Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
DYLANMON
Kuzenbo
Level 80
God Stats
9W - 4L
1,699 SR
Queue Stats
56W - 52L
1,320 Elo+
Party 2
Loki
Loki
MimikMimic
Loki
Level 146
God Stats
50W - 41L
1,370 SR
Queue Stats
59W - 57L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Namecrown
Ah Muzen Cab
Level 135
God Stats
71W - 41L
1,556 SR
Queue Stats
461W - 481L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vantors
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,301 Elo+
Party 2
Team Averages
Level 98
1,525 SR
1,406 Elo+

VS

Team Averages
Level 86
1,486 SR
1,441 Elo+
Izanami
Izanami
Bey-Its-Tino-242
Izanami
Level 97
God Stats
6W - 7L
1,794 SR
Queue Stats
123W - 161L
1,399 Elo+
Party 1
Chang'e
Chang'e
Flyingbattlebear
Chang'e
Level 107
God Stats
0W - 2L
1,528 SR
Queue Stats
27W - 47L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Luna_Chick242
Kukulkan
Level 69
God Stats
71W - 88L
1,249 SR
Queue Stats
392W - 451L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
Maxiimum6038
Cthulhu
Level 28
God Stats
26W - 33L
1,358 SR
Queue Stats
146W - 176L
1,361 Elo+
Party 1
Chaac
Chaac
MrMcRooster
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 87L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
6 / 8 / 13
17,916
1,054
37,962
23,203
9,886
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
DYLANMON
Kuzenbo
20
2 / 1 / 18
17,216
1,013
15,764
16,135
32,622
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 5 / 7
19,821
1,166
33,385
16,948
7,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Namecrown
Ah Muzen Cab
20
9 / 4 / 12
19,407
1,142
51,800
28,852
15,999
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Vantors
Cu Chulainn
20
0 / 6 / 15
15,998
941
9,334
28,750
14,338
Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 13 / 9
17,304
1,018
27,589
35,911
11,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 7 / 8
16,998
1,000
11,570
32,605
22,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Luna_Chick242
Kukulkan
20
5 / 5 / 9
17,499
1,029
23,272
23,213
8,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Maxiimum6038
Cthulhu
20
3 / 3 / 11
16,913
995
21,450
35,439
46,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 1 / 12
19,097
1,123
25,577
31,223
42,448
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
73
29
Kills
24
24
Deaths
29
65
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
8
13
1.56
L
6
13
9
0.81
W
Kuzenbo
DYLANMON
Kuzenbo
2
1
18
11
L
1
7
8
0.71
L
Kukulkan
Luna_Chick242
Kukulkan
5
5
9
1.9
L
Cthulhu
Maxiimum6038
Cthulhu
3
3
11
2.83
W
12
5
7
3.1
L
9
1
12
15
W
Ah Muzen Cab
Namecrown
Ah Muzen Cab
9
4
12
3.75
W
Cu Chulainn
Vantors
Cu Chulainn
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,245
Damage
109,458
113,888
Taken
158,391
80,165
Mitigated
131,226
22,777
Healing
40,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
37,962
4,044
1,030
5,902
23,203
9,886
0
9,581
13,460
64,787
0
L
27,589
22,532
0
3,490
35,911
11,663
0
8,879
26,912
0
58,063
W
Kuzenbo
DYLANMON
Kuzenbo
15,764
7,030
268
649
16,135
32,622
0
9,950
5,891
31,660
0
L
11,570
1,155
5,450
8,017
32,605
22,196
0
8,745
23,602
56,050
0
L
Kukulkan
Luna_Chick242
Kukulkan
23,272
723
0
389
23,213
8,668
0
4,533
18,562
43,289
0
L
Cthulhu
Maxiimum6038
Cthulhu
21,450
1,556
1,044
12,107
35,439
46,251
0
16,510
17,648
56,403
0
W
33,385
9,723
291
471
16,948
7,320
0
7,394
9,422
0
69,260
L
25,577
3,230
0
9,965
31,223
42,448
0
13,551
16,042
0
54,755
W
Ah Muzen Cab
Namecrown
Ah Muzen Cab
51,800
15,688
0
14,166
28,852
15,999
0
12,971
15,491
0
115,843
W
Cu Chulainn
Vantors
Cu Chulainn
9,334
1,281
0
0
28,750
14,338
0
15,020
13,332
0
14,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,358
Gold Earned
87,811
344
Minions Killed
419
10
Camps Cleared
9
1,672,084
Distance Traveled
1,506,790
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,916
1,054
70
4
1
316,591
0
L
Izanami
17,304
1,018
93
5
0
241,802
0
W
Kuzenbo
17,216
1,013
42
2
0
344,567
1
L
Chang'e
16,998
1,000
122
7
6
297,460
1
L
Kukulkan
17,499
1,029
54
3
0
332,054
0
L
Cthulhu
16,913
995
79
5
1
316,273
0
W
Loki
19,821
1,166
63
4
6
361,476
1
L
Chaac
19,097
1,123
71
4
2
319,201
0
W
Ah Muzen Cab
19,407
1,142
156
9
3
307,344
0
W
Cu Chulainn
15,998
941
13
1
0
342,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role