Player Matchup

Bacchus
Bacchus
KingFarthur
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
He Bo
He Bo
robberke
He Bo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 132L
1,479 Elo+
Party 1
Bastet
Bastet
zlToxiclz
Bastet
Level 59
God Stats
25W - 23L
1,544 SR
Queue Stats
64W - 72L
1,483 Elo+
Party 1
Team Averages
Level 57
1,515 SR
1,487 Elo+

VS

Team Averages
Level 125
1,544 SR
1,413 Elo+
Zeus
Zeus
Ghostii11
Zeus
Level 126
God Stats
4W - 2L
1,633 SR
Queue Stats
33W - 39L
1,343 Elo+
Party 2
Hou Yi
Hou Yi
gergoro
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,343 Elo+
Party 2
Bellona
Bellona
pandenculer
Bellona
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 124L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingFarthur
Bacchus
13
7 / 2 / 5
8,875
888
11,435
11,517
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
robberke
He Bo
13
2 / 1 / 10
7,604
760
5,929
5,015
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
zlToxiclz
Bastet
13
4 / 1 / 8
7,893
789
5,270
6,777
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 3 / 3
6,892
689
6,529
6,985
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
gergoro
Hou Yi
11
2 / 5 / 1
6,844
684
6,431
8,069
2,868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
pandenculer
Bellona
10
1 / 5 / 2
6,546
655
2,836
10,819
8,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
3
3
0.83
W
Bacchus
KingFarthur
Bacchus
7
2
5
4.75
L
Hou Yi
gergoro
Hou Yi
2
5
1
0.5
L
Bellona
pandenculer
Bellona
1
5
2
0.4
W
He Bo
robberke
He Bo
2
1
10
7
W
Bastet
zlToxiclz
Bastet
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
15,796
23,309
Taken
25,873
17,615
Mitigated
14,205
5,927
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,529
941
0
616
6,985
2,607
0
6,112
763
23,077
0
W
Bacchus
KingFarthur
Bacchus
11,435
2,062
189
2,196
11,517
13,410
70
3,222
8,295
24,258
0
L
Hou Yi
gergoro
Hou Yi
6,431
3,206
0
758
8,069
2,868
0
6,091
1,848
0
22,294
L
Bellona
pandenculer
Bellona
2,836
406
411
1,928
10,819
8,730
0
4,845
5,750
0
9,647
W
He Bo
robberke
He Bo
5,929
251
0
1,842
5,015
1,822
631
2,824
2,191
24,133
0
W
Bastet
zlToxiclz
Bastet
5,270
955
0
1,700
6,777
2,383
428
737
6,040
0
21,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
20,282
120
Minions Killed
108
7
Camps Cleared
3
578,553
Distance Traveled
501,849
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,892
689
46
5
2
167,311
3
W
Bacchus
8,875
888
26
3
1
188,182
1
L
Hou Yi
6,844
684
36
4
0
163,677
2
L
Bellona
6,546
655
26
3
1
170,861
5
W
He Bo
7,604
760
60
6
4
177,291
0
W
Bastet
7,893
789
34
3
2
213,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role