Player Matchup

Ares
Ares
Chytek7
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Solo
Bakasura
Bakasura
Marlenuus
Bakasura
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,419 Elo+
Solo
Zeus
Zeus
Vetery
Zeus
Level 29
God Stats
2W - 4L
1,478 SR
Queue Stats
181W - 168L
1,406 Elo+
Party 1
Tiamat
Tiamat
Vnsavele
Tiamat
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 136L
1,438 Elo+
Party 1
Chernobog
Chernobog
l3yr3firelakes
Chernobog
Level 124
God Stats
1W - 3L
1,236 SR
Queue Stats
75W - 81L
1,369 Elo+
Solo
Team Averages
Level 56
1,443 SR
1,380 Elo+

VS

Team Averages
Level 90
1,451 SR
1,427 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Br0fi94
Fafnir
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,557 Elo+
Solo
Vamana
Vamana
ibaileon
Vamana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,422 Elo+
Solo
Cernunnos
Cernunnos
sleyan666
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,230 Elo+
Solo
Ymir
Ymir
spr0gg
Ymir
Level 86
God Stats
5W - 1L
1,254 SR
Queue Stats
154W - 153L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Chytek7
Ares
16
2 / 4 / 11
10,069
719
6,034
19,571
19,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Marlenuus
Bakasura
14
3 / 7 / 8
9,189
656
7,157
17,234
7,782
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Vetery
Zeus
18
9 / 3 / 9
10,963
783
24,129
16,809
7,071
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Vnsavele
Tiamat
17
8 / 7 / 7
10,613
758
20,306
16,593
10,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
l3yr3firelakes
Chernobog
18
1 / 1 / 14
9,983
713
9,037
10,860
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
11 / 8 / 6
11,975
855
34,699
14,878
5,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Br0fi94
Fafnir
18
1 / 3 / 18
10,633
760
7,081
18,387
23,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
ibaileon
Vamana
17
1 / 8 / 15
9,859
704
8,712
18,801
8,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
sleyan666
Cernunnos
17
3 / 3 / 9
9,863
705
11,869
12,187
4,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
spr0gg
Ymir
18
6 / 2 / 10
11,847
846
10,465
17,599
19,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
80
23
Kills
22
22
Deaths
24
49
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
11
8
6
1.75
W
Fafnir
Br0fi94
Fafnir
1
3
18
3.33
L
Ares
Chytek7
Ares
2
4
11
1.88
L
Bakasura
Marlenuus
Bakasura
3
7
8
1
L
Zeus
Vetery
Zeus
9
3
9
4.5
L
Tiamat
Vnsavele
Tiamat
8
7
7
1.64
W
Vamana
ibaileon
Vamana
1
8
15
1.06
L
Chernobog
l3yr3firelakes
Chernobog
1
1
14
8
W
Cernunnos
sleyan666
Cernunnos
3
3
9
2.5
W
Ymir
spr0gg
Ymir
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,663
Damage
72,826
81,067
Taken
81,852
49,143
Mitigated
60,030
19,755
Healing
27,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
34,699
3,295
864
2,585
14,878
5,314
986
11,188
3,417
57,834
0
W
Fafnir
Br0fi94
Fafnir
7,081
2,203
1,674
4,689
18,387
23,083
542
8,655
8,789
13,091
0
L
Ares
Chytek7
Ares
6,034
334
873
2,753
19,571
19,155
160
13,279
6,292
9,150
0
L
Bakasura
Marlenuus
Bakasura
7,157
3,907
1,858
3,617
17,234
7,782
68
9,566
7,668
0
7,710
L
Zeus
Vetery
Zeus
24,129
2,789
673
2,803
16,809
7,071
512
11,642
5,167
40,551
0
L
Tiamat
Vnsavele
Tiamat
20,306
2,325
799
2,803
16,593
10,727
802
10,139
6,454
32,000
0
W
Vamana
ibaileon
Vamana
8,712
2,269
1,218
3,938
18,801
8,146
961
11,042
5,710
0
19,556
L
Chernobog
l3yr3firelakes
Chernobog
9,037
5,709
733
2,843
10,860
4,408
0
7,619
3,241
0
22,850
W
Cernunnos
sleyan666
Cernunnos
11,869
4,640
1,163
4,500
12,187
4,314
1,963
8,715
3,198
0
33,273
W
Ymir
spr0gg
Ymir
10,465
911
1,698
4,786
17,599
19,173
560
9,659
6,684
18,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,817
Gold Earned
54,177
169
Minions Killed
135
0
Camps Cleared
0
1,238,799
Distance Traveled
1,270,927
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,975
855
47
3
0
222,140
1
W
Fafnir
10,633
760
13
1
0
262,264
6
L
Ares
10,069
719
10
1
0
259,524
1
L
Bakasura
9,189
656
21
2
0
278,587
1
L
Zeus
10,963
783
43
3
0
249,631
0
L
Tiamat
10,613
758
34
2
0
231,026
0
W
Vamana
9,859
704
12
1
0
263,381
0
L
Chernobog
9,983
713
61
4
0
220,031
0
W
Cernunnos
9,863
705
40
3
0
249,206
0
W
Ymir
11,847
846
23
2
0
273,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role