level 105
1,491 SR
1,384 Elo+

VS

Team Averages
Level 63
1,442 SR
1,416 Elo+
Nike
Nike
 
Nike
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Filipok_oow
Ao Kuang
Level 89
God Stats
0W - 3L
1,206 SR
Queue Stats
173W - 169L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Froshzul
Kuzenbo
Level 86
God Stats
1W - 2L
1,506 SR
Queue Stats
77W - 82L
1,412 Elo+
Party 2
Pele
Pele
Jupiter Fire166
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,242 Elo+
Solo
Neith
Neith
yzek12
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 111L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
11 / 6 / 10
11,658
833
13,403
19,695
28,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 1 / 19
12,816
915
14,825
25,218
27,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Firwind
Ganesha
17
0 / 3 / 22
11,145
796
12,466
16,810
23,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
11 / 5 / 16
12,797
914
25,546
14,535
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
akimusha777
Achilles
16
3 / 5 / 15
10,352
739
7,520
12,435
17,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 8 / 13
9,081
649
9,473
17,114
11,367
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Filipok_oow
Ao Kuang
16
6 / 7 / 7
10,405
743
10,572
18,887
11,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Froshzul
Kuzenbo
16
3 / 7 / 12
9,411
672
14,221
18,053
16,842
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 10 / 4
9,700
693
8,782
17,528
4,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
yzek12
Neith
19
5 / 3 / 8
10,713
765
20,703
12,281
4,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
64
35
Kills
20
20
Deaths
35
82
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
11
6
10
2.67
L
Nike
 
Nike
2
8
13
1.06
W
10
1
19
19.5
L
Ao Kuang
Filipok_oow
Ao Kuang
6
7
7
1.36
W
Ganesha
Firwind
Ganesha
0
3
22
3.67
L
Kuzenbo
Froshzul
Kuzenbo
3
7
12
1.29
L
4
10
4
0.6
W
11
5
16
3.8
W
Achilles
akimusha777
Achilles
3
5
15
2.1
L
Neith
yzek12
Neith
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,760
Damage
63,751
88,693
Taken
83,863
101,357
Mitigated
48,330
36,127
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,403
557
1,311
2,572
19,695
28,136
42
6,094
13,601
18,859
0
L
Nike
 
Nike
9,473
1,459
1,004
908
17,114
11,367
49
11,111
5,040
0
16,257
W
14,825
1,770
1,765
15,854
25,218
27,088
1,340
3,883
21,335
8,567
23,846
L
Ao Kuang
Filipok_oow
Ao Kuang
10,572
2,295
605
6,988
18,887
11,444
0
10,950
6,935
19,794
0
W
Ganesha
Firwind
Ganesha
12,466
1,656
1,343
3,242
16,810
23,135
947
4,338
12,472
23,023
0
L
Kuzenbo
Froshzul
Kuzenbo
14,221
4,595
630
2,153
18,053
16,842
0
9,170
7,743
25,875
0
L
8,782
1,668
135
1,864
17,528
4,515
200
12,091
4,491
0
26,128
W
25,546
6,544
2,551
5,433
14,535
5,805
2,490
4,687
9,848
49,058
0
W
Achilles
akimusha777
Achilles
7,520
2,199
111
1,945
12,435
17,193
387
5,791
6,644
0
15,484
L
Neith
yzek12
Neith
20,703
6,269
799
4,597
12,281
4,162
216
7,857
3,987
0
48,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,768
Gold Earned
49,310
141
Minions Killed
132
0
Camps Cleared
0
1,230,670
Distance Traveled
1,176,911
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,658
833
14
1
0
238,692
0
L
Nike
9,081
649
17
1
0
240,680
1
W
Hercules
12,816
915
52
4
0
273,254
4
L
Ao Kuang
10,405
743
16
1
0
217,314
0
W
Ganesha
11,145
796
2
0
0
244,898
2
L
Kuzenbo
9,411
672
11
1
0
244,241
0
L
Pele
9,700
693
28
2
0
232,292
1
W
Nu Wa
12,797
914
48
3
0
223,290
0
W
Achilles
10,352
739
25
2
0
250,536
0
L
Neith
10,713
765
60
4
0
242,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role