Player Matchup

Pele
Pele
XaviEs20
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
Zeater117
Cthulhu
Level 69
God Stats
5W - 5L
1,876 SR
Queue Stats
77W - 78L
1,514 Elo+
Party 1
Sol
Sol
rKuu
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 177L
1,555 Elo+
Party 1
Team Averages
Level 95
1,625 SR
1,556 Elo+

VS

Team Averages
Level 110
1,619 SR
1,474 Elo+
Ra
Ra
LadyMiinou
Ra
Level 144
God Stats
1W - 2L
1,740 SR
Queue Stats
74W - 124L
1,459 Elo+
Party 2
Erlang Shen
Erlang Shen
LordRohmarius
Erlang Shen
Level 138
God Stats
0W - 1L
1,754 SR
Queue Stats
85W - 130L
1,462 Elo+
Party 2
Ymir
Ymir
obarjaweo
Ymir
Level 47
God Stats
0W - 1L
1,362 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 2 / 4
9,809
817
11,215
10,971
4,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Zeater117
Cthulhu
13
3 / 2 / 7
9,657
805
12,429
14,339
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sol
rKuu
Sol
14
3 / 1 / 6
9,302
775
10,929
9,107
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,258
688
7,688
12,873
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
LordRohmarius
Erlang Shen
8
0 / 0 / 3
7,435
620
1,947
7,582
3,462
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
3 / 4 / 0
8,521
710
9,008
16,363
6,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
5
5
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Erlang Shen
LordRohmarius
Erlang Shen
0
0
3
1.5
W
Pele
5
2
4
3.5
W
Cthulhu
Zeater117
Cthulhu
3
2
7
3.25
L
Ymir
3
4
0
0.75
W
Sol
rKuu
Sol
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,573
Damage
18,643
34,417
Taken
36,818
25,030
Mitigated
14,321
12,105
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,688
297
1,286
2,096
12,873
4,366
0
8,243
4,630
23,387
0
L
Erlang Shen
LordRohmarius
Erlang Shen
1,947
589
0
764
7,582
3,462
0
3,861
3,721
0
4,731
W
Pele
11,215
1,502
0
3,834
10,971
4,555
396
5,894
5,077
0
43,361
W
Cthulhu
Zeater117
Cthulhu
12,429
892
647
2,552
14,339
16,258
126
5,482
8,857
19,881
0
L
Ymir
9,008
756
0
2,374
16,363
6,493
0
10,545
5,818
28,794
0
W
Sol
rKuu
Sol
10,929
3,147
0
5,072
9,107
4,217
2,239
6,206
2,901
49,362
4,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,768
Gold Earned
24,214
163
Minions Killed
92
9
Camps Cleared
1
687,868
Distance Traveled
535,130
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,258
688
40
3
1
198,099
4
L
Erlang Shen
7,435
620
3
0
0
121,440
0
W
Pele
9,809
817
62
5
6
243,311
3
W
Cthulhu
9,657
805
7
1
0
205,361
1
L
Ymir
8,521
710
49
4
0
215,591
1
W
Sol
9,302
775
94
8
3
239,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role