Player Matchup

Neith
Neith
DariethWolf
Neith
Level 89
God Stats
26W - 29L
1,479 SR
Queue Stats
410W - 420L
1,496 Elo+
Solo
Merlin
Merlin
Jxst Valid
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,501 Elo+
Party 1
Pele
Pele
Littlesupe
Pele
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
377W - 358L
1,675 Elo+
Party 1
Ne Zha
Ne Zha
Tøkie
Ne Zha
Level 88
God Stats
2W - 1L
1,701 SR
Queue Stats
202W - 159L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
oorieel
Cthulhu
Level 16
God Stats
4W - 1L
1,763 SR
Queue Stats
127W - 119L
1,693 Elo+
Party 1
Team Averages
Level 85
1,589 SR
1,603 Elo+

VS

Team Averages
Level 50
1,510 SR
1,449 Elo+
Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Butterydeath
Athena
Level 29
God Stats
5W - 2L
1,802 SR
Queue Stats
85W - 73L
1,468 Elo+
Party 2
Zeus
Zeus
Xeotastrophe
Zeus
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 104L
1,532 Elo+
Party 2
Chaac
Chaac
artoftrees
Chaac
Level 57
God Stats
3W - 6L
1,214 SR
Queue Stats
11W - 12L
1,234 Elo+
Party 3
Hou Yi
Hou Yi
gwing1399
Hou Yi
Level 34
God Stats
7W - 7L
1,533 SR
Queue Stats
172W - 166L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,748
482
3,922
9,317
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Jxst Valid
Merlin
11
2 / 3 / 4
6,897
493
4,630
6,470
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 3
7,881
563
6,864
9,914
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Tøkie
Ne Zha
13
5 / 3 / 2
8,026
573
13,558
12,747
7,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
oorieel
Cthulhu
11
1 / 4 / 4
6,616
473
2,918
10,483
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 4 / 3
7,713
551
3,121
8,342
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
4 / 2 / 8
8,259
590
5,596
11,607
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 3
8,000
571
6,326
9,031
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
12
1 / 4 / 4
7,271
519
8,175
11,723
6,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
gwing1399
Hou Yi
15
8 / 0 / 3
9,341
667
9,632
8,180
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
13
Kills
18
18
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
4
3
1.13
W
Athena
4
2
8
4
L
1
5
1
0.3
L
Merlin
Jxst Valid
Merlin
2
3
4
1.33
L
4
3
3
1.83
L
Ne Zha
Tøkie
Ne Zha
5
3
2
2
W
2
5
3
0.7
W
Chaac
1
4
4
0.75
W
Hou Yi
gwing1399
Hou Yi
8
0
3
9.5
L
Cthulhu
oorieel
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
32,850
48,931
Taken
48,883
18,814
Mitigated
22,233
13,065
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,121
478
0
1,950
8,342
2,852
245
100
8,242
0
29,132
W
Athena
5,596
1,893
335
2,397
11,607
7,761
0
3,052
8,555
21,440
0
L
3,922
1,606
0
3,062
9,317
2,058
0
707
8,610
0
38,919
L
Merlin
Jxst Valid
Merlin
4,630
414
0
720
6,470
1,656
0
2,606
3,864
31,426
0
L
6,864
1,454
0
3,269
9,914
3,171
0
3,080
6,834
0
46,109
L
Ne Zha
Tøkie
Ne Zha
13,558
4,468
0
4,178
12,747
7,016
0
1,365
11,382
0
49,856
W
6,326
1,829
0
2,433
9,031
2,145
378
2,190
6,841
54,595
0
W
Chaac
8,175
940
0
3,230
11,723
6,837
633
874
10,849
0
42,159
W
Hou Yi
gwing1399
Hou Yi
9,632
4,376
0
3,894
8,180
2,638
118
1,332
6,848
0
60,700
L
Cthulhu
oorieel
Cthulhu
2,918
447
231
1,605
10,483
4,913
174
4,164
6,319
19,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
40,584
346
Minions Killed
366
0
Camps Cleared
0
1,356,527
Distance Traveled
1,346,917
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,713
551
68
5
0
319,318
6
W
Athena
8,259
590
29
2
0
275,411
0
L
Neith
6,748
482
71
5
0
231,683
2
L
Merlin
6,897
493
63
5
0
265,936
0
L
Pele
7,881
563
99
7
0
275,232
0
L
Ne Zha
8,026
573
94
7
0
307,704
1
W
Zeus
8,000
571
100
7
0
218,598
4
W
Chaac
7,271
519
71
5
0
266,550
3
W
Hou Yi
9,341
667
98
7
0
267,040
6
L
Cthulhu
6,616
473
19
1
0
275,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role