Player Matchup

Tiamat
Tiamat
CageofRage
Tiamat
Level 56
God Stats
1W - 2L
1,492 SR
Queue Stats
4W - 10L
1,182 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PsiPulpo
Ah Muzen Cab
Level 129
God Stats
3W - 2L
1,277 SR
Queue Stats
22W - 27L
1,659 Elo+
Solo
Mulan
Mulan
Wolfred6231
Mulan
Level 49
God Stats
1W - 2L
1,303 SR
Queue Stats
48W - 58L
1,350 Elo+
Solo
Team Averages
Level 78
1,357 SR
1,397 Elo+

VS

Team Averages
Level 73
1,394 SR
1,462 Elo+
Chang'e
Chang'e
Alphaleonidas91
Chang'e
Level 77
God Stats
11W - 9L
1,265 SR
Queue Stats
85W - 143L
1,306 Elo+
Solo
Neith
Neith
MrPunition
Neith
Level 45
God Stats
4W - 6L
1,329 SR
Queue Stats
72W - 77L
1,487 Elo+
Solo
Agni
Agni
Yuky gdi
Agni
Level 96
God Stats
15W - 12L
1,588 SR
Queue Stats
71W - 84L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CageofRage
Tiamat
16
1 / 1 / 5
10,186
637
4,084
10,380
3,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
PsiPulpo
Ah Muzen Cab
16
5 / 3 / 1
10,876
680
20,885
12,638
4,318
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 4 / 5
9,536
596
3,473
16,640
9,687
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
9,538
596
4,235
9,757
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
17
2 / 1 / 5
10,635
665
10,405
12,555
3,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Agni
18
6 / 2 / 2
11,700
731
17,823
10,614
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
8
8
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Tiamat
CageofRage
Tiamat
1
1
5
3.5
W
Neith
2
1
5
4.5
L
Ah Muzen Cab
PsiPulpo
Ah Muzen Cab
5
3
1
1.83
L
0
4
5
0.63
W
Agni
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,442
Damage
32,463
39,658
Taken
32,926
17,420
Mitigated
6,845
10,535
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,235
131
3,138
3,046
9,757
1,746
240
1,220
8,537
12,034
0
L
Tiamat
CageofRage
Tiamat
4,084
194
187
4,777
10,380
3,415
210
5,521
4,859
32,903
0
W
Neith
10,405
2,304
243
4,646
12,555
3,083
753
1,880
10,675
0
51,304
L
Ah Muzen Cab
PsiPulpo
Ah Muzen Cab
20,885
2,103
0
1,810
12,638
4,318
38
6,680
5,958
0
61,561
L
3,473
346
0
3,761
16,640
9,687
0
10,681
5,959
0
21,118
W
Agni
17,823
524
318
2,100
10,614
2,016
372
1,331
9,283
58,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
31,873
191
Minions Killed
229
8
Camps Cleared
7
823,673
Distance Traveled
866,715
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,538
596
28
2
0
255,742
1
L
Tiamat
10,186
637
54
3
3
248,897
2
W
Neith
10,635
665
85
5
3
299,804
2
L
Ah Muzen Cab
10,876
680
98
6
4
273,205
4
L
Mulan
9,536
596
39
2
1
301,571
2
W
Agni
11,700
731
116
7
4
311,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role