Player Matchup

Anubis
Anubis
ASURAhellseye
Anubis
Level 108
God Stats
1W - 2L
1,288 SR
Queue Stats
18W - 23L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Chivalric
Heimdallr
Level 154
God Stats
16W - 17L
1,784 SR
Queue Stats
124W - 112L
1,683 Elo+
Party 1
Scylla
Scylla
Cosimil
Scylla
Level 102
God Stats
3W - 3L
1,546 SR
Queue Stats
10W - 10L
1,327 Elo+
Party 1
Thanatos
Thanatos
ErgorMe
Thanatos
Level 52
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 5L
1,526 Elo+
Solo
Athena
Athena
xilefalcon28
Athena
Level 51
God Stats
17W - 11L
1,624 SR
Queue Stats
352W - 353L
1,672 Elo+
Solo
Team Averages
Level 93
1,593 SR
1,531 Elo+

VS

Team Averages
Level 71
1,491 SR
1,481 Elo+
Arachne
Arachne
J-Zilla101
Arachne
Level 63
God Stats
110W - 97L
1,524 SR
Queue Stats
205W - 237L
1,435 Elo+
Party 3
Rama
Rama
Madddhattter
Rama
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,474 Elo+
Party 2
Poseidon
Poseidon
ThatBruh
Poseidon
Level 84
God Stats
40W - 28L
1,567 SR
Queue Stats
163W - 142L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Yoinkster
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,459 Elo+
Party 2
Anubis
Anubis
masond97
Anubis
Level 59
God Stats
29W - 18L
1,363 SR
Queue Stats
167W - 165L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,560
420
4,421
8,788
3,697
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Chivalric
Heimdallr
15
3 / 5 / 5
8,801
489
10,698
11,674
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Cosimil
Scylla
15
8 / 6 / 0
9,970
554
7,839
11,341
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
ErgorMe
Thanatos
14
3 / 6 / 3
8,619
479
6,315
15,502
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
12
1 / 6 / 6
8,128
452
4,051
17,857
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
J-Zilla101
Arachne
16
8 / 5 / 5
10,673
593
10,713
15,981
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
7 / 5 / 4
10,008
556
10,838
13,061
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
ThatBruh
Poseidon
20
11 / 1 / 4
12,555
698
14,092
7,209
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yoinkster
Cthulhu
16
2 / 1 / 9
9,989
555
10,679
12,981
8,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
masond97
Anubis
14
0 / 3 / 3
8,732
485
2,432
8,010
2,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
15
Kills
28
28
Deaths
15
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Heimdallr
Chivalric
Heimdallr
3
5
5
1.1
L
Scylla
Cosimil
Scylla
8
6
0
1.33
L
Thanatos
ErgorMe
Thanatos
3
6
3
0.75
W
Arachne
J-Zilla101
Arachne
8
5
5
2.1
W
7
5
4
1.8
W
Poseidon
ThatBruh
Poseidon
11
1
4
13
W
Cthulhu
Yoinkster
Cthulhu
2
1
9
6.5
W
Anubis
masond97
Anubis
0
3
3
0.5
L
Athena
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
48,754
65,162
Taken
57,242
29,359
Mitigated
21,488
17,865
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,421
248
0
2,927
8,788
3,697
392
4,864
3,924
37,616
0
L
Heimdallr
Chivalric
Heimdallr
10,698
3,821
0
1,461
11,674
4,613
180
3,490
8,184
0
58,179
L
Scylla
Cosimil
Scylla
7,839
655
0
1,685
11,341
2,763
572
6,597
4,744
53,708
0
L
Thanatos
ErgorMe
Thanatos
6,315
1,687
0
9,181
15,502
4,449
0
5,064
10,438
0
42,849
W
Arachne
J-Zilla101
Arachne
10,713
8,235
0
2,723
15,981
6,054
274
3,936
12,045
0
74,215
W
10,838
8,720
0
3,532
13,061
3,212
3,404
2,007
11,053
0
43,708
W
Poseidon
ThatBruh
Poseidon
14,092
2,187
0
595
7,209
2,069
366
2,605
4,604
95,048
0
W
Cthulhu
Yoinkster
Cthulhu
10,679
1,872
0
1,826
12,981
8,035
240
5,811
7,170
54,329
0
W
Anubis
masond97
Anubis
2,432
463
158
2,960
8,010
2,118
1,306
1,952
6,058
45,739
0
L
Athena
4,051
837
143
2,468
17,857
13,837
97
7,188
10,669
26,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,078
Gold Earned
51,957
376
Minions Killed
524
0
Camps Cleared
0
1,505,678
Distance Traveled
1,889,010
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,560
420
82
5
0
214,006
4
L
Heimdallr
8,801
489
83
5
0
311,890
5
L
Scylla
9,970
554
95
5
0
292,337
3
L
Thanatos
8,619
479
74
4
0
345,681
1
W
Arachne
10,673
593
93
5
0
397,799
0
W
Rama
10,008
556
66
4
0
398,799
3
W
Poseidon
12,555
698
165
9
0
410,637
9
W
Cthulhu
9,989
555
111
6
0
362,694
2
W
Anubis
8,732
485
89
5
0
319,081
6
L
Athena
8,128
452
42
2
0
341,764
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role