Player Matchup

Horus
Horus
IGV Pillo
Horus
Level 90
God Stats
3W - 1L
1,684 SR
Queue Stats
422W - 446L
1,336 Elo+
Solo
The Morrigan
The Morrigan
Mxff Chxf
The Morrigan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,402 Elo+
Solo
Erlang Shen
Erlang Shen
Skiffy1313
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 43L
1,307 Elo+
Solo
Jing Wei
Jing Wei
juztpooh
Jing Wei
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,369 Elo+
Solo
Raijin
Raijin
xX Mr Word Xx
Raijin
Level 123
God Stats
7W - 4L
1,500 SR
Queue Stats
669W - 669L
1,405 Elo+
Solo
Team Averages
Level 85
1,537 SR
1,364 Elo+

VS

Team Averages
Level 68
1,511 SR
1,336 Elo+
Ra
Ra
Axolitl
Ra
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 57L
1,276 Elo+
Solo
Vamana
Vamana
Mr_Mrs-Carr
Vamana
Level 108
God Stats
0W - 3L
1,575 SR
Queue Stats
43W - 47L
1,404 Elo+
Solo
Thanatos
Thanatos
XMegadeathX1
Thanatos
Level 121
God Stats
2W - 8L
1,267 SR
Queue Stats
232W - 245L
1,391 Elo+
Solo
Sol
Sol
jamesyolo26
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,205 Elo+
Solo
Charybdis
Charybdis
kodib122
Charybdis
Level 29
God Stats
3W - 2L
1,715 SR
Queue Stats
192W - 199L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IGV Pillo
Horus
17
4 / 3 / 18
11,819
844
9,871
19,139
26,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
Mxff Chxf
The Morrigan
18
4 / 4 / 11
10,923
780
10,153
10,428
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Skiffy1313
Erlang Shen
17
2 / 7 / 13
10,545
753
8,450
25,730
24,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
juztpooh
Jing Wei
19
6 / 5 / 14
11,965
855
14,456
15,168
6,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
14 / 4 / 12
12,447
889
27,334
13,200
6,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 10
9,825
702
11,905
14,711
8,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
16
1 / 4 / 12
9,366
669
5,305
21,245
9,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
XMegadeathX1
Thanatos
18
10 / 6 / 9
11,690
835
15,518
15,909
7,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 7 / 12
10,405
743
16,490
14,451
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
kodib122
Charybdis
17
4 / 7 / 14
10,576
755
14,426
14,665
5,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
80
30
Kills
23
23
Deaths
30
68
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
6
10
1.5
W
Horus
IGV Pillo
Horus
4
3
18
4.33
L
Vamana
1
4
12
1.75
W
The Morrigan
Mxff Chxf
The Morrigan
4
4
11
2.38
W
Erlang Shen
Skiffy1313
Erlang Shen
2
7
13
1.21
L
Thanatos
XMegadeathX1
Thanatos
10
6
9
2.42
L
4
7
12
1.43
W
Jing Wei
juztpooh
Jing Wei
6
5
14
2.6
L
Charybdis
kodib122
Charybdis
4
7
14
1.57
W
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,264
Damage
63,644
83,665
Taken
80,981
67,808
Mitigated
37,362
35,706
Healing
32,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,905
1,692
2,880
3,785
14,711
8,553
446
6,940
7,247
25,782
0
W
Horus
IGV Pillo
Horus
9,871
3,747
6,158
8,201
19,139
26,910
562
7,234
11,905
0
16,005
L
Vamana
5,305
1,591
634
8,236
21,245
9,571
302
11,202
9,639
0
15,363
W
The Morrigan
Mxff Chxf
The Morrigan
10,153
1,310
1,724
2,394
10,428
4,290
532
2,327
8,014
19,939
874
W
Erlang Shen
Skiffy1313
Erlang Shen
8,450
3,505
1,015
5,942
25,730
24,564
221
8,472
17,258
0
15,889
L
Thanatos
XMegadeathX1
Thanatos
15,518
3,017
1,894
8,731
15,909
7,036
544
6,634
9,043
0
23,817
L
16,490
5,161
0
2,413
14,451
6,396
1,268
5,459
8,705
33,992
1,912
W
Jing Wei
juztpooh
Jing Wei
14,456
7,312
2,096
4,464
15,168
6,017
2,711
5,724
9,444
0
40,482
L
Charybdis
kodib122
Charybdis
14,426
8,225
826
3,132
14,665
5,806
811
4,900
9,427
0
28,324
W
27,334
3,976
1,591
2,121
13,200
6,027
763
3,527
9,673
44,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,699
Gold Earned
51,862
131
Minions Killed
122
0
Camps Cleared
0
1,213,341
Distance Traveled
1,156,954
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,825
702
18
1
0
239,883
0
W
Horus
11,819
844
12
1
0
236,628
1
L
Vamana
9,366
669
11
1
0
262,106
0
W
The Morrigan
10,923
780
21
2
0
249,924
0
W
Erlang Shen
10,545
753
16
1
0
261,909
0
L
Thanatos
11,690
835
30
2
0
233,492
0
L
Sol
10,405
743
30
2
0
208,834
0
W
Jing Wei
11,965
855
47
3
0
252,255
0
L
Charybdis
10,576
755
33
2
0
212,639
0
W
Raijin
12,447
889
35
3
0
212,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role