Player Matchup

Sobek
Sobek
FlyGuy-2014
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 71L
1,356 Elo+
Party 1
Nox
Nox
brunoDbeast
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,432 Elo+
Party 1
Artemis
Artemis
leoespfogao
Artemis
Level 116
God Stats
2W - 1L
1,432 SR
Queue Stats
44W - 47L
1,402 Elo+
Party 1
Loki
Loki
rafaroseira8
Loki
Level 128
God Stats
2W - 3L
1,754 SR
Queue Stats
64W - 57L
1,426 Elo+
Party 1
Bellona
Bellona
wehatelucki
Bellona
Level 105
God Stats
7W - 8L
1,496 SR
Queue Stats
249W - 274L
1,498 Elo+
Solo
Team Averages
Level 108
1,536 SR
1,423 Elo+

VS

Team Averages
Level 93
1,656 SR
1,533 Elo+
Shiva
Shiva
AnOpGranny
Shiva
Level 107
God Stats
25W - 14L
1,672 SR
Queue Stats
34W - 33L
1,578 Elo+
Solo
Bacchus
Bacchus
ApolloZero21
Bacchus
Level 108
God Stats
10W - 4L
1,710 SR
Queue Stats
102W - 114L
1,514 Elo+
Solo
Anubis
Anubis
Cactus_ddg_YT
Anubis
Level 80
God Stats
3W - 0L
1,783 SR
Queue Stats
183W - 185L
1,532 Elo+
Solo
Ravana
Ravana
FerrousFour2155
Ravana
Level 46
God Stats
6W - 5L
1,545 SR
Queue Stats
285W - 240L
1,510 Elo+
Solo
Skadi
Skadi
Rubendinho-
Skadi
Level 122
God Stats
41W - 26L
1,569 SR
Queue Stats
359W - 358L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
5,143
514
2,106
9,656
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 0
5,474
547
2,147
4,662
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
leoespfogao
Artemis
6
0 / 6 / 2
4,315
432
2,335
5,260
950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 2
5,536
554
1,522
4,871
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
wehatelucki
Bellona
11
0 / 1 / 0
5,554
555
1,906
6,255
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
1 / 0 / 0
5,645
565
4,310
4,438
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ApolloZero21
Bacchus
8
0 / 1 / 8
5,589
559
4,710
5,988
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 1
5,832
583
2,712
3,266
1,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 1 / 0
5,879
588
4,622
4,525
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
8 / 2 / 0
6,546
655
5,126
4,966
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
12
12
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
1
0
0
1
W
Bacchus
ApolloZero21
Bacchus
0
1
8
4
W
0
0
1
0.5
W
3
1
0
3
L
2
2
2
1.5
W
8
2
0
4
L
1
0
0
1
L
Artemis
leoespfogao
Artemis
0
6
2
0.17
L
1
3
2
0.67
L
Bellona
wehatelucki
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,016
Damage
21,480
30,704
Taken
23,183
11,612
Mitigated
14,010
8,937
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
4,310
808
0
2,214
4,438
3,964
0
0
4,438
0
25,444
W
Bacchus
ApolloZero21
Bacchus
4,710
1,160
346
1,309
5,988
5,133
116
920
5,032
15,301
0
W
2,712
230
0
1,537
3,266
1,732
0
892
2,334
35,280
0
W
4,622
767
0
853
4,525
1,777
0
940
3,531
0
35,419
L
2,106
410
99
3,468
9,656
5,058
0
3,016
6,640
7,820
0
W
5,126
2,779
0
1,739
4,966
1,404
669
1,371
3,595
0
38,141
L
2,147
220
0
859
4,662
816
0
1,997
2,665
26,339
0
L
Artemis
leoespfogao
Artemis
2,335
577
0
264
5,260
950
0
1,644
3,616
0
15,378
L
1,522
283
0
1,346
4,871
827
0
765
4,057
0
23,389
L
Bellona
wehatelucki
Bellona
1,906
468
0
2,901
6,255
3,961
0
0
5,849
0
29,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
29,491
257
Minions Killed
296
0
Camps Cleared
0
908,473
Distance Traveled
961,400
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,645
565
52
5
0
191,965
4
W
Bacchus
5,589
559
19
2
0
175,171
3
W
Anubis
5,832
583
78
8
0
185,868
3
W
Ravana
5,879
588
72
7
0
227,901
2
L
Sobek
5,143
514
16
2
0
184,620
1
W
Skadi
6,546
655
75
8
0
180,495
0
L
Nox
5,474
547
78
8
0
190,525
5
L
Artemis
4,315
432
32
3
0
176,489
3
L
Loki
5,536
554
51
5
0
180,156
1
L
Bellona
5,554
555
80
8
0
176,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role