Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Benchap92170
Ah Muzen Cab
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,534 Elo+
Party 2
Cliodhna
Cliodhna
Ghostoastgaming
Cliodhna
Level 49
God Stats
7W - 6L
1,669 SR
Queue Stats
349W - 343L
1,434 Elo+
Party 1
Geb
Geb
audial80
Geb
Level 34
God Stats
3W - 3L
1,608 SR
Queue Stats
126W - 135L
1,433 Elo+
Party 1
Tiamat
Tiamat
maximo92170
Tiamat
Level 46
God Stats
2W - 3L
1,821 SR
Queue Stats
157W - 154L
1,524 Elo+
Party 2
Team Averages
Level 67
1,620 SR
1,485 Elo+

VS

Team Averages
Level 83
1,396 SR
1,422 Elo+
Ne Zha
Ne Zha
Dauntless67
Ne Zha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Persephone
Persephone
R-A-P-H-I-36
Persephone
Level 137
God Stats
1W - 4L
1,111 SR
Queue Stats
100W - 100L
1,403 Elo+
Party 3
Cernunnos
Cernunnos
djodjomi
Cernunnos
Level 46
God Stats
1W - 2L
1,258 SR
Queue Stats
56W - 61L
1,292 Elo+
Party 3
Gilgamesh
Gilgamesh
sasukeVShitachi
Gilgamesh
Level 81
God Stats
2W - 0L
1,627 SR
Queue Stats
52W - 55L
1,425 Elo+
Party 3
Ao Kuang
Ao Kuang
sebsop
Ao Kuang
Level 151
God Stats
2W - 3L
1,483 SR
Queue Stats
21W - 27L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 7 / 4
11,159
531
26,307
32,286
22,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Benchap92170
Ah Muzen Cab
5
0 / 2 / 0
5,812
277
1,342
2,376
346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
16
10 / 12 / 1
10,575
504
21,567
19,280
6,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 8
8,390
400
10,305
17,098
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
12
1 / 7 / 5
8,013
382
5,270
14,271
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 4 / 13
10,781
513
7,180
20,986
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
R-A-P-H-I-36
Persephone
15
1 / 3 / 10
10,329
492
12,122
13,485
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
djodjomi
Cernunnos
18
12 / 1 / 8
12,435
592
19,199
15,289
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
sasukeVShitachi
Gilgamesh
14
2 / 6 / 13
9,711
462
12,771
19,565
14,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
sebsop
Ao Kuang
17
11 / 4 / 8
11,776
561
13,260
21,367
8,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
18
Kills
31
31
Deaths
18
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
7
4
1.29
L
Ah Muzen Cab
Benchap92170
Ah Muzen Cab
0
2
0
0
W
Ne Zha
5
4
13
2.88
L
Cliodhna
10
12
1
0.88
W
Persephone
R-A-P-H-I-36
Persephone
1
3
10
2
L
0
3
8
1.33
W
Cernunnos
djodjomi
Cernunnos
12
1
8
16
L
Tiamat
1
7
5
0.5
W
Gilgamesh
sasukeVShitachi
Gilgamesh
2
6
13
1.42
W
Ao Kuang
sebsop
Ao Kuang
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,791
Damage
64,532
85,311
Taken
90,692
48,505
Mitigated
50,187
23,666
Healing
33,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
26,307
7,154
128
16,858
32,286
22,826
31
8,921
23,201
6,220
69,982
L
Ah Muzen Cab
Benchap92170
Ah Muzen Cab
1,342
837
0
508
2,376
346
0
0
2,376
0
7,886
W
Ne Zha
7,180
2,202
439
4,785
20,986
16,653
99
3,846
16,845
0
27,343
L
Cliodhna
21,567
2,668
0
1,266
19,280
6,061
0
5,760
13,296
0
71,141
W
Persephone
R-A-P-H-I-36
Persephone
12,122
414
0
4,265
13,485
4,081
842
2,379
10,945
57,628
0
L
10,305
1,039
57
2,694
17,098
13,619
174
4,948
11,950
28,208
4,961
W
Cernunnos
djodjomi
Cernunnos
19,199
11,920
0
8,596
15,289
6,789
4,945
3,041
12,208
0
94,892
L
Tiamat
5,270
825
0
2,155
14,271
5,653
0
4,960
9,106
33,981
0
W
Gilgamesh
sasukeVShitachi
Gilgamesh
12,771
3,842
0
3,962
19,565
14,271
1,243
3,093
15,871
0
44,495
W
Ao Kuang
sebsop
Ao Kuang
13,260
3,806
0
11,228
21,367
8,393
496
5,201
16,016
44,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
55,032
313
Minions Killed
406
0
Camps Cleared
0
1,551,146
Distance Traveled
1,957,585
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,159
531
123
6
0
357,689
3
L
Ah Muzen Cab
5,812
277
18
1
0
75,579
0
W
Ne Zha
10,781
513
40
2
0
386,348
3
L
Cliodhna
10,575
504
92
4
0
379,347
2
W
Persephone
10,329
492
108
5
0
384,048
6
L
Geb
8,390
400
30
1
0
388,359
0
W
Cernunnos
12,435
592
135
6
0
363,170
6
L
Tiamat
8,013
382
50
2
0
350,172
0
W
Gilgamesh
9,711
462
63
3
0
373,598
5
W
Ao Kuang
11,776
561
60
3
0
450,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role