Player Matchup

Bastet
Bastet
 
Bastet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HippyTrippie
Geb
Level 126
God Stats
9W - 13L
1,542 SR
Queue Stats
192W - 186L
1,529 Elo+
Solo
Chiron
Chiron
MysticMidnight
Chiron
Level 126
God Stats
17W - 13L
1,473 SR
Queue Stats
184W - 211L
1,477 Elo+
Solo
Hercules
Hercules
qet1corrupted
Hercules
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
zonked225
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 118
1,546 SR
1,501 Elo+

VS

Team Averages
Level 117
1,342 SR
1,337 Elo+
Anubis
Anubis
HarukiAhmed
Anubis
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,212 Elo+
Party 1
Poseidon
Poseidon
RuleBreakerMedea
Poseidon
Level 148
God Stats
41W - 41L
1,436 SR
Queue Stats
321W - 358L
1,395 Elo+
Party 1
Fenrir
Fenrir
Scathach_skaadi
Fenrir
Level 128
God Stats
49W - 37L
1,201 SR
Queue Stats
273W - 304L
1,406 Elo+
Party 1
Ganesha
Ganesha
Subhani00
Ganesha
Level 127
God Stats
3W - 5L
1,072 SR
Queue Stats
55W - 86L
1,238 Elo+
Party 1
Rama
Rama
xBellCranelx
Rama
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 1 / 2
6,700
558
5,642
6,981
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 2 / 2
6,517
543
5,232
10,901
6,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 1
6,054
505
5,318
6,314
1,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
qet1corrupted
Hercules
11
0 / 1 / 0
6,572
548
311
4,073
2,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 3
6,952
579
4,437
4,870
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
2
0 / 0 / 0
3,775
315
0
144
27
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 3
6,508
542
2,403
6,437
2,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 2 / 1
6,584
549
6,496
7,865
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ganesha
Subhani00
Ganesha
8
0 / 1 / 2
5,575
465
2,173
7,666
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 2
5,468
456
7,611
9,177
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
6
Kills
6
6
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
2
3
L
Anubis
0
0
0
0
W
2
2
2
1.5
W
1
1
1
1.5
L
1
2
3
1.25
L
5
2
1
2.75
L
Ganesha
Subhani00
Ganesha
0
1
2
1
W
Hercules
qet1corrupted
Hercules
0
1
0
0
L
0
1
2
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
18,683
33,139
Taken
31,289
13,265
Mitigated
12,580
12,642
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,642
562
0
3,692
6,981
1,876
0
901
6,080
0
35,076
L
Anubis
0
0
0
0
144
27
0
0
144
0
0
W
5,232
1,175
162
2,715
10,901
6,595
0
2,597
8,304
17,455
0
W
5,318
2,513
921
2,233
6,314
1,655
0
710
5,604
0
37,381
L
2,403
364
0
1,008
6,437
2,045
155
2,418
4,019
43,989
0
L
6,496
1,454
0
1,560
7,865
2,657
22
1,653
6,212
0
33,692
L
Ganesha
Subhani00
Ganesha
2,173
36
273
3,569
7,666
5,448
0
3,201
4,465
13,606
0
W
Hercules
qet1corrupted
Hercules
311
67
0
549
4,073
2,019
1,822
22
4,051
0
30,165
L
7,611
7,012
0
4,986
9,177
2,403
0
2,397
6,780
0
40,325
W
4,437
1,389
0
2,370
4,870
1,120
2,189
346
4,524
40,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,795
Gold Earned
27,910
345
Minions Killed
237
0
Camps Cleared
0
1,208,301
Distance Traveled
961,587
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,700
558
53
4
0
287,703
6
L
Anubis
3,775
315
0
0
0
30,373
0
W
Geb
6,517
543
19
2
0
237,199
0
W
Chiron
6,054
505
92
8
0
228,826
4
L
Poseidon
6,508
542
91
8
0
252,846
4
L
Fenrir
6,584
549
49
4
0
265,467
0
L
Ganesha
5,575
465
6
1
0
214,021
4
W
Hercules
6,572
548
89
7
0
219,449
0
L
Rama
5,468
456
91
8
0
198,880
2
W
Sol
6,952
579
92
8
0
235,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role