Player Matchup

Neith
Neith
Aalbeto23
Neith
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,157 Elo+
Solo
Ravana
Ravana
XgabiGT
Ravana
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 53L
1,472 Elo+
Party 3
Baron Samedi
Baron Samedi
tubadamadsen
Baron Samedi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,348 Elo+
Party 3
Geb
Geb
xXJohnLockerXXx
Geb
Level 78
God Stats
4W - 9L
1,347 SR
Queue Stats
462W - 528L
1,452 Elo+
Party 2
Horus
Horus
yTunicxxzk
Horus
Level 62
God Stats
32W - 29L
1,380 SR
Queue Stats
762W - 842L
1,392 Elo+
Party 2
Team Averages
Level 60
1,445 SR
1,364 Elo+

VS

Team Averages
Level 90
1,552 SR
1,583 Elo+
Artemis
Artemis
CebolaConservada
Artemis
Level 22
God Stats
8W - 2L
1,842 SR
Queue Stats
80W - 36L
1,757 Elo+
Party 1
Ymir
Ymir
andremenezes97
Ymir
Level 155
God Stats
4W - 3L
1,508 SR
Queue Stats
233W - 175L
1,607 Elo+
Party 1
Amaterasu
Amaterasu
jona20twenty
Amaterasu
Level 100
God Stats
3W - 4L
1,161 SR
Queue Stats
307W - 304L
1,515 Elo+
Party 4
Thanatos
Thanatos
jpanubis16
Thanatos
Level 124
God Stats
17W - 9L
1,749 SR
Queue Stats
163W - 121L
1,613 Elo+
Party 1
Baron Samedi
Baron Samedi
teddy_espectre
Baron Samedi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 63L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aalbeto23
Neith
2
0 / 2 / 0
2,545
509
1,130
1,528
122
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
XgabiGT
Ravana
4
0 / 1 / 0
3,033
607
0
1,824
441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
tubadamadsen
Baron Samedi
5
0 / 3 / 0
3,117
623
468
2,818
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 3 / 0
2,879
576
936
5,405
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
5
0 / 1 / 0
3,320
664
1,817
3,067
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 1
4,315
863
3,463
1,959
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 5
3,605
721
1,334
2,769
1,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
jona20twenty
Amaterasu
6
2 / 0 / 0
3,848
770
1,608
3,441
1,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
jpanubis16
Thanatos
7
4 / 0 / 0
4,290
858
2,295
2,489
882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
teddy_espectre
Baron Samedi
5
0 / 0 / 1
3,393
679
428
1,555
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
10
10
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Aalbeto23
Neith
0
2
0
0
W
4
0
1
4.5
L
Ravana
XgabiGT
Ravana
0
1
0
0
W
0
0
5
2.5
W
Amaterasu
jona20twenty
Amaterasu
2
0
0
2
W
Thanatos
jpanubis16
Thanatos
4
0
0
4
W
Baron Samedi
teddy_espectre
Baron Samedi
0
0
1
0.5
L
Baron Samedi
tubadamadsen
Baron Samedi
0
3
0
0
L
0
3
0
0
L
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,351
Damage
9,128
14,642
Taken
12,213
3,745
Mitigated
4,175
3,490
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aalbeto23
Neith
1,130
833
0
200
1,528
122
0
112
1,416
0
2,719
W
3,463
2,231
0
1,105
1,959
434
606
343
1,616
0
15,416
L
Ravana
XgabiGT
Ravana
0
0
0
719
1,824
441
0
0
1,824
0
6,783
W
1,334
541
45
807
2,769
1,061
0
423
2,346
9,043
0
W
Amaterasu
jona20twenty
Amaterasu
1,608
655
0
786
3,441
1,355
0
170
3,271
0
13,635
W
Thanatos
jpanubis16
Thanatos
2,295
725
0
2,733
2,489
882
575
0
2,489
0
18,943
W
Baron Samedi
teddy_espectre
Baron Samedi
428
0
48
102
1,555
443
0
388
1,087
10,120
0
L
Baron Samedi
tubadamadsen
Baron Samedi
468
67
0
447
2,818
672
0
358
2,390
8,771
0
L
936
221
89
624
5,405
1,550
0
971
4,434
7,160
0
L
Horus
1,817
1,013
145
1,266
3,067
960
0
251
2,816
0
9,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,894
Gold Earned
19,451
79
Minions Killed
126
0
Camps Cleared
0
400,640
Distance Traveled
503,468
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,545
509
4
1
0
41,874
0
W
Artemis
4,315
863
28
6
0
89,937
1
L
Ravana
3,033
607
23
5
0
80,278
0
W
Ymir
3,605
721
17
3
0
97,804
0
W
Amaterasu
3,848
770
22
4
0
99,882
0
W
Thanatos
4,290
858
42
8
0
118,335
0
W
Baron Samedi
3,393
679
17
3
0
97,510
0
L
Baron Samedi
3,117
623
21
4
0
96,043
0
L
Geb
2,879
576
7
1
0
87,896
0
L
Horus
3,320
664
24
5
0
94,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role