Player Matchup

Mulan
Mulan
Im JUAN an only
Mulan
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,199 Elo+
Party 2
He Bo
He Bo
Schmucking
He Bo
Level 18
God Stats
1W - 5L
1,137 SR
Queue Stats
16W - 30L
1,199 Elo+
Party 2
Anubis
Anubis
woodchuck20038
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 2
Team Averages
Level 43
1,379 SR
1,199 Elo+

VS

Team Averages
Level 82
1,268 SR
1,312 Elo+
Bacchus
Bacchus
Ozzaayy22
Bacchus
Level 74
God Stats
26W - 18L
1,125 SR
Queue Stats
87W - 108L
1,371 Elo+
Party 1
Bakasura
Bakasura
TimmyDuncan21
Bakasura
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
90W - 110L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
ZekresTheWarlock
Baron Samedi
Level 52
God Stats
11W - 13L
1,180 SR
Queue Stats
80W - 93L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,618
602
4,655
11,568
4,683
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

He Bo
11
1 / 6 / 0
7,211
656
4,432
8,499
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 7 / 0
6,407
582
3,585
7,532
2,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ozzaayy22
Bacchus
13
5 / 0 / 10
9,125
830
4,762
5,545
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
TimmyDuncan21
Bakasura
14
10 / 1 / 5
9,249
841
9,180
7,625
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
ZekresTheWarlock
Baron Samedi
13
3 / 0 / 12
8,341
758
8,230
4,799
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
18
18
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Bacchus
Ozzaayy22
Bacchus
5
0
10
10
L
He Bo
1
6
0
0.17
W
Bakasura
TimmyDuncan21
Bakasura
10
1
5
12.5
W
Baron Samedi
ZekresTheWarlock
Baron Samedi
3
0
12
9
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,672
Damage
22,172
27,599
Taken
17,969
10,063
Mitigated
10,493
2,390
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,655
590
0
1,240
11,568
4,683
0
4,806
5,812
0
18,832
W
Bacchus
Ozzaayy22
Bacchus
4,762
263
0
1,207
5,545
5,344
167
2,207
3,292
12,082
0
L
He Bo
4,432
105
0
468
8,499
2,455
0
4,702
3,312
19,792
0
W
Bakasura
TimmyDuncan21
Bakasura
9,180
5,594
155
2,893
7,625
3,284
780
3,658
3,777
0
20,154
W
Baron Samedi
ZekresTheWarlock
Baron Samedi
8,230
380
952
2,601
4,799
1,865
387
2,091
2,606
32,085
0
L
3,585
0
0
682
7,532
2,925
0
4,337
3,081
12,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,236
Gold Earned
26,715
94
Minions Killed
120
4
Camps Cleared
5
447,586
Distance Traveled
594,318
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,618
602
30
3
3
161,972
1
W
Bacchus
9,125
830
21
2
1
215,202
1
L
He Bo
7,211
656
35
3
1
163,068
0
W
Bakasura
9,249
841
48
4
4
189,557
0
W
Baron Samedi
8,341
758
51
5
0
189,559
0
L
Anubis
6,407
582
29
3
0
122,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role