Player Matchup

Serqet
Serqet
Berbdan
Serqet
Level 126
God Stats
3W - 8L
1,327 SR
Queue Stats
231W - 254L
1,580 Elo+
Party 1
Cabrakan
Cabrakan
DudemanOSU
Cabrakan
Level 147
God Stats
2W - 4L
1,745 SR
Queue Stats
112W - 103L
1,626 Elo+
Solo
Zhong Kui
Zhong Kui
Herculesisbae
Zhong Kui
Level 107
God Stats
1W - 1L
1,736 SR
Queue Stats
99W - 101L
1,578 Elo+
Party 2
Rama
Rama
Sauzege
Rama
Level 125
God Stats
4W - 4L
1,313 SR
Queue Stats
177W - 149L
1,561 Elo+
Party 1
Zeus
Zeus
dakuita
Zeus
Level 103
God Stats
3W - 3L
1,923 SR
Queue Stats
94W - 96L
1,545 Elo+
Party 2
Team Averages
Level 122
1,609 SR
1,578 Elo+

VS

Team Averages
Level 93
1,533 SR
1,527 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AlpineEy
Bastet
Level 81
God Stats
20W - 9L
1,702 SR
Queue Stats
113W - 87L
1,655 Elo+
Solo
Neith
Neith
DariethWolf
Neith
Level 89
God Stats
26W - 29L
1,461 SR
Queue Stats
410W - 420L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Berbdan
Serqet
8
0 / 2 / 0
5,425
388
2,479
10,720
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
DudemanOSU
Cabrakan
11
2 / 5 / 0
6,830
488
5,604
12,678
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Herculesisbae
Zhong Kui
13
0 / 5 / 1
7,178
513
7,068
11,738
9,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rama
Sauzege
Rama
10
1 / 4 / 0
6,078
434
6,942
8,930
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
dakuita
Zeus
12
0 / 3 / 0
6,935
495
5,549
7,402
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 0 / 4
8,690
621
4,700
6,023
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
 
Shiva
14
3 / 1 / 2
8,378
598
7,127
11,922
10,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
 
Fafnir
13
3 / 0 / 2
8,361
597
4,947
10,179
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
AlpineEy
Bastet
15
11 / 0 / 2
9,033
645
14,403
13,098
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 3
7,419
530
5,460
7,889
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
19
19
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
4
3
W
Shiva
 
Shiva
3
1
2
4
W
Fafnir
 
Fafnir
3
0
2
4
W
Bastet
AlpineEy
Bastet
11
0
2
12
L
Serqet
Berbdan
Serqet
0
2
0
0
W
1
2
3
1.25
L
Cabrakan
DudemanOSU
Cabrakan
2
5
0
0.4
L
Zhong Kui
Herculesisbae
Zhong Kui
0
5
1
0.1
L
Rama
Sauzege
Rama
1
4
0
0.25
L
Zeus
dakuita
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,642
Damage
36,637
51,468
Taken
49,111
24,304
Mitigated
29,842
12,197
Healing
21,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,700
224
81
2,136
6,023
2,187
1,080
2,769
3,254
66,102
0
W
Shiva
 
Shiva
7,127
342
325
2,187
11,922
10,597
363
7,605
4,317
0
51,966
W
Fafnir
 
Fafnir
4,947
1,566
0
4,492
10,179
9,472
150
2,649
7,530
16,212
7,935
W
Bastet
AlpineEy
Bastet
14,403
4,492
0
9,046
13,098
5,050
1,655
3,939
9,159
0
68,714
L
Serqet
Berbdan
Serqet
2,479
629
0
1,065
10,720
3,360
0
1,689
9,031
0
15,839
W
5,460
2,757
0
3,633
7,889
2,536
414
988
6,755
0
41,493
L
Cabrakan
DudemanOSU
Cabrakan
5,604
1,061
0
2,349
12,678
7,119
0
2,636
10,042
38,440
0
L
Zhong Kui
Herculesisbae
Zhong Kui
7,068
563
0
4,201
11,738
9,444
230
0
11,738
34,595
5,177
L
Rama
Sauzege
Rama
6,942
5,639
0
2,854
8,930
2,058
0
1,418
7,512
0
35,504
L
Zeus
dakuita
Zeus
5,549
542
0
1,728
7,402
2,323
486
3,344
4,058
50,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
41,881
372
Minions Killed
472
0
Camps Cleared
0
1,246,017
Distance Traveled
1,403,280
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,690
621
141
10
0
295,486
1
W
Shiva
8,378
598
106
8
0
291,827
1
W
Fafnir
8,361
597
32
2
0
269,364
3
W
Bastet
9,033
645
108
8
0
321,224
6
L
Serqet
5,425
388
32
2
0
297,954
6
W
Neith
7,419
530
85
6
0
225,379
4
L
Cabrakan
6,830
488
79
6
0
244,347
2
L
Zhong Kui
7,178
513
90
6
0
221,981
4
L
Rama
6,078
434
68
5
0
236,540
4
L
Zeus
6,935
495
103
7
0
245,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role