Player Matchup

Ne Zha
Ne Zha
BALKORN
Ne Zha
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 49L
1,512 Elo+
Solo
Cabrakan
Cabrakan
HuÄnsohn
Cabrakan
Level 33
God Stats
0W - 1L
1,527 SR
Queue Stats
82W - 37L
1,499 Elo+
Party 1
Ra
Ra
yourrussiangirl
Ra
Level 13
God Stats
1W - 4L
1,605 SR
Queue Stats
15W - 12L
1,706 Elo+
Party 1
Team Averages
Level 64
1,544 SR
1,572 Elo+

VS

Team Averages
Level 96
1,382 SR
1,327 Elo+
Merlin
Merlin
Bryy95
Merlin
Level 89
God Stats
22W - 17L
1,361 SR
Queue Stats
82W - 99L
1,677 Elo+
Solo
Neith
Neith
TheGodslayer32
Neith
Level 123
God Stats
1W - 1L
1,284 SR
Queue Stats
3W - 6L
1,256 Elo+
Solo
Pele
Pele
inferlav
Pele
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 47L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BALKORN
Ne Zha
9
1 / 3 / 1
6,462
646
5,847
6,011
2,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
HuÄnsohn
Cabrakan
12
1 / 6 / 2
7,406
741
3,970
14,039
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 5 / 1
6,415
642
3,653
6,972
2,071
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bryy95
Merlin
13
5 / 0 / 7
8,930
893
7,809
5,186
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 8
8,437
844
8,822
8,348
2,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
5 / 2 / 6
8,046
805
5,261
7,924
2,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BALKORN
Ne Zha
1
3
1
0.5
W
Merlin
Bryy95
Merlin
5
0
7
8.5
L
Cabrakan
HuÄnsohn
Cabrakan
1
6
2
0.33
W
4
1
8
8
W
Pele
5
2
6
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,470
Damage
21,892
27,022
Taken
21,458
17,574
Mitigated
6,467
2,647
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BALKORN
Ne Zha
5,847
414
0
770
6,011
2,231
0
1,568
4,443
0
14,397
W
Merlin
Bryy95
Merlin
7,809
783
0
1,955
5,186
1,559
496
3,084
1,989
38,032
0
L
Cabrakan
HuÄnsohn
Cabrakan
3,970
260
0
1,518
14,039
13,272
0
3,313
10,726
16,134
0
W
8,822
3,090
0
2,384
8,348
2,450
1,136
2,937
5,235
0
28,499
W
Pele
5,261
899
0
1,977
7,924
2,458
620
2,714
5,057
0
20,268
L
3,653
227
158
201
6,972
2,071
0
2,996
3,976
15,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,283
Gold Earned
25,413
76
Minions Killed
130
2
Camps Cleared
8
524,004
Distance Traveled
576,200
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,462
646
23
2
2
179,968
0
W
Merlin
8,930
893
60
6
6
184,813
3
L
Cabrakan
7,406
741
23
2
0
161,037
0
W
Neith
8,437
844
41
4
0
176,651
1
W
Pele
8,046
805
29
3
2
214,736
3
L
Ra
6,415
642
30
3
0
182,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role