Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Anlo4sure
Vulcan
Level 154
God Stats
3W - 5L
1,509 SR
Queue Stats
268W - 150L
1,630 Elo+
Party 1
Eset
Eset
Flashheart88
Eset
Level 160
God Stats
15W - 6L
1,597 SR
Queue Stats
1,347W - 919L
1,603 Elo+
Party 1
Thanatos
Thanatos
Killimanjar0
Thanatos
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
666W - 294L
1,743 Elo+
Party 1
Chernobog
Chernobog
XxBD7TOPSHOTTAxX
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,635 Elo+
Solo
Team Averages
Level 147
1,521 SR
1,622 Elo+

VS

Team Averages
Level 143
1,586 SR
1,539 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EarningTomcat4
Nu Wa
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 54L
1,555 Elo+
Party 2
Hun Batz
Hun Batz
Zymirius
Hun Batz
Level 160
God Stats
2W - 1L
1,715 SR
Queue Stats
527W - 404L
1,580 Elo+
Solo
Hou Yi
Hou Yi
fatlesswhistle
Hou Yi
Level 129
God Stats
1W - 3L
1,716 SR
Queue Stats
214W - 221L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 4 / 6
7,339
734
4,122
13,952
14,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
Anlo4sure
Vulcan
15
3 / 2 / 3
8,225
823
10,179
6,830
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
1 / 2 / 5
7,203
720
6,893
8,412
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Killimanjar0
Thanatos
13
2 / 4 / 4
7,455
746
6,895
11,671
9,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
13
1 / 2 / 5
7,618
762
8,279
8,861
4,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 1 / 10
8,303
830
10,584
8,155
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
 
Artio
14
1 / 2 / 10
7,972
797
5,384
14,151
14,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 1 / 8
8,458
846
10,219
6,919
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Zymirius
Hun Batz
14
1 / 2 / 10
8,026
803
8,955
12,515
11,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 1 / 5
8,982
898
9,216
6,559
2,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
7
Kills
13
14
Deaths
7
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
6
0.75
W
Ah Puch
 
Ah Puch
2
1
10
7
W
Artio
 
Artio
1
2
10
3
L
Vulcan
Anlo4sure
Vulcan
3
2
3
2.25
W
3
1
8
7
L
1
2
5
1.75
L
Thanatos
Killimanjar0
Thanatos
2
4
4
1
L
Chernobog
1
2
5
1.75
W
Hun Batz
Zymirius
Hun Batz
1
2
10
3
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,368
Damage
44,358
49,726
Taken
48,299
36,554
Mitigated
34,831
15,671
Healing
17,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,122
103
857
2,055
13,952
14,860
234
6,777
6,671
8,626
0
W
Ah Puch
 
Ah Puch
10,584
331
539
3,203
8,155
3,644
1,318
3,956
4,199
18,437
0
W
Artio
 
Artio
5,384
294
2,318
3,465
14,151
14,537
660
4,973
9,178
10,407
0
L
Vulcan
Anlo4sure
Vulcan
10,179
1,727
1,066
791
6,830
3,952
329
3,903
2,766
36,510
0
W
10,219
2,561
1,241
1,265
6,919
2,765
1,694
3,497
3,422
29,521
0
L
6,893
0
1,235
1,649
8,412
3,846
66
3,709
4,627
18,430
0
L
Thanatos
Killimanjar0
Thanatos
6,895
538
0
4,622
11,671
9,602
343
7,087
4,180
0
8,772
L
Chernobog
8,279
3,428
1,217
2,179
8,861
4,294
832
4,033
4,586
0
28,445
W
Hun Batz
Zymirius
Hun Batz
8,955
1,317
1,020
2,339
12,515
11,327
775
6,340
6,175
0
19,647
W
9,216
2,917
1,617
652
6,559
2,558
1,214
2,428
4,131
0
21,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
41,741
137
Minions Killed
117
0
Camps Cleared
0
958,034
Distance Traveled
971,437
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,339
734
11
1
0
166,890
1
W
Ah Puch
8,303
830
17
2
0
185,406
0
W
Artio
7,972
797
11
1
0
190,803
1
L
Vulcan
8,225
823
44
4
0
224,561
0
W
Nu Wa
8,458
846
37
4
0
192,409
1
L
Eset
7,203
720
31
3
0
202,339
0
L
Thanatos
7,455
746
3
0
0
190,853
4
L
Chernobog
7,618
762
48
5
0
173,391
3
W
Hun Batz
8,026
803
28
3
0
194,877
4
W
Hou Yi
8,982
898
24
2
0
207,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role